Game Development Community

Johnny Vo's Forum Posts

Thread Post Date Posted
Gravity Runner - Made with iTorque by We Are Colin Congratulations. I bought it and I liked it. :)... read more 08/18/2010 (10:36 pm)
PVR White Images Couple of things to try. Make sure the pvr image is flipped vertically. I believe there's also a... read more 08/18/2010 (10:35 pm)
iT2D 1.4 - iDevice Resolution will always default to SMALLW/H - RESOLVED Thanks Dean. ... read more 07/20/2010 (12:58 am)
TGB Platformer Kit for Iphone / ipod ? Hi, I would like to know this also. Does it build with the latest 1.4 itgb and what is the fram... read more 07/16/2010 (8:09 pm)
iT2D 2009 (1.4) - What am I missing here? Torque needs to hire you Marc... I'm serious.... read more 07/16/2010 (8:00 pm)
MainWindow.xib background image (solved) Using interface builder, drag an image component to your mainwindow, then in the identity window cha... read more 07/15/2010 (2:04 am)
Change from portrait to landscape at runtime Hey Conor, I just found that auto rotate won't work if your Active Configuration is release. Must s... read more 07/12/2010 (10:11 pm)
Little Performance Tip Good tip. Thanks.... read more 07/11/2010 (5:29 pm)
1.3beta and SDK 4 compile error - usleep was not declared in this scope No problem, Scott. Are you moving IWT or a new game?... read more 07/09/2010 (3:15 pm)
Anyone implement iAds in their T2D iPhone game As far as I know, no iTGB games have iAds in them. If you do use iAds in your game, please let us k... read more 07/09/2010 (3:09 pm)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices Mark! The link you gave worked for me. Thanks for the performance tips. I love performance tips. ... read more 07/08/2010 (10:28 pm)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices Thanks Mark. You just saved me a lot of time. ... read more 07/08/2010 (8:22 pm)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices Thanks Mark, and Conor. Will take a look at the alternative solutions. I agree with you Mark. I... read more 07/08/2010 (1:41 am)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices I tried it with multi-touch enabled and disabled. Both options still has the onMouseDragged not wor... read more 07/07/2010 (3:10 pm)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices I do. It works in the editor, just not on the device.... read more 07/07/2010 (2:06 pm)
iT2D 1.4 RC1 - onMouseDragged doesn't work on iDevices [code] function playerClass::onMouseDragged(%this, %modifier, %worldPosition, %mouseClicks) { ... read more 07/07/2010 (12:04 pm)
iT2D 1.4 RC1- Using GUI causes all objects to disappear in OSX iTGB editor - RESOLVED The odd thing is the exact same code works fine on my Windows machine. This only happens in OSX. ... read more 07/07/2010 (11:11 am)
iTorque 2D 1.4 (Release Candidate Now Available!) Michael - I'm getting a "The requested download URL cannot be found" message when trying t... read more 07/06/2010 (1:30 pm)
preview of my new iTGB app - Coloring 4 Kids @Conor - I agree about the iPad version. I'm waiting for 1.4 RC to get released and then I'm going ... read more 07/06/2010 (12:51 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) @Michael - Hooray! Can't wait to give it a spin later!... read more 07/06/2010 (11:43 am)
iTorque 2D 1.4 (Release Candidate Now Available!) @Michael - I thought we were going to get the RC yesterday. Any change we'll get it today?... read more 07/06/2010 (11:09 am)
Change from portrait to landscape at runtime Hey Conor if you only need auto rotate for landscape. All you need to do is check the auto-rotate b... read more 07/02/2010 (10:00 pm)
iT2D 1.4 Beta - Creating an Animated Sprite from an imageMap in the level datablock invalidates imageMap @Scott Burns Windows 7 64-Bit Ultimate. ... read more 07/02/2010 (7:33 pm)
iT2D 1.4 Beta - Creating an Animated Sprite from an imageMap in the level datablock invalidates imageMap @Scott Burns I'm on Windows 7 64-bit.... read more 07/02/2010 (11:57 am)
Change from portrait to landscape at runtime The auto rotate in 1.4 Beta 2 works. Right now it only works for landscape but you can look in the ... read more 07/02/2010 (11:55 am)
iTorque 2D 1.4 (Release Candidate Now Available!) @Michael - Can you fix the animation bug too described here: http://www.torquepowered.com/community... read more 07/01/2010 (12:17 pm)
iT2D 1.4 Beta - Creating an Animated Sprite from an imageMap in the level datablock invalidates imageMap Good to know Conor. thanks.... read more 07/01/2010 (2:39 am)
Building iTGB for iPhone SDK 3.0 and Using MediaPlayer Framework Scott, did you find a solution to the problem?... read more 06/30/2010 (7:59 pm)
iT2D 1.4 Beta - Creating an Animated Sprite from an imageMap in the level datablock invalidates imageMap I also was having problems with animation but couldn't figure out why. Thanks Scott for troubleshoo... read more 06/29/2010 (11:01 pm)
preview of my new iTGB app - Coloring 4 Kids Scott! Awesome feedback. It's great to get feedback from a father + great designer. I plan to imp... read more 06/29/2010 (12:55 pm)
preview of my new iTGB app - Coloring 4 Kids Thanks Scott. I'm going to send out a press release tomorrow. Let me know what you think!... read more 06/29/2010 (1:21 am)
preview of my new iTGB app - Coloring 4 Kids Just wanted to let you guys know that the app got approved today is now on the App Store. It took 8... read more 06/28/2010 (5:49 pm)
preview of my new iTGB app - Coloring 4 Kids Scott, I was going back and forth on how many colors to put in. Your suggestion is great and I'll m... read more 06/27/2010 (11:56 pm)
preview of my new iTGB app - Coloring 4 Kids Just updated the post with a video of the app. Would love to hear suggestions about the app. Th... read more 06/27/2010 (10:13 pm)
preview of my new iTGB app - Coloring 4 Kids @Scott - Thanks! My niece loves it. She runs around the house when she gets an A+ on a picture and ... read more 06/25/2010 (11:15 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED @ Marc - thanks for enlightening us. I'm still trying to understand this new datablock thing. Okay... read more 06/25/2010 (3:07 pm)
Game will not build with OS 4.0 That's odd. I was able to build my previous projects. Have you guys changed the gcc from 4.0 to 4.... read more 06/25/2010 (2:29 pm)
iTGB 1.4 beta 2: iPad target: Image not shown on new project! - RESOLVED Can i suggest that this be done automatically in the editor. For example when you add an image to a... read more 06/25/2010 (1:05 pm)
Ipad Only Shows Lower Left Corner Jonathan, I was able to get the ipad to display my test app in full resolution. A couple things t... read more 06/25/2010 (12:21 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) Feature request: When you add an image to your level, have the editor automatically copy that dat... read more 06/25/2010 (12:19 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) alright.... I just spent the last 8 hours trying to get 1.4beta2 to work. It's very buggy on Window... read more 06/23/2010 (9:46 pm)
iPad Input Limited to Lower 480x320 Thanks Rob!... read more 06/23/2010 (4:59 pm)
Can't pass iTGB logo on iPad (iOS4 sdk + 1.4beta2) -solved- Okay I figured it out. Can't use iPad portrait resolution in 1.4 beta 2. Landscape works fine but ... read more 06/23/2010 (4:50 pm)
Can't pass iTGB logo on iPad (iOS4 sdk + 1.4beta2) -solved- Scott, yes, that runs fine. I can get the same project to run in iPhone mode with scaling.... read more 06/23/2010 (4:22 pm)
1.3beta and SDK 4 compile error - usleep was not declared in this scope Solved. Included #include <unistd.h> in iphonetime.mm.... read more 06/22/2010 (11:45 pm)
Torsion vs Xcode @Mark - I totally agree with you about GG needing to do a better job at supporting their products (e... read more 06/20/2010 (1:12 pm)
How to set the blend color of a particle? @Anthony - Thanks. This post saved me a lot of time.... read more 06/19/2010 (12:38 pm)
compressPVR = "1"; @rennie - PVR uses less memory and improves performance, so use it when you can (some pictures don't... read more 06/18/2010 (4:02 pm)
iTorque 2D 1.4 (Release Candidate Now Available!) @Scott - Any updates on the release date? Hmmm... Since its taking a little longer than I thought... read more 06/17/2010 (2:14 pm)
iPhone limitations (how much can the iphone take?) Great advice from Mark and Ronny! The iphone3g/1st Gen iPod Touch are considerably slower than th... read more 06/16/2010 (12:51 pm)