Game Development Community

Jerane Alleyne's Forum Posts

Thread Post Date Posted
Where's a DragonballZ game ppl??? Its funny...at one time, Funimation was [i]looking[/i] for someone to make a DBZ game. I remember a... read more 06/10/2002 (12:00 am)
Best way to set out a Design Document. Fairly ecently, I worked out a small business plan that we would present to potential investors. I ... read more 06/04/2002 (11:43 pm)
footpuffs I had this problem up until yesterday... What I did was put the full path of the texture that the... read more 05/29/2002 (6:03 pm)
Enviroment maps Hey Terence, I just recently got Env mapping to work on my model. The only thing I did different... read more 05/08/2002 (6:48 am)
DIFs vs. DTS Actually, we were considering something similar to what you described...making past of the structure... read more 05/02/2002 (5:44 am)
DIFs vs. DTS No Takers yet? Oh well, I'll find out soon enough :) Thanks anyway :P Jerane Alleyne ====... read more 05/01/2002 (5:29 am)
Why is the transition between walk and strafe jerky? Hey Josh, I had this problem too early on. The first thing....is either the walk, strafe, or... read more 04/29/2002 (12:26 am)
Player Model Size Hmmm....that's interesting. The problem I have, however, is not with terrain. On regular terrian, ... read more 04/28/2002 (5:02 am)
Projectile Shapefile Question Ahhh...this would be great for grenades and such. OK, thanks! Jerane Alleyne ============== ... read more 04/28/2002 (4:58 am)
Projectile Shapefile Question Ah, ok...thanks a lot. I'll get into that as soon as I get my PC working again :) I did have one ... read more 04/26/2002 (4:16 am)
Hello peeps! LOL, its the spirit of Jimmyjones! Seriously though...Eddy, you're not really going to attract po... read more 04/12/2002 (1:55 pm)
Orc riders. I was thinking something like this too actually :) Maybe have an Orc mounted on a Large Ogre (a knc... read more 03/29/2002 (11:57 am)
Intro animation - demo recording function ! LOL, I was thinking, that with begin able to record gameplay, it could serve as an alternate method ... read more 03/18/2002 (2:31 am)
Troublesome Modeler & Software Piracy [quote]What I am saying is that Discreet is highjacking the industry. They charge this much because ... read more 03/18/2002 (2:27 am)
March 2002 - Community Discussion JimmyJones should have an adventure every issue... What will happen to JommyJones next week??? T... read more 03/01/2002 (9:09 pm)
Holes in Terrain? Ahhhh...I see thanks :)... read more 02/28/2002 (5:47 pm)
Making Decal Images on Models and Otherwise Hey Aaron, Yeah, we switched from Lithtech to Torque...ended up making more progress in six weeks... read more 02/11/2002 (3:22 pm)
Making Decal Images on Models and Otherwise OK, I figured that getting bulletholes need to be added as part of the projectile class in code, so ... read more 02/11/2002 (12:46 pm)
Animations I don't know of any instance where you can export animation from different applications, at least to... read more 02/08/2002 (2:17 pm)
Why does torque override every animation when I move? Ok...when you created the running anmation, did you animate the arms at all? If so, try removing an... read more 01/27/2002 (10:25 am)
DTS Exporter FAQ? Hey There ;) Tried that, and no luck. I took out the .DSO to be certain, and no luck ;( I'll ... read more 01/27/2002 (7:30 am)
DTS Exporter FAQ? Aiyaaah! Still having trouble with environment mapping...I changed the appropriate field in pref.... read more 01/27/2002 (12:14 am)
Schematic view of model Heh heh, I never did any moels for Q3, barely played it :) The main reason I use the 3 segmented ... read more 01/17/2002 (11:16 am)
DTS Exporter FAQ? I'm interested in knowing more about what texture effects can be applied from 3DS Max to the DTs exp... read more 01/17/2002 (10:53 am)
Schematic view of model Hey Rhye, To answer you're first question...I have no idea why the unlink dummy is needed :) I b... read more 01/17/2002 (6:38 am)
Datablock Reference Anywhere? Excellent! Its a start if anything ;) Thanks a lot guys!... read more 01/13/2002 (9:59 pm)
Datablock Reference Anywhere? Anyone? I assume by lack of answers that there is none?... read more 01/12/2002 (5:04 pm)
Animations Not Showing Up in Game Ah.... Now that that obstacle is out of the way, I'm seeing some interesting issues with the anim... read more 01/06/2002 (5:08 pm)
Animations Not Showing Up in Game WAIT......waint, wait, wait.... are you telling me you have to actually MOVE the model forward in... read more 01/06/2002 (1:14 pm)
Animations Not Showing Up in Game Yeah, the box is set to follow the model, so that's working. It doesn't animate any movement along ... read more 01/06/2002 (1:05 pm)
Animations Not Showing Up in Game Well, I was able to enlarge the bounding box via the player.cs script. It now encompasses the entir... read more 01/05/2002 (8:31 pm)
Animations Not Showing Up in Game Thanks ;) This is interesting...This is what it looks like: [image]http://www.eventalpha.com/i... read more 01/05/2002 (6:08 pm)
Animations Not Showing Up in Game Do you mean is bounds in the game independent of the model? I'll check... But...how do you check... read more 01/05/2002 (3:13 pm)
Animations Not Showing Up in Game Hey Joe! If you mean the ground transform option in the parameters for the sequence before you ex... read more 01/04/2002 (11:18 pm)
Wish List Section Yeah, That's what I meant ;) Damn, I was hoping vision modes were already in the engine. at the ... read more 01/04/2002 (4:00 pm)
Wish List Section I almost forgot...can Torque do 'Time of Day'? I wanted to be able to do an exclipse in one of ou... read more 01/04/2002 (11:55 am)
Wish List Section So the guys who designed the smaller 3D appls like Milkshape and CharacterFX wouldn't be interested ... read more 01/01/2002 (2:48 pm)
Wish List Section How about more functionality on the tools, in particular the model viewer? It migh tbe a good ide... read more 12/23/2001 (4:24 pm)
To .DSQ or not to .DSQ Thanks ;) I think I've overcome most of the obstacles I've come across so far. Looks like it all... read more 12/23/2001 (4:14 pm)
To .DSQ or not to .DSQ You know, on occassion, I think back as to why I stopped learning to code...and now I have just been... read more 12/22/2001 (10:08 pm)
To .DSQ or not to .DSQ Nah, the files I use are exactly the same, saved off from one primary file that's used as a final ve... read more 12/22/2001 (7:25 pm)
Tutorial and Exporter Documentation for DTS shapes Oh yeah, Setting up the Collision box. Best to go through everything ;) More info on the Model V... read more 12/18/2001 (6:03 pm)
Tutorial and Exporter Documentation for DTS shapes I would like to request... More concise information on sequences and setting up different .DSQ fi... read more 12/18/2001 (3:58 pm)
3ds Max Exporter Setup...Hierchy and LOD Never mind, I figured it out and got the model to export. Everything else remains to be seen ;)... read more 12/17/2001 (4:04 pm)
Best Tool for Conferencing with Virtual Teams That's funny! I just picked up Hotline while looking for something to use, and I like it :) Afte... read more 11/24/2001 (11:24 pm)
They're Dying Mommy,...They're All Dying!! Hmmm.... I guess its time for my Iron Chef game idea, once we're done with our current stuff :)... read more 11/08/2001 (9:00 pm)
Getting a Loan, Grant, or Any Kind of Handout! Heh heh, We are actually tryign to rpoduce our demo now. Its holding together with genuine inter... read more 09/20/2001 (11:28 am)
Getting a Loan, Grant, or Any Kind of Handout! Doh! I'm annoyed, but not suprised really :) Anyone know of any venture capitalist sites or orga... read more 09/19/2001 (3:58 pm)
Getting a Loan, Grant, or Any Kind of Handout! Thanks for the info! Yeah, I plan to write it out myself. I went to Quicken.com, and they have... read more 09/18/2001 (8:58 pm)
The $20 Game Question Well, CS, TFC, and DoD (I haven't played DoD yet) are not what I would call mindless anyway. They'r... read more 06/23/2001 (10:09 pm)