Nick Zafiris's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why LWO? | Sorry for bringing this up again but I really have the need to convert my maps from Constructor to M... read more | 07/10/2007 (8:23 am) |
| Torque AI Pack | Well Mathieu Marquis-Bolduc is working on an [url=http://www.garagegames.com/index.php?sec=mg&mod=re... read more | 03/19/2007 (4:46 am) |
| Torque AI Pack | It's been over a year since I last heard anything. There is another pack in the works though...... read more | 03/19/2007 (12:59 am) |
| TorqueShapes: Starter Content Pack | Will do, thanks again!... read more | 03/18/2007 (6:39 pm) |
| TorqueShapes: Starter Content Pack | Sounds great! I can really use those objects as well as any other similar ones you have. We'll jus... read more | 03/18/2007 (6:26 pm) |
| Failed to Copy Texture" error | I had that problem too. From what I remember, I had to define the textures within Constructor first... read more | 03/13/2007 (4:55 am) |
| Help! How can I view frame rate? | Type metrics(fps) in the console.... read more | 03/12/2007 (3:48 am) |
| Resize Tool for Textures | You can specify exactly the size you want to resize the batch of files. But yes, you have to do the... read more | 03/07/2007 (3:58 am) |
| Resize Tool for Textures | This is the best resizing utility I have found. And it's free too. [url=http://www.faststone.org/F... read more | 03/07/2007 (3:22 am) |
| Request to all game makers: please don't start in full-screen | [quote]If you're playing an intense horror RPG set in the foggy streets of london town - you're prob... read more | 03/02/2007 (10:51 am) |
| ArcaneFx and TGEA | AFX is currently being ported to TGEA so in a few months time it will be ready. If I understand you... read more | 03/02/2007 (8:09 am) |
| Afx And Tgea (tse)? | Glad to hear that the AFX port to TGEA is a step closer!... read more | 02/27/2007 (2:20 pm) |
| Creating difs... | From a long post to a short one, I would choose option 1.... read more | 02/22/2007 (10:55 pm) |
| Constructor testing blog - Don Hogan | Thanks for replying. Yes, I did get texture locking when editing vertices. Although I find it extr... read more | 02/22/2007 (1:29 pm) |
| Constructor testing blog - Don Hogan | Hi Matt, since you mentioned the new texturing tools I just want to let you know that after trying b... read more | 02/21/2007 (10:26 am) |
| Forums? | I use SMF for my site and love it - [url=http://www.simplemachines.org/]http://www.simplemachines.or... read more | 02/21/2007 (2:13 am) |
| FPS counter | Type metrics(fps) in the console.... read more | 02/18/2007 (5:58 pm) |
| How do you guys resize an already made brush? | [quote]The texture moves with it tho, hmm[/quote] That's the problem. The texture moves with it. ... read more | 02/14/2007 (6:23 am) |
| Automatic Material Definitions for TGEA | You gave me a hint on what to look at and solved the problem. Textures used on a map need to be def... read more | 02/12/2007 (6:06 am) |
| Automatic Material Definitions for TGEA | I'm pretty sure the problem is in the map2dif Export Configuration. When it gets to the command 'Co... read more | 02/11/2007 (3:19 am) |
| Automatic Material Definitions for TGEA | I copied it but I think the problem is in that it is failing on the if statement and going to the el... read more | 02/09/2007 (2:25 pm) |
| Automatic Material Definitions for TGEA | I wonder what I'm doing wrong but I keep getting 'could not find texture' errors upon export and get... read more | 02/09/2007 (1:09 pm) |
| How do you guys resize an already made brush? | That seems to work fine if you only have one brush in the scene. But try adding more and you'll see... read more | 02/04/2007 (3:14 pm) |
| UV Texture Editor | Marcus, can you explain what you did so the texture doesn't get stretched/shrunken when you resize a... read more | 02/02/2007 (7:09 am) |
| How to improve frame rate when I have many units on screen? | Marcel, I would have to guess that if you want to render 15 characters at the same time and improve ... read more | 01/31/2007 (2:49 am) |
| How to enable bloom effect ? | Question 3: I've read that Constructor does support smoothing and as far as I know it's the only one... read more | 01/30/2007 (6:57 am) |
| TGEA MS 4.2 Release | I get that too. Even in TGE.... read more | 01/28/2007 (2:35 pm) |
| 3D Artist Needed (paid) for Nuclear Nightmare | I'd like to thank everyone for applying. This position has been fulfilled. Nick... read more | 01/27/2007 (1:48 pm) |
| Ms4.1 Reverted To Ms4 | @ addiktive: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=56996[/url]... read more | 01/24/2007 (12:34 pm) |
| Ms4.1 Reverted To Ms4 | That's allright Brian, you can just email the build to me...kidding :) Good luck on the server issu... read more | 01/22/2007 (4:38 pm) |
| AI in TGE or Other | I wouldn't say that [i]most[/i] TGE owners also have TGB.... read more | 01/22/2007 (6:07 am) |
| AI tools pool | Thanks for replying Mathieu. Rubbing my hands waiting for the update!... read more | 01/11/2007 (5:58 am) |
| AI tools pool | Hi Mathieu, any progress on the AI toolkit?... read more | 01/11/2007 (5:41 am) |
| Torque AI Pack | Same here. Phil Carlisle had some updates on this but haven't heard anything new for many months no... read more | 01/07/2007 (12:48 am) |
| Climbing ladders, ropes, walls, etc. | Thanks for the resource Afrim!... read more | 10/30/2006 (2:34 pm) |
| How many computers does the Indie license give me? | Tiznyler, this is not a permission problem. I would suggest posting your problem in the Mac forums ... read more | 10/23/2006 (1:13 am) |
| Lightning in TSE | Looks great Josh!... read more | 10/03/2006 (11:50 pm) |
| Titas (mmokit For Tse) Licensing Thread | Nick Zafiris nick.zafiris@epicon.gr Nickz... read more | 10/03/2006 (11:40 am) |
| AI tools pool | Looking forward to your toolkit Mathieu. In my opinion, none of these can by exploited properly in ... read more | 09/23/2006 (4:43 am) |
| MS4 is up | Sounds great Brian! That was pretty quick.... read more | 09/13/2006 (10:38 pm) |
| Climbing ladders, ropes, walls, etc. | Thanks for the tip hplus. I'll have to think about that, you have some good points. Afrim, that ... read more | 09/11/2006 (11:55 pm) |
| Climbing ladders, ropes, walls, etc. | Hi, the need for a ladder has come up in our project and any help you can give us would be greatly a... read more | 09/11/2006 (12:17 pm) |
| Getting models to work woth Ragdollpack and Default Anim | Thanks for all your help Dave. We will be using custom made animations for our models. Nick... read more | 08/09/2006 (2:57 am) |
| Synapse Gaming: Exciting New Product Announcement | I must've read that first paragraph about five times! That's great news. So people that do not own... read more | 08/08/2006 (12:40 am) |
| Getting models to work woth Ragdollpack and Default Anim | Let's forget about the ragdoll pack for now. So it's not possible to get Maya models to work with T... read more | 08/05/2006 (9:00 am) |
| Getting models to work woth Ragdollpack and Default Anim | Anyone with knowledge on this subject please help out...We need to get models made by Maya to animat... read more | 08/04/2006 (2:37 am) |
| Help I am stuck | It's been a year and they've changed the site around. I believe I was referring to [url=http://www.... read more | 05/22/2006 (1:43 am) |
| 1.4's DynamicTexture and GUIs | It's great to see this thing going! This will be a nice addition to the engine.... read more | 05/05/2006 (3:47 pm) |
| Using GUI buttons to play animations | Sorry for the off topic, you're from Northeastern in Chicago?... read more | 02/24/2006 (8:49 am) |
| Free Model Pack | Dejan, nice work, indeed very generous! Nick... read more | 02/21/2006 (12:41 am) |