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Prairie Games's Forum Posts

Thread Post Date Posted
Mmo We registered a number of domains around that time. We should of grabbed the .org too. :/... read more 12/28/2007 (5:54 am)
Mmo @David: Please link to [url=http://www.mmoworkshop.com]http://www.mmoworkshop.com[/url] and not the ... read more 12/28/2007 (5:41 am)
Tip: don't exec() GuiEditorGui.gui until you need to Thanks for posting about this! I also assumed that this behavior was part of IMPLEMENT_CONOBJECT(... read more 12/07/2007 (11:44 am)
Selling your content on GarageGames.com [quote]The .org site has nothing to do with GarageGames. I spoke with a couple people and no one has... read more 12/07/2007 (11:19 am)
Torque MMO Kit - C++ MMORPG Extensions The patch is fine... make sure you are downloading it and specifying the credentials above... if you... read more 12/02/2007 (8:08 am)
Intel 82945g chipset integrated video? Check up on the intel docs for this... I believe you want to specify software vertex processing to t... read more 12/02/2007 (8:05 am)
Intel 82945g chipset integrated video? Yes, it is possible. You just need to modify the D3D initialization to not ask for hardware vertex ... read more 11/30/2007 (7:09 am)
TGB Direct3D9 Port The D3D wrapper works great with TGB. In fact, it renders faster than the unwrapped GL calls on my ... read more 11/30/2007 (6:43 am)
DirectX Rendering TGB's D3D7 wrapper actually renders faster here than the unwrapped OpenGL calls. I recently did s... read more 11/25/2007 (11:12 am)
State of TGEA on MacOS X We're using TGEA for our next game and are happy with the decision. One way or another we'll get th... read more 11/22/2007 (9:02 pm)
Datablock loading question If your game is taking up a lot of RAM, you may want to check how much of that is interior lightmaps... read more 11/22/2007 (6:20 am)
Visual Studio 2008 and .NET 3.5 released Awesome, the platform SDK is no longer a separate download/install/configure for VS2008 Express.... read more 11/21/2007 (8:20 am)
TGB Direct3D9 Port Hah, well I had to run home and dig out an ancient code backup from 2003... I'm not sure what vers... read more 11/20/2007 (11:47 am)
TGB Direct3D9 Port Alright, its pretty much done... If you have C++ access, you can snag the code in this thread: [u... read more 11/20/2007 (11:33 am)
Torque For Teens Our copy arrived today... it was great to see Minions of Mirth and MMOWorkshop.com contained within ... read more 11/08/2007 (5:05 pm)
Spells slow down mission datablock loading significantly? Minions of Mirth executes the datablock scripts both on the client/server. There are a LOT of datab... read more 10/28/2007 (12:58 pm)
Horsepack Purchase Thread Purchased PayPal confirmation # - 8654784YG3885044 3D Diggers Account - lara@prairiegames.com... read more 10/16/2007 (7:16 am)
Day and Night? @Dan: Both of those resources are hacked up versions of some source we pushed out in like 2002. Th... read more 10/08/2007 (9:50 am)