Game Development Community

Prairie Games's Forum Posts

Thread Post Date Posted
Duel core amd's and torque ... and just incase you weren't having enough fun yet, make sure to match all your timeBeginPeriod(2... read more 09/24/2006 (9:23 pm)
Torque too fast I switched MoM to use the standard timer system this morning. We have had a few reports of this pro... read more 09/24/2006 (8:33 am)
TGE 1.4.2 XCode 2.4 linking problem It compiles and runs here on the mini :)... read more 09/21/2006 (1:24 pm)
TGE 1.4.2 XCode 2.4 linking problem Release and Debug have same result. I just fired up the mini for the first time and will try to com... read more 09/21/2006 (12:18 pm)
New Mac Code is on CVS I moved this post about a linking problem to the "bugs" forum -> [url=http://www.garagegames.com/mg/... read more 09/21/2006 (10:53 am)
My Mac has a ONE button mouse, So what gives? The real solution is to get yourself a real mouse. It's 2006 and Apple's one button mouse with no s... read more 09/19/2006 (2:57 pm)
Torque too fast Here's a [url=http://www.prairiegames.com/phpBB2/viewtopic.php?t=1239]thread[/url] from our forums w... read more 09/19/2006 (2:31 pm)
Serious concerns about people easily decompiling code We use TGE (where full source can be had for $100) and a pile of Open Source technologies where the ... read more 09/07/2006 (6:09 pm)
New Mac Code is on CVS Excellent news. We're buying a Mactel tomorrow to get a MoM universal binary together, great timing... read more 09/07/2006 (4:47 pm)
Compiling with RakNet Network engine We developed MoM through alpha and beta on a 2100mhz Athlon server with a 512k DSL uplink :) We j... read more 09/05/2006 (4:48 pm)
Torque/1.5/WhatsNew TGE is far from dead technology. It's a mature, cross-platform engine, with awesome editing support... read more 08/27/2006 (11:40 am)
Dungeon Crawler+Real-Time Strategy=? If you can deal with craptacular graphics, Demise is a really fun dungeon crawler that features a pa... read more 08/24/2006 (8:27 am)
PyTGE (also PyTSE) - Python Bindings Microsoft's [url=http://www.codeplex.com/Wiki/View.aspx?ProjectName=IronPython]IronPython[/url] sure... read more 08/21/2006 (1:02 pm)
Garage Games using XNA framework? If you are going to thrive in this industry you must evolve your opinions... GarageGames is a [b... read more 08/14/2006 (5:59 pm)
Is MMORPG possible with Torque ? We just sent out a mailing to the 15,000 registered players of our Torque based MMORPG. We seem to ... read more 08/14/2006 (4:35 pm)
PyTGE (also PyTSE) - Python Bindings For our last game I wrote the following: [code]from mud.tgepython.console import * from twisted.... read more 08/14/2006 (9:46 am)
Atlas Blender Question - Let Your Voice Be Heard TGE has significant load time issues with large amounts of level data. This includes the loading of... read more 08/12/2006 (4:19 am)
Managed Torque Game Engine?!?!? I thought real programmers only used C++ Pat ;)... read more 08/06/2006 (7:51 pm)
Managed Torque Game Engine?!?!? Cool, a 100% managed TGE would work nicely with Microsoft's IronPython ... I would be very intereste... read more 08/06/2006 (8:30 am)
PyTGE (also PyTSE) - Python Bindings I really like SQLite, and PySQLite is quite a nice binding. It's actually part of the standard libr... read more 08/03/2006 (11:36 pm)
PyTGE (also PyTSE) - Python Bindings I'm not sure why the return value would be missing in some cases. I'm of the mind that the tgecall ... read more 07/29/2006 (7:11 pm)
PyTGE (also PyTSE) - Python Bindings I have a TGECall function in the MoM codebase that I used for calling console functions. Example: T... read more 07/28/2006 (11:52 pm)
Forget about Oblivion, Dark Messiah of Might & Magic is coming.. I'm pretty excited about this one. I am a long time M&M fan. I am also looking forward to Gothic 3... read more 07/28/2006 (8:11 pm)
3D Modeller looking for project There are currently 60 players on our servers, another 20 connected to the chat system from single p... read more 07/27/2006 (8:53 pm)
PyTGE (also PyTSE) - Python Bindings Hey, that quite awesome! :)... read more 07/27/2006 (11:10 am)
3D Modeller looking for project @Ben: "I thought Lara was working on public relation and marketing" - She does that and is also a pr... read more 07/27/2006 (10:30 am)
3D Modeller looking for project @Weston: "Given these constraints, why take on the single most complicated, time consuming, massive ... read more 07/27/2006 (3:30 am)
3D Modeller looking for project @Jake: It could be very difficult to find an achievable indie MMORPG to work on. They appear to be... read more 07/27/2006 (1:06 am)
PyTGE (also PyTSE) - Python Bindings Yes, there is a better way. Though, what you descibe is exactly what you do C++ side when working w... read more 07/26/2006 (9:09 pm)
Your thoughts on recent Torque reviews I didn't ask for any credentials... I did ask for clarification on what market you're speaking of...... read more 07/24/2006 (2:18 am)
Your thoughts on recent Torque reviews [quote]As unfair as this may be, this is the market we are dealing with and it would be naive to bel... read more 07/23/2006 (10:48 pm)
Looking for Feedback: Master Server/Database Configuration I wrote a .plan that describes our [url=http://www.garagegames.com/blogs/4280/10708]server architect... read more 07/22/2006 (2:06 pm)
Torque Lighting Kit at IGC 2005 I totally missed that TSE lighting kit shot when this was first posted. Very cool!... read more 07/21/2006 (6:28 pm)
Speeding up mission loading I removed the datablock phase by executing the datablock scripts on client/server. This cut our lev... read more 07/21/2006 (9:55 am)
PyTGE (also PyTSE) - Python Bindings You can call any console function or instance method, get/set global and instance variables, and rea... read more 07/21/2006 (2:27 am)
PyTGE (also PyTSE) - Python Bindings I've never run into an instance where I had to set a dynamic field from Python. It could be added, ... read more 07/21/2006 (2:13 am)
PyTGE (also PyTSE) - Python Bindings Try adding this for dynamic field support: [code] static PyObject* PyTSEObject_getattr(PyTSEObje... read more 07/20/2006 (9:44 pm)
PyTGE (also PyTSE) - Python Bindings When you go to make a redistributable here are a couple of nice packages: [b]Windows[/b] [url=ht... read more 07/20/2006 (11:37 am)
PyTGE (also PyTSE) - Python Bindings Hey, that's great Jeff. Thanks. I updated the download link to include the elusive tDictionary s... read more 07/19/2006 (11:20 pm)
PyTGE (also PyTSE) - Python Bindings Oops. I thought everything needed would have been in TGE 1.4 Maybe someone can come up with an a... read more 07/13/2006 (10:10 pm)
Is Sony trying to fail? People have extremely short memories. Next to no one will care about or remember this ad in a month... read more 07/13/2006 (12:10 am)
PyTGE (also PyTSE) - Python Bindings @Everyone: You're welcome... @Brian: There shouldn't be too much work to get this running on OS... read more 07/12/2006 (12:01 pm)
Torque Mmorpg You can try out a TGE based MMORPG by visiting our site and downloading the Free Edition for either ... read more 06/21/2006 (5:08 am)
What Can an Average Indie Game Dev Expect to Gross [quote]a good game in the indie space (unless you relinquish your marketing and sales to the portals... read more 06/19/2006 (2:35 pm)
Now that the awful topic is gone... @Marcel: I understand you meant it as an attack, though that link is actually a good example of mis... read more 06/17/2006 (9:51 pm)
Now that the awful topic is gone... There have been very, very few games [b]shipped[/b] by this community. That's reality. I expect le... read more 06/17/2006 (7:10 pm)