Johnny Vo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What happened to the iPhone team? | Wow. That means no 1.4.1 for a long time. I see that Torque is run like how I run my development ;)... read more | 10/04/2010 (5:33 pm) |
| Chipmunk Physics in iTGB | I agree with you guys, 1.4 added some features but broke many many more... why? To me it seems like... read more | 10/03/2010 (6:03 pm) |
| App Store Sales Tips and Tricks | @Chris - What a great opportunity for Zombie Karts. It deserves to be in there. I still play it to... read more | 10/02/2010 (8:28 pm) |
| Chipmunk Physics in iTGB | This is going to be epic. ... read more | 10/02/2010 (8:26 pm) |
| Chipmunk Physics in iTGB | @Benjamin - Looks awesome. Sign me up!... read more | 09/29/2010 (7:41 pm) |
| iPad performance issues with large images | It's all starting to make sense now. Why is iTGB rendering/processing these transparent pixels on t... read more | 09/29/2010 (5:32 am) |
| iPad performance issues with large images | You do lose the alpha channel when blending is disabled. ... read more | 09/28/2010 (8:10 pm) |
| Torque 2D for Android | I agree with you Marc but I want to make games for other platforms too, and it seems like Android ha... read more | 09/28/2010 (8:08 pm) |
| Torque 2D for Android | I would also like to know. Going to Corona for this but would like to stay with Torque.... read more | 09/28/2010 (2:33 pm) |
| iPad performance issues with large images | @Simon - I am experiencing the same thing, and haven't figured a way to get around it. If you come... read more | 09/28/2010 (2:31 pm) |
| Any Torque iPad games on the App Store? | @Mark - Thanks! I was able to make the iPad version with iTGB v1.2... just needed to modify the res... read more | 09/27/2010 (7:24 pm) |
| Any Torque iPad games on the App Store? | The iPad update got approved in 2 days... Wow. Anyway here's the link to the update. [url=http://... read more | 09/27/2010 (4:04 am) |
| iPhone touch input slow to respond | @Richard - I had a similar problem and it was because of collision calls from the overlapping object... read more | 09/26/2010 (4:47 am) |
| iPhone touch input slow to respond | Do you have alot of overlapping triggers or objects in your game?... read more | 09/25/2010 (8:40 pm) |
| Any Torque iPad games on the App Store? | My iPad version of Coloring 4 Kids got rejected because Apple said it was too similar to the iPhone ... read more | 09/23/2010 (7:21 pm) |
| Where can I get some working iT2D demos/tutorials/anything? | @Henry - Just wondering what kinds of problems you were running into?... read more | 09/20/2010 (8:31 pm) |
| Chipmunk Physics in iTGB | I also use many scenegraphs in my games. Benjamin, I'm getting really excited about this. Do ... read more | 09/15/2010 (8:55 am) |
| Chipmunk Physics in iTGB | Keep up the good work Benjamin. ... read more | 09/14/2010 (5:06 am) |
| iT2D 1.4 Release - Sounds come out static on Mac version - RESOLVED | yes finally!... read more | 09/14/2010 (3:04 am) |
| Any Torque iPad games on the App Store? | @Dean and Scott - Thanks. I just submitted the iPad version of Coloring 4 Kids. The iPad screen ... read more | 09/13/2010 (7:09 pm) |
| Continue developing a 1.2 project in 1.4? | I agree with Mark. Finish it in 1.2. If you use 1.4 right now, I'd recommend it for a new project.... read more | 09/13/2010 (8:38 am) |
| Any Torque iPad games on the App Store? | Dean, bought your app. Great controls and graphics. It's neat that you made it universal.... read more | 09/11/2010 (10:00 pm) |
| Any Torque iPad games on the App Store? | I'm keeping the iphone and ipad apps separate for now but the iphone version will get the same updat... read more | 09/10/2010 (8:40 pm) |
| Any Torque iPad games on the App Store? | @Scott - I added many more colors and stickers, and of course I redid all the art to take advantage ... read more | 09/10/2010 (8:24 pm) |
| Any Torque iPad games on the App Store? | @Scott - Always look forward to your games. Can't wait to see. ... read more | 09/10/2010 (7:44 pm) |
| Help with iTGB 1.2 iPad - choppy graphics | I believe you are correct, Marc. I'm going to have to do some optimization... damn. @Brian - How... read more | 09/08/2010 (10:08 pm) |
| Help with iTGB 1.2 iPad - choppy graphics | Hmm. So I turned on the fps counter metrics("fps") and I'm getting 15-16 fps for my app, C... read more | 09/01/2010 (7:48 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Ee - Thanks for pitching in. I don't understand how iTGB got worse with each update (IMHO). Doesn'... read more | 08/29/2010 (7:43 am) |
| iT2D 1.4 Release - Loading a level cuts off sound. - LOGGED | Thanks for the tip Mark. I think i'm just getting confused with the new per level datablock thingy.... read more | 08/29/2010 (5:34 am) |
| iT2D 1.4 Release - Loading a level cuts off sound. - LOGGED | It exists in 1.3 and below. ... read more | 08/29/2010 (12:45 am) |
| iT2D 1.4 Release - Loading a level cuts off sound. - LOGGED | That's exactly what I was thinking. ... read more | 08/28/2010 (10:56 pm) |
| iT2D 1.4 Release - Loading a level cuts off sound. - LOGGED | Hey Rennie. I have a background music and I want it to always be playing. Right now if I go to an ... read more | 08/28/2010 (9:07 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Michael - Can I ask that we have a new iTGB build as soon as possible. I need it to port my games ... read more | 08/28/2010 (8:58 pm) |
| GUI appearing different on iPhone and Mac | Thanks for the update and let me know if you find a fix. ... read more | 08/26/2010 (11:39 pm) |
| GUI appearing different on iPhone and Mac | Hi Shamik. This is a bug. I encountered the same problem and reported it as a bug. This is a very... read more | 08/26/2010 (9:11 pm) |
| Help with iTGB 1.2 iPad - choppy graphics | @Brian - These tests are great! I hope the Torque team can do something about this.... read more | 08/26/2010 (6:02 pm) |
| Help with iTGB 1.2 iPad - choppy graphics | @Brian - I do have mounted objects. Thanks for letting us know. I'm going to go do some testing. ... read more | 08/26/2010 (2:52 am) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Michael - I was talking about using the built in sound calls to play a long wav file. I believe th... read more | 08/24/2010 (9:41 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Michael - Do you have a target date for the release? Thanks!... read more | 08/24/2010 (9:12 pm) |
| Help with iTGB 1.2 iPad - choppy graphics | @Scott - Let us know when that update comes out. Maybe a sneak preview?... read more | 08/24/2010 (6:33 pm) |
| onPositionTarget callback: Proper implementation [SOLVED] | Hey Brian. I think it should be t2dSceneObject::onPositionTarget(%this). Or you can call it f... read more | 08/24/2010 (6:31 pm) |
| Can two objects from different scenes collide. | I think you are right. Anyway, I'll try a different approach. Thanks!... read more | 08/23/2010 (11:46 pm) |
| Can two objects from different scenes collide. | Sorry I was kinda vague. There's the default scenewindow2d. I made another one right on top of it. N... read more | 08/23/2010 (8:37 am) |
| Help with iTGB 1.2 iPad - choppy graphics | Thanks for everyone's comment so far. I think I'm going to put the iPad version aside until an upda... read more | 08/22/2010 (4:15 am) |
| Help with iTGB 1.2 iPad - choppy graphics | Hey Marc. The app runs in iphoneX2 really smoothly tho. But my iPad native version everything ... read more | 08/21/2010 (9:47 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Michael - Thanks for the update. I think we all really want to use 1.4 so this is great news. I... read more | 08/21/2010 (9:33 pm) |
| iTorque 2D 1.4 (Release Candidate Now Available!) | @Michael Are we going to get a 1.5 soon? 1.4 has too many problems.... read more | 08/21/2010 (8:31 pm) |
| game when loaded shifts | Try this. Make sure to run the game in the editor first. Then in xcode delete the .app file before... read more | 08/20/2010 (10:25 pm) |
| PVR White Images | Oops I meant that the texture can only be 1024x1024 in size. Thanks for catching that.... read more | 08/20/2010 (4:33 am) |
| iT2D 1.4 RC1- Using GUI causes all objects to disappear in OSX iTGB editor - RESOLVED | This is still a problem in the current version of iTGB 1.4 on OSX (not device).... read more | 08/19/2010 (5:46 am) |