Prairie Games's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Mmo | We registered a number of domains around that time. We should of grabbed the .org too. :/... read more | 12/28/2007 (5:54 am) |
| Mmo | @David: Please link to [url=http://www.mmoworkshop.com]http://www.mmoworkshop.com[/url] and not the ... read more | 12/28/2007 (5:41 am) |
| Tip: don't exec() GuiEditorGui.gui until you need to | Thanks for posting about this! I also assumed that this behavior was part of IMPLEMENT_CONOBJECT(... read more | 12/07/2007 (11:44 am) |
| Selling your content on GarageGames.com | [quote]The .org site has nothing to do with GarageGames. I spoke with a couple people and no one has... read more | 12/07/2007 (11:19 am) |
| Torque MMO Kit - C++ MMORPG Extensions | The patch is fine... make sure you are downloading it and specifying the credentials above... if you... read more | 12/02/2007 (8:08 am) |
| Intel 82945g chipset integrated video? | Check up on the intel docs for this... I believe you want to specify software vertex processing to t... read more | 12/02/2007 (8:05 am) |
| Intel 82945g chipset integrated video? | Yes, it is possible. You just need to modify the D3D initialization to not ask for hardware vertex ... read more | 11/30/2007 (7:09 am) |
| TGB Direct3D9 Port | The D3D wrapper works great with TGB. In fact, it renders faster than the unwrapped GL calls on my ... read more | 11/30/2007 (6:43 am) |
| DirectX Rendering | TGB's D3D7 wrapper actually renders faster here than the unwrapped OpenGL calls. I recently did s... read more | 11/25/2007 (11:12 am) |
| State of TGEA on MacOS X | We're using TGEA for our next game and are happy with the decision. One way or another we'll get th... read more | 11/22/2007 (9:02 pm) |
| Datablock loading question | If your game is taking up a lot of RAM, you may want to check how much of that is interior lightmaps... read more | 11/22/2007 (6:20 am) |
| Visual Studio 2008 and .NET 3.5 released | Awesome, the platform SDK is no longer a separate download/install/configure for VS2008 Express.... read more | 11/21/2007 (8:20 am) |
| TGB Direct3D9 Port | Hah, well I had to run home and dig out an ancient code backup from 2003... I'm not sure what vers... read more | 11/20/2007 (11:47 am) |
| TGB Direct3D9 Port | Alright, its pretty much done... If you have C++ access, you can snag the code in this thread: [u... read more | 11/20/2007 (11:33 am) |
| Torque For Teens | Our copy arrived today... it was great to see Minions of Mirth and MMOWorkshop.com contained within ... read more | 11/08/2007 (5:05 pm) |
| Spells slow down mission datablock loading significantly? | Minions of Mirth executes the datablock scripts both on the client/server. There are a LOT of datab... read more | 10/28/2007 (12:58 pm) |
| Horsepack Purchase Thread | Purchased PayPal confirmation # - 8654784YG3885044 3D Diggers Account - lara@prairiegames.com... read more | 10/16/2007 (7:16 am) |
| Day and Night? | @Dan: Both of those resources are hacked up versions of some source we pushed out in like 2002. Th... read more | 10/08/2007 (9:50 am) |