Game Development Community

Jerane Alleyne's Forum Posts

Thread Post Date Posted
Indie game sales Glad I found this thread again :P I was wondering that maybe, instead of posting financials, perh... read more 04/23/2004 (10:38 pm)
DISCover PC Gaming Console I can't blame ppl for trying to push the PC into the console market for sales, but yeah, this is not... read more 04/16/2004 (12:54 pm)
Lore Released! Contratulations Guys :)) I can't wait to see how far you guys take it. Looking forward to the po... read more 04/08/2004 (11:30 am)
Challenge: Shaders crucial to gameplay Damn, I 'm getting in here late... We should not forget that there were immersive and interactive... read more 03/22/2004 (9:38 am)
If you have never seen what GG looked like originally .... Wow, you actually read my mind! I was gonna ask if there was still an old version of GG around. ... read more 03/11/2004 (10:17 pm)
I have Animation Master, need help Wow, another A:M User! Paul, exporting to Max is the best option, but...when you export from A:M,... read more 11/08/2003 (1:33 pm)
Radeon's Catalyst 3.6 problems? Does anyone have problems with taking screenshots (CTRL-P)? I've had these problems with all the Ra... read more 10/16/2003 (1:04 am)
ATI Catalyst 3.8 is out, but I have no more screenshots! The same thing happened to me with the 3.6 Drivers. I was hoping that 3.8 would be better, but no l... read more 10/11/2003 (2:33 am)
Korean Game News Sites Thanks a lot, these were quite helpful :) I was able to translate them so the language is no bi... read more 08/07/2003 (8:12 pm)
Do any one like turn base stratagy games ? Lol, for a minute, I thought you posted a poem.... I actually want to work on a turn based strate... read more 06/26/2003 (4:35 pm)
N-Gage...Is This Something to Look at? Yeah, seems that way. It looks like they give you a free SDK to make a demo for them if you aren't ... read more 06/18/2003 (5:44 pm)
Is Japanese hard to learn? I haven't used Japanese in years...I plan to get back into it when I have time. I personally neve... read more 06/07/2003 (3:43 am)
Whats going on with Event alpha Hee, yeah we're still working on it! Having to take care of a few issues before we get the site(s... read more 05/18/2003 (7:49 am)
Game Engines and Graphic Complexity Ah, thansk a lot guys, thats really helpful to know :))... read more 04/23/2003 (6:00 pm)
Quark VS Hammer I had actualy wanted to ask this question myself :) I personally use Hammer as well. I found it ... read more 04/23/2003 (5:57 pm)
Torque and Taxes Thanks a lot guys. Appreciate the info :)) Now just have to bang this game out....... read more 04/04/2003 (10:16 pm)
Swords? Ah, a question about sword weapons and the type. When constructing them, do they require a collis... read more 04/01/2003 (6:14 pm)
Clarifications on Some Fields From the Playerdata Datablock Got a better idea on Drag and Maxdrag now, but still hazy on the others. Any help? Thanks... read more 03/08/2003 (8:07 pm)
Removing spine constraints where was it? Just rename the Bip01 Spine nodes in the biped models (ex. Bip01 Torso, Torso01, etc.), thats all yo... read more 02/12/2003 (9:54 am)
Got Torque? Ha Ha!! I'm a Torque owner! Thanks Rick :))... read more 02/03/2003 (5:03 pm)
Problem mounting weapons on vehicles Think I'm understanding your problem.... Check to see if, in your weapon's script, you have the [... read more 01/23/2003 (9:17 am)
What Was the First Game to Make You Say 'WOW'? I never could play Battlezone when I was a kid...mainly because I was too short to see through the v... read more 01/20/2003 (9:41 am)
Creating multiple projectiles/Projectile spread Have you checked out this resource? http://www.garagegames.com/index.php?sec=mg&mod=resource&page... read more 01/18/2003 (7:26 pm)
What Was the First Game to Make You Say 'WOW'? LOL, I still have my TurboDuo...its collecting dust under my stereo cabinet :) I loved Y's I & II... read more 01/10/2003 (6:20 am)
What Was the First Game to Make You Say 'WOW'? Dragon's Lair...I forgot about that one :) I remember oging to the Arcade and seeing it, having no ... read more 01/08/2003 (7:13 pm)
What Was the First Game to Make You Say 'WOW'? OMG, I can't beleive I forgot about Yie Ar Kung Fu...that was probably one of the first really well-... read more 01/07/2003 (4:14 am)
What Was the First Game to Make You Say 'WOW'? Wow, no wI feel like going back and playing Metal Gear...Thank goodness for emulators :)... read more 01/04/2003 (1:23 pm)
What Was the First Game to Make You Say 'WOW'? Lol, I remember when I first played Wolfenstein during my first year in college...I got nausious, an... read more 01/03/2003 (7:35 pm)
Character Animation - the spine this sounds just like the problem I had with my model fairly recently, when trying to make a sideste... read more 01/01/2003 (12:55 am)
Off Topic - The best 3 hours of my life I saw TTT the week before Christmas...I just wish I had another person to drag along to see it again... read more 12/29/2002 (9:06 pm)
Merry Christmas!!!!! I got pretty sick today, but I still managed to make 3 big dishes for macaroni and cheese for our fa... read more 12/25/2002 (8:55 pm)
Torque Game Launcher? Hey David, I actually had Gnometech in mind when thinking about a game launcher >_< Nothing li... read more 12/03/2002 (3:49 pm)
Boomerang-type Weapons Thanks a lot for the feedback! I can handle the aesthetics, its just the other stuff :) Returnin... read more 11/30/2002 (6:00 am)
Saving New Script Files Hey Harold, I think this is exactly what I was looking for, or as close as possible. I was going... read more 10/15/2002 (4:32 am)
Saving New Script Files After looking over the EditGui.cs script in the Torque terrain editor, looking for how it saves uniq... read more 10/14/2002 (6:40 pm)
GetDatablock Ah, gotcha ;D Thanks!... read more 10/06/2002 (1:28 pm)
Its Fishin...Only its Online...and Massive Multiplayer...! Check these movies out from the game...I like the music :) http://xbox.jp/asx/tgs2002_autumn/fish... read more 10/03/2002 (11:34 am)
Its Fishin...Only its Online...and Massive Multiplayer...! I can't believe I forgot... Fishing games have been around since the Atari 2600...activision had ... read more 09/17/2002 (4:13 pm)
UT2K3 demo out- I have to agree with just about all the statements regarding UT2003.... As it is, its nice tech d... read more 09/16/2002 (2:13 pm)
Player Identities not staying constant? Alright, here's all the relevant code: In Projectile.cc in the onAdd() method I call getPlayer(),... read more 08/28/2002 (10:13 am)
ESD Again... I must admit...the term 'niche market' makes me shiver. I do agree that an ESD game doesn't hav... read more 08/20/2002 (4:01 pm)
ESD Again... You are correct sir! @Greg: its true that broadband still isn't the standard that it was supposed... read more 08/19/2002 (8:28 pm)
Animation Master I do actually :) I wanted to find an alternate to using 3DS Max for modeling, as well as somethin... read more 08/12/2002 (12:09 am)
Eye Node and Sidestepping Aiyaa!! Again?!?! :)) I need to add some things anyway, so they're gonna get redone...but I mig... read more 08/09/2002 (1:53 pm)
Eye Node and Sidestepping You're right, I remember the programmers mentioning something like this early on when we were gettin... read more 08/09/2002 (11:37 am)
Vivendi to Sell of its Video Game Business Hmm...maybe GG should buy Worldcom...12 cents a share..can't beat that :D... read more 08/09/2002 (8:46 am)
Virtual Team vs. Established Headquarters Damn, I didn't see this til now :o Thanks a lot for the advice. We do a lot of this already...we... read more 08/07/2002 (5:43 am)
Mount Point problems I'm not sure I understand your problem clearly, but I would check all of you .MAX file animation seq... read more 07/10/2002 (8:59 pm)
Vivendi Universal...Trouble? Called off? The distribution agreement? I really didn't know that... Well, I guess it still goo... read more 07/04/2002 (8:47 pm)
Vivendi Universal...Trouble? Yeah, I'm mainly concerned about the TGE agreement, as well as the commercial publishing arrangement... read more 07/04/2002 (4:31 pm)