Matthew Hoesterey's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Chu's Dynasty is Live! Thanks Community | Thanks everyone, That is Exciting, I have to go pick it up!... read more | 01/31/2011 (4:39 pm) |
| Chu's Dynasty is Live! Thanks Community | Hi Jake, I Interviewed with them but didn't know we actually made it in. Thanks for the info. W... read more | 01/31/2011 (2:08 pm) |
| Project Gert: Moonbreaker is in review! | Heya man, Just got back from the holidays. Didn't have an Xbox around Christmas. Let me know when... read more | 12/31/2010 (8:08 pm) |
| Chu's Dynasty In Review! | Yes we are Live! Thanks Will!... read more | 12/12/2010 (12:21 am) |
| Chu's Dynasty In Review! | Chu's just went into review again! We fixed our Custom Soundtrack issue. If anyone could review it... read more | 12/08/2010 (12:29 pm) |
| Chu's Dynasty In Review! | Thanks Guys :).... read more | 12/01/2010 (2:36 pm) |
| Chu's Dynasty In Review! | Well due to a missunderstanding about what custom soundtrack ment we have to wait 7 days. On the br... read more | 12/01/2010 (12:02 am) |
| Chu's Dynasty In Review! | Well its up for review. Microsoft had a hitch on their end and it was getting a 404 but I just hear... read more | 11/30/2010 (9:17 pm) |
| Chu's Dynasty In Review! | Thanks! I do want to add in a practice mode. I think when I update the game to 4.0 I'll do that.... read more | 11/28/2010 (12:23 am) |
| Chu's Dynasty In Review! | Thanks Will, Ya I noticed that flickering crept back in today. The AI gets weird sometimes if your... read more | 11/27/2010 (4:13 pm) |
| Chu's Dynasty In Review! | The download should work now :)... read more | 11/26/2010 (10:23 pm) |
| Chu's Dynasty In Review! | :(. I'll re-upload. I'm having trouble with the slow internet at my parents. (back for thanksgivin... read more | 11/26/2010 (4:09 am) |
| Chu's Dynasty In Review! | Just uploaded a new version of the game for playtest. We are hoping to go into review on the 1st so ... read more | 11/26/2010 (12:39 am) |
| Chu's Dynasty In Review! | Just re-uploaded. I accidentally left debug mode on so you had unlimited time power and ultras. :(.... read more | 10/31/2010 (8:04 pm) |
| Chu's Dynasty In Review! | Heya Guys. Thanks for the feedback. New version is up. Addressed tons of feedback and fixed man... read more | 10/30/2010 (9:44 pm) |
| Render Performance. | I didn't. I did eliminate the code that searched for particles that should render even though they ... read more | 10/28/2010 (6:29 pm) |
| Chu's Dynasty In Review! | Thanks Raymond. Ya the camera is a hard thing to tweak. It actually does have the behavior you ment... read more | 10/21/2010 (5:45 pm) |
| Chu's Dynasty In Review! | It was created in Pino's Community version of TX2D. Thanks!... read more | 10/19/2010 (7:48 pm) |
| Dealing with SceneLoader load times | The .33 sec is xbox only. I don't have a program to quickly make sprite sheets I just use photoshop... read more | 10/17/2010 (3:08 pm) |
| Chu's Dynasty In Review! | Strange I reoploaded the new one after renaming it to ChusDynasty.cc. I'll take a look and see what... read more | 10/17/2010 (7:10 am) |
| Dealing with SceneLoader load times | Heya Jacob, I use the async loader but just use it so I can have animated load screens. Xbox has... read more | 10/15/2010 (3:41 am) |
| Chu's Dynasty In Review! | Thanks Hoddie. I will be contact you to get a Japanese version of the game probably shortly after t... read more | 10/13/2010 (1:42 pm) |
| Chu's Dynasty In Review! | Thanks for all the feedback guys. I uploaded an update that implemented most of the feedback I got ... read more | 10/12/2010 (4:06 am) |
| Depolying to Xbox 360 with the CEV [SOLVED] | Heya, Ah Duncan I didn't realize CEV4 was a separate build lol. John its coming. It runs Tank... read more | 10/09/2010 (10:25 pm) |
| Depolying to Xbox 360 with the CEV [SOLVED] | The CEV version of the engine is in a transitionay period being updated to XNA 4.0. To deploy to th... read more | 10/09/2010 (6:22 pm) |
| Chu's Dynasty In Review! | We are still working on balance. I have another round of playtesting with a pro Street fighter playe... read more | 10/08/2010 (5:53 pm) |
| Chu's Dynasty In Review! | I was thinking about that. But I wonder if it would help or hurt being that we don't have the marke... read more | 10/08/2010 (3:26 pm) |
| Chu's Dynasty In Review! | The XNA forums are down for the next few days. They should come back up soon. Heya John, we are... read more | 10/08/2010 (2:58 pm) |
| Chu's Dynasty In Review! | Thanks for the comments and feedback everyone! We'll post an update soon. With XNA going down ... read more | 10/08/2010 (2:37 pm) |
| Chu's Dynasty In Review! | Thanks so much guys! This community has been great. :)... read more | 10/07/2010 (1:09 am) |
| Burn1420 in play test | This game has crazy potential. I posted feedback to the XNA forum. Can't wait to see this done. ... read more | 10/06/2010 (11:39 pm) |
| Frames Per Second counter | No worries. I'm still learning too and am not really a "coder" yet so I feel your pain. ... read more | 10/04/2010 (2:22 am) |
| Frames Per Second counter | I didn't realize I added those in. :). You just need to override em. add this: [code] protec... read more | 10/03/2010 (1:37 am) |
| Frames Per Second counter | So here is the code. Just put this in the "Update" function of your game.cs [code] el... read more | 10/02/2010 (3:50 am) |
| Frames Per Second counter | Dude, forgot about this will do tonight.... read more | 10/01/2010 (6:37 pm) |
| Frames Per Second counter | I have one built I'll post when I get home. :)... read more | 09/30/2010 (5:04 pm) |
| [Solved]Bug in Linkpoint Offset? | Never mind. They did this so when you re-size an object the mount moves accordingly. Just have to d... read more | 09/29/2010 (3:28 am) |
| Windows 7 | So I figured it out. I uninstalled t2dbuilder and reinstalled. I think clicked off load last level... read more | 09/27/2010 (11:35 pm) |
| Windows 7 | I'll reinstall my video drivers and give it another go. I am running as an admin. Perhaps the drive... read more | 09/27/2010 (3:46 pm) |
| Animated sprite for explosion around Player | I would suggest you pick up this book: http://www.envygames.com/content/index.php/torque-x-book I... read more | 09/27/2010 (2:35 pm) |
| Windows 7 | Yes I've put it in compatibility mode (tried both vista and XP) disabled visual themes, desktop comp... read more | 09/27/2010 (2:37 am) |
| Windows 7 | Thanks, One of 2 things happens. 1) Running normally it opens but never displays and eventu... read more | 09/26/2010 (11:17 pm) |
| Torque X 2D Performance Optimization Tips | Grats on the baby. In retrospect I realize that I wrapped T2DAnimatedData so my animations are ac... read more | 09/24/2010 (3:45 pm) |
| XBLA contract: The How to guide? | Heya John. Ya I've worked on Lord of the Rings Online, Dungeons and Dragons Online, and various una... read more | 09/18/2010 (3:08 pm) |
| Pool and Pool with components. | Sweet thanks for the info. :)... read more | 09/17/2010 (7:11 pm) |
| XBLA contract: The How to guide? | The 500k figure I gave was everything, Labor, Rent, Fees, ect... I'm sure it could be done for le... read more | 09/17/2010 (7:07 pm) |
| XBLA contract: The How to guide? | The average XBLA game has around a 500,000 dollar budget. (from a producer who has been through the ... read more | 09/16/2010 (6:06 pm) |
| Burn1420 in play test | Looks Cool. I'll give it a go when i get a chance :).... read more | 09/16/2010 (12:41 pm) |
| Pool and Pool with components. | Ah, So calling un-register will nuke the object. Should I also Mark it for delete to insure its re... read more | 09/16/2010 (12:40 pm) |
| Pool and Pool with components. | I think I've figured this out. I think this is whats happening and I'm not 100% but pretty sure a... read more | 09/16/2010 (1:40 am) |