Prairie Games's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Menu open switch out of edit mode crash | Those kind of solutions only work for programmers... not artists... *smiley face* Work with a too... read more | 04/22/2002 (10:17 am) |
| Menu open switch out of edit mode crash | Also, unless I am doing something wrong: Hitting combinations of F10 and F11 will lock you into t... read more | 04/22/2002 (3:29 am) |
| Map2Dif Problem : HEAD | Problem was on my end... 1_1_1 allows for invalid texture information in dif... HEAD crashes if text... read more | 04/21/2002 (2:05 pm) |
| Map2Dif Problem : HEAD | Hm.. GTKRadiant was hiding clips on me(I don't know the tool very well)... successfully imported Q3d... read more | 04/21/2002 (1:15 am) |
| Map2Dif Problem : HEAD | I make a .dif with either 1_1_1 or the HEAD as of yesterday... I launch the test app 1_1_1 and it wo... read more | 04/20/2002 (8:39 pm) |
| Map2Dif Problem : HEAD | I have fed the utility some quake2 maps/submaps... which have caused map2dif to die(winding/plane pr... read more | 04/20/2002 (5:04 pm) |
| VC7 Weirdness? Link Problem? Skybox? | There are posts on the forums regarding betas of the VC7 compiler dying on that code... it appears t... read more | 04/20/2002 (4:46 pm) |
| Why Not Free? | These kind of posts get way too much attention... any other dead horses around to flog? How about s... read more | 04/20/2002 (2:04 pm) |
| VC7 Weirdness? Link Problem? Skybox? | Update: Changing part of sky.cc to the below has fixed the uv problem... I found this is another ... read more | 04/19/2002 (9:24 pm) |
| Passion and motvation... Two things in short supply... | Thanks! -J... read more | 04/19/2002 (9:03 pm) |
| Compiling SDK under .NET missing ctl3d.h | Ok.. so I grabbed head.. still had to comment out the include in max.h ... I am happy if I don't nee... read more | 04/19/2002 (5:20 pm) |
| Compiling SDK under .NET missing ctl3d.h | Update: Well Ctl3d.h isn't in the platform SDK... I commented the #include out of max.h and the p... read more | 04/19/2002 (4:01 pm) |
| The million dollar question | Thanks for the compliment.. We'll see how things turn out :) -J... read more | 04/18/2002 (10:59 pm) |
| The million dollar question | Here is a link to a gamespot review for a game made with the last game engine I wrote... the game wa... read more | 04/18/2002 (10:33 pm) |
| UnrealED to Torque convertor - ( Unreal Tournament Editor ) | Below is a snippet from the license for the new version of Worldcraft (version 3.4 which is now call... read more | 04/01/2002 (8:54 am) |
| UnrealED to Torque convertor - ( Unreal Tournament Editor ) | Yes... .map format: a collection of planes which define convex polyhedra which then have CSG operati... read more | 03/25/2002 (8:50 am) |
| UnrealED to Torque convertor - ( Unreal Tournament Editor ) | Hm... What about the licensing agreements for these editors? Most are Non-commerical use, meant for... read more | 03/24/2002 (9:05 am) |