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Peter Simard's Forum Posts

Thread Post Date Posted
Datablocks ported to the Unity engine. Believe me, I've thought about it. It's probably Unity's biggest drawback. I was working on an MM... read more 04/29/2015 (12:52 am)
Arrays as dynamic fields This resource implements more advanced arrays: [url]http://www.garagegames.com/index.php?sec=mg&m... read more 01/09/2009 (10:45 pm)
Programmer needed for a RTS/FPS game? You might want to scale down your scope some if you are missing a programmer. The programmer(s) are ... read more 01/07/2009 (5:13 pm)
AI Bot Just Won't Change Datablocks Any errors in the console? Try using Torsion to step through your code and double check that the ... read more 01/03/2009 (9:39 pm)
Anyone asked this yet ? Excellent troll.. 9/10... read more 01/01/2009 (7:32 am)
Increase the number of animations per shape to 1023 ? The problem is the way shape constructor's send animation data over the network. All the data needs ... read more 12/03/2008 (7:05 pm)
Online FPS Needs You. No It Is Not MMO You are missing the biggest question: What makes your game fun to actually play? There are cou... read more 12/02/2008 (9:07 am)
New Mmorpg In The Works Robert, this is the real world. I know it's hip to tell kids they can do anything, just put your ... read more 11/16/2008 (9:21 am)
New Mmorpg In The Works From your profile: [b]Skill3: Programmer (Beginner)[/b] I hope you have several experienced co... read more 11/13/2008 (6:29 pm)
Christian Game Jobs!!! Huge Project It's very important in designing games. Us heathens need not apply.... read more 11/03/2008 (5:37 pm)
Assign a key to a function The client code has an incorrect line, it should be: [code] commandToServer('tsmg1'); [/code] ... read more 10/20/2008 (9:50 am)
I have 3 hard questions. Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4085... read more 10/16/2008 (10:27 pm)
Gg Community Mmorpg? Is It Possible? To clarify, I would [i]love[/i] to see a community developed MMORPG using Torque. However for it to ... read more 10/15/2008 (6:40 pm)
Gg Community Mmorpg? Is It Possible? [quote]Excuse my grammer i am writing this really really quickly and dont feel like checking it over... read more 10/15/2008 (6:37 pm)
Gg Community Mmorpg? Is It Possible? Is it possible? Sure. I have my doubts though if your grammar is any indication of your attention... read more 10/15/2008 (6:28 pm)
You must pay $5000 for every casual game Seems like people are basically saying: "These portals are enforcing evil rules, therefore who ca... read more 10/13/2008 (3:21 pm)
You must pay $5000 for every casual game I am not a TGB developer, but this seems like a fair request. I would like to see that line removed ... read more 10/12/2008 (3:18 pm)
Cleaning up HTTPObjects Try adding this code: [code] function HTTPObject::onDisconnect(%this) { echo("Disconnecting H... read more 10/10/2008 (7:36 pm)
Some questions on The Game Programmers Guide to Torque book? I don't have the book, but what I can tell you is that using Find in Files should take care of your ... read more 10/10/2008 (7:22 pm)
Assign a key to a function Look at the default.bind.cs file.... read more 09/29/2008 (8:59 am)
Arteria3d release animated Harpy Character If you can offer a lower (2-3k) poly version, I will happily buy.... read more 09/23/2008 (4:59 pm)
Just Questions.... Unless your friend own EB Games, he can't put your game on display. Big companies like that put a hi... read more 09/21/2008 (4:27 pm)
Just Questions.... 1) You must display the splash screen unless you purchase a commercial license. 2) The license pe... read more 09/21/2008 (3:00 pm)
Graphic corruption with ATI cards Have the same issue with Radeon's in TGE. Here is a thread about it: http://forums.rampidgaming.c... read more 09/17/2008 (11:26 am)
Am I allowed to do this? The Torque license is non-transferable. However I think in this case you are safe as long as your da... read more 09/15/2008 (6:27 pm)
Torque ok for RPG's or something else? I think Tony is exaggerating a bit. [quote]It's not impossible, but you have to significantly mod... read more 09/13/2008 (7:49 pm)
Why isn't any big company using torque? @Tyler [i]On games that don't run on a console (Wii, Xbox, Playstation, etc.) space matters. Why?... read more 09/10/2008 (3:11 pm)
Need people willing to learn NO PAY It's been 3 months... I think he's calmed down by down.... read more 09/09/2008 (4:21 pm)
Game tester looking for work Here are some tips: [b]Learn the technical aspect of game design.[/b] Developers like feedback th... read more 09/03/2008 (11:14 pm)
Dynamic map/objects using SQL to build/modify? No need to wait for others to post links. Use the search box on the top right of your screen. Sea... read more 08/28/2008 (9:48 am)
Canceled project Until you show some real progress (read: screenshots) you will find little interest. 90% of game pro... read more 08/24/2008 (10:53 pm)
Messing with my SVN repository I believe you need to do an SVN Export.... read more 08/24/2008 (2:24 pm)
Unusual problem with effects at origin Unfortunately, that fix didn't seem to help. I decided to just do an AFX 1.1 merge to see if it f... read more 08/19/2008 (9:02 pm)
Unusual problem with effects at origin I just added your codefix in and am going to hotfix the live servers with it. I will report back the... read more 08/19/2008 (8:03 pm)
Unusual problem with effects at origin [quote] You say this is bogging down your servers, yet particles are a client-only effect. Is this h... read more 08/19/2008 (1:40 pm)
Is it true? Trying to decipher this... You own the game you create. GarageGames cannot sell it without your p... read more 08/18/2008 (3:25 pm)
World-space 3D text ? Looks awesome Orion! Any plans on releasing your mods? I would love to replace the static 2D floatin... read more 08/17/2008 (12:32 pm)
HD 1080p TGEA games 1080p is a Television standard. TGEA is capable of setting the resolution to whatever the video card... read more 08/16/2008 (7:44 pm)
Gui help #1 will probably take some C++ modifications For #2 you can use a mouse picking resource such as:... read more 08/16/2008 (5:16 pm)
Potential HTTPObject Bug Preventing Connectivity Try specifying the port at the end of the URL: www.gaslightstudios.net:80... read more 08/15/2008 (2:33 pm)
Fun with eval Add a semicolon to the end of your eval, Torque doesn't assume it.... read more 08/14/2008 (3:02 pm)
Harry Potter MMO Harry Potter is a massive IP and any games made using it will be AAA titles. I would highly recommen... read more 08/13/2008 (10:25 pm)
Space Epic. (long winded, im sorry) @Joseph - Ideas are the one thing every developer has no shortage of. If you are serious about game ... read more 08/09/2008 (2:29 pm)
Problem starting FPS starter kit, HELP Don't spam the forums. One post is enough.... read more 08/07/2008 (10:45 pm)
Why "missing file" when use exec() in console? Put hello.cs in the same folder (or subfolder) as your TGE executable.... read more 08/06/2008 (6:59 pm)
Cyberpunk Sandbox MMOFPS Sandbox games are some of the most technical out there. Throw in an MMO component and you are lookin... read more 08/03/2008 (8:26 pm)
DJ looking for work Greeting from New Hampshire! Do you have any samples?... read more 08/01/2008 (9:09 pm)
The Fourth Kingdom Overview Well.. there [i]was[/i] a post above mine.... read more 07/30/2008 (11:18 am)
The Fourth Kingdom Overview Here is my feedback: [b]here, instead of using magic, they heal with music, resurrect with it and... read more 07/30/2008 (11:16 am)
Onrightmousedown for dynamic buttons.. How? First, make sure your guiControl that has the icon of your item has a onRightMouseUp callback in C++... read more 07/30/2008 (12:11 am)
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