Peter Simard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Datablocks ported to the Unity engine. | Believe me, I've thought about it. It's probably Unity's biggest drawback. I was working on an MM... read more | 04/29/2015 (12:52 am) |
| Arrays as dynamic fields | This resource implements more advanced arrays: [url]http://www.garagegames.com/index.php?sec=mg&m... read more | 01/09/2009 (10:45 pm) |
| Programmer needed for a RTS/FPS game? | You might want to scale down your scope some if you are missing a programmer. The programmer(s) are ... read more | 01/07/2009 (5:13 pm) |
| AI Bot Just Won't Change Datablocks | Any errors in the console? Try using Torsion to step through your code and double check that the ... read more | 01/03/2009 (9:39 pm) |
| Anyone asked this yet ? | Excellent troll.. 9/10... read more | 01/01/2009 (7:32 am) |
| Increase the number of animations per shape to 1023 ? | The problem is the way shape constructor's send animation data over the network. All the data needs ... read more | 12/03/2008 (7:05 pm) |
| Online FPS Needs You. No It Is Not MMO | You are missing the biggest question: What makes your game fun to actually play? There are cou... read more | 12/02/2008 (9:07 am) |
| New Mmorpg In The Works | Robert, this is the real world. I know it's hip to tell kids they can do anything, just put your ... read more | 11/16/2008 (9:21 am) |
| New Mmorpg In The Works | From your profile: [b]Skill3: Programmer (Beginner)[/b] I hope you have several experienced co... read more | 11/13/2008 (6:29 pm) |
| Christian Game Jobs!!! Huge Project | It's very important in designing games. Us heathens need not apply.... read more | 11/03/2008 (5:37 pm) |
| Assign a key to a function | The client code has an incorrect line, it should be: [code] commandToServer('tsmg1'); [/code] ... read more | 10/20/2008 (9:50 am) |
| I have 3 hard questions. | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4085... read more | 10/16/2008 (10:27 pm) |
| Gg Community Mmorpg? Is It Possible? | To clarify, I would [i]love[/i] to see a community developed MMORPG using Torque. However for it to ... read more | 10/15/2008 (6:40 pm) |
| Gg Community Mmorpg? Is It Possible? | [quote]Excuse my grammer i am writing this really really quickly and dont feel like checking it over... read more | 10/15/2008 (6:37 pm) |
| Gg Community Mmorpg? Is It Possible? | Is it possible? Sure. I have my doubts though if your grammar is any indication of your attention... read more | 10/15/2008 (6:28 pm) |
| You must pay $5000 for every casual game | Seems like people are basically saying: "These portals are enforcing evil rules, therefore who ca... read more | 10/13/2008 (3:21 pm) |
| You must pay $5000 for every casual game | I am not a TGB developer, but this seems like a fair request. I would like to see that line removed ... read more | 10/12/2008 (3:18 pm) |
| Cleaning up HTTPObjects | Try adding this code: [code] function HTTPObject::onDisconnect(%this) { echo("Disconnecting H... read more | 10/10/2008 (7:36 pm) |
| Some questions on The Game Programmers Guide to Torque book? | I don't have the book, but what I can tell you is that using Find in Files should take care of your ... read more | 10/10/2008 (7:22 pm) |
| Assign a key to a function | Look at the default.bind.cs file.... read more | 09/29/2008 (8:59 am) |
| Arteria3d release animated Harpy Character | If you can offer a lower (2-3k) poly version, I will happily buy.... read more | 09/23/2008 (4:59 pm) |
| Just Questions.... | Unless your friend own EB Games, he can't put your game on display. Big companies like that put a hi... read more | 09/21/2008 (4:27 pm) |
| Just Questions.... | 1) You must display the splash screen unless you purchase a commercial license. 2) The license pe... read more | 09/21/2008 (3:00 pm) |
| Graphic corruption with ATI cards | Have the same issue with Radeon's in TGE. Here is a thread about it: http://forums.rampidgaming.c... read more | 09/17/2008 (11:26 am) |
| Am I allowed to do this? | The Torque license is non-transferable. However I think in this case you are safe as long as your da... read more | 09/15/2008 (6:27 pm) |
| Torque ok for RPG's or something else? | I think Tony is exaggerating a bit. [quote]It's not impossible, but you have to significantly mod... read more | 09/13/2008 (7:49 pm) |
| Why isn't any big company using torque? | @Tyler [i]On games that don't run on a console (Wii, Xbox, Playstation, etc.) space matters. Why?... read more | 09/10/2008 (3:11 pm) |
| Need people willing to learn NO PAY | It's been 3 months... I think he's calmed down by down.... read more | 09/09/2008 (4:21 pm) |
| Game tester looking for work | Here are some tips: [b]Learn the technical aspect of game design.[/b] Developers like feedback th... read more | 09/03/2008 (11:14 pm) |
| Dynamic map/objects using SQL to build/modify? | No need to wait for others to post links. Use the search box on the top right of your screen. Sea... read more | 08/28/2008 (9:48 am) |
| Canceled project | Until you show some real progress (read: screenshots) you will find little interest. 90% of game pro... read more | 08/24/2008 (10:53 pm) |
| Messing with my SVN repository | I believe you need to do an SVN Export.... read more | 08/24/2008 (2:24 pm) |
| Unusual problem with effects at origin | Unfortunately, that fix didn't seem to help. I decided to just do an AFX 1.1 merge to see if it f... read more | 08/19/2008 (9:02 pm) |
| Unusual problem with effects at origin | I just added your codefix in and am going to hotfix the live servers with it. I will report back the... read more | 08/19/2008 (8:03 pm) |
| Unusual problem with effects at origin | [quote] You say this is bogging down your servers, yet particles are a client-only effect. Is this h... read more | 08/19/2008 (1:40 pm) |
| Is it true? | Trying to decipher this... You own the game you create. GarageGames cannot sell it without your p... read more | 08/18/2008 (3:25 pm) |
| World-space 3D text ? | Looks awesome Orion! Any plans on releasing your mods? I would love to replace the static 2D floatin... read more | 08/17/2008 (12:32 pm) |
| HD 1080p TGEA games | 1080p is a Television standard. TGEA is capable of setting the resolution to whatever the video card... read more | 08/16/2008 (7:44 pm) |
| Gui help | #1 will probably take some C++ modifications For #2 you can use a mouse picking resource such as:... read more | 08/16/2008 (5:16 pm) |
| Potential HTTPObject Bug Preventing Connectivity | Try specifying the port at the end of the URL: www.gaslightstudios.net:80... read more | 08/15/2008 (2:33 pm) |
| Fun with eval | Add a semicolon to the end of your eval, Torque doesn't assume it.... read more | 08/14/2008 (3:02 pm) |
| Harry Potter MMO | Harry Potter is a massive IP and any games made using it will be AAA titles. I would highly recommen... read more | 08/13/2008 (10:25 pm) |
| Space Epic. (long winded, im sorry) | @Joseph - Ideas are the one thing every developer has no shortage of. If you are serious about game ... read more | 08/09/2008 (2:29 pm) |
| Problem starting FPS starter kit, HELP | Don't spam the forums. One post is enough.... read more | 08/07/2008 (10:45 pm) |
| Why "missing file" when use exec() in console? | Put hello.cs in the same folder (or subfolder) as your TGE executable.... read more | 08/06/2008 (6:59 pm) |
| Cyberpunk Sandbox MMOFPS | Sandbox games are some of the most technical out there. Throw in an MMO component and you are lookin... read more | 08/03/2008 (8:26 pm) |
| DJ looking for work | Greeting from New Hampshire! Do you have any samples?... read more | 08/01/2008 (9:09 pm) |
| The Fourth Kingdom Overview | Well.. there [i]was[/i] a post above mine.... read more | 07/30/2008 (11:18 am) |
| The Fourth Kingdom Overview | Here is my feedback: [b]here, instead of using magic, they heal with music, resurrect with it and... read more | 07/30/2008 (11:16 am) |
| Onrightmousedown for dynamic buttons.. How? | First, make sure your guiControl that has the icon of your item has a onRightMouseUp callback in C++... read more | 07/30/2008 (12:11 am) |