Jacob Dankovchik's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New Water/Atlas Effects | Yes. I am loving every second of these water enhancements as I hope you guys are as well. ;) [url... read more | 02/21/2006 (6:15 pm) |
| New Water/Atlas Effects | [quote]How about approaching from the perspective of light intensity at source/surface, vice pure an... read more | 02/08/2006 (12:27 pm) |
| New Water/Atlas Effects | [quote]Of note...it is important that there are 2 calculations that need to be made...first, the lig... read more | 02/07/2006 (7:59 pm) |
| New Water/Atlas Effects | Because of large, multiple images.. I'll give links. This is just a further demonstration of the ... read more | 02/07/2006 (7:24 pm) |
| New Water/Atlas Effects | Almost ready for a test release for everyone to mess with and see what they think. This will only ha... read more | 02/05/2006 (10:35 am) |
| New Water/Atlas Effects | Welll.. I don't beleive this is actually ready to market, even with this water. Next thing I want to... read more | 02/02/2006 (2:57 am) |
| New Water/Atlas Effects | Haha, don't worry bout dissing the textures, I didn't make them. Come free with L3DT. They aren't an... read more | 02/01/2006 (7:20 pm) |
| New Water/Atlas Effects | Haha, no beer needed. Although donations would be welcome. Heheh ;) Anyhow, I should have a resou... read more | 02/01/2006 (6:47 pm) |
| New Water/Atlas Effects | *sigh* No matter what anyone says, its just not easy making such awesome terrains. I mean, to put... read more | 02/01/2006 (3:14 pm) |
| New Water/Atlas Effects | [quote]Looks like a very cool effect. Does the water still have reflection and how does the effect l... read more | 02/01/2006 (3:24 am) |
| More realistic waters edge | Since this topic has gotten really big and is somewhat a hassle now, I'll continue to answer questio... read more | 02/01/2006 (3:22 am) |
| L3DT: "The" Atlas Terrain Tool? | I made a resource for helping you use L3DT, [url]http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 02/01/2006 (3:12 am) |
| More realistic waters edge | Heh, Don't worry. I've already signed up for my job and everything. I took my ASVAB and got a 97, wh... read more | 01/31/2006 (7:52 pm) |
| New Water/Atlas Effects | Heh, no, not harsh at all. As far as I know, the colors are correct too. But this is still going to ... read more | 01/30/2006 (2:45 pm) |
| New Water/Atlas Effects | Yes, I know its way too smooth. I don't really have much going for realistic amounts of distortion, ... read more | 01/29/2006 (11:53 am) |
| New Water/Atlas Effects | If your looking at the terrain, then thats actually the light fading horizontally as you look at it.... read more | 01/29/2006 (7:49 am) |
| More realistic waters edge | Well, just got back today from signin into the Navy. Took my oath today, signed my contracts, I'm al... read more | 01/28/2006 (12:56 pm) |
| More realistic waters edge | Ya Xorrin, sounds great! Few days is no problem. I got plenty of time on this, certainly no push. Th... read more | 01/26/2006 (2:34 pm) |
| More realistic waters edge | Well, Xorrin, I've actually gotten quite a bit thought up for visability, and it involves no fog. On... read more | 01/23/2006 (12:26 pm) |
| More realistic waters edge | Only way I can think of that even being possible is to cover it up with a shoreline effect. And I ha... read more | 01/22/2006 (7:02 pm) |
| More realistic waters edge | No, they work.. Just loaded the page, popped right up.. Imageshack may be runnin dodgy. Just chec... read more | 01/22/2006 (3:39 pm) |
| More realistic waters edge | So my post above isn't so bland.. Heres some eye-candy to help spice it. ;) A nice, pretty, calm... read more | 01/22/2006 (3:35 pm) |
| More realistic waters edge | Yes, and also any screen effects. Not sure what approach to go with the visibility though. Fog could... read more | 01/22/2006 (3:25 pm) |
| More realistic waters edge | While the current amount of the system that I've done doesn't effect this, I will add that in of cou... read more | 01/22/2006 (3:04 pm) |
| More realistic waters edge | Heh, well all cleaned up and fresh. Going to take a break, maybe touch some more up today. I should ... read more | 01/22/2006 (12:46 pm) |
| More realistic waters edge | This is so fun. I can't pull myself away from this. You can create just absolutley awesome looking w... read more | 01/22/2006 (11:58 am) |
| More realistic waters edge | Just finished the final bug fixes of dimension restrictions. Here it is. Correct realtime terrain wa... read more | 01/22/2006 (7:30 am) |
| More realistic waters edge | Great pictures! And yes, they definatly help. And ya, I have no problem waiting until next weekend. ... read more | 01/22/2006 (7:17 am) |
| More realistic waters edge | I'm moving right along. It now shades properly based on the waterblocks height. I'm berely still awa... read more | 01/21/2006 (10:52 pm) |
| More realistic waters edge | For visibility, I'm not too sure which approach I'll take. Might go with fog, but may go with someth... read more | 01/21/2006 (6:03 am) |
| More realistic waters edge | Well, the setup is pretty well from completed. But in the end what it will be is you will put in a s... read more | 01/20/2006 (8:55 pm) |
| More realistic waters edge | Well, problem right now is.. For me to do all this as I wish, I'll need a bit more added in. So righ... read more | 01/18/2006 (11:56 am) |
| More realistic waters edge | Actually, thats perfectly realistic, beleive it or not. It uses the exact calculations that are used... read more | 01/17/2006 (7:28 pm) |
| More realistic waters edge | Making progress already. Just so you know, this waterbed is NOT textured. I'm been carving on the sh... read more | 01/16/2006 (6:57 pm) |
| More realistic waters edge | Well, for your first issue you mentioned, I already considered that. That there would be a problem. ... read more | 01/16/2006 (3:29 pm) |
| More realistic waters edge | Heh, seems to be a small conflict in ideas here. In my opinon the best approach is the real appro... read more | 01/16/2006 (1:57 pm) |
| More realistic waters edge | Fog would be a very good approach. But it could also become very tricky. If you could get something ... read more | 01/16/2006 (10:34 am) |
| More realistic waters edge | After wondering what we could possibly do for shores, I kinda of realised very suddenly that I have ... read more | 01/16/2006 (8:37 am) |
| Possible Glow Sort Problem | This is a problem with AA turned on. I've had it too, and I've seen it discussed as well, so people ... read more | 01/09/2006 (3:24 pm) |
| General Atlas Issues | Ah. The jitter we are refering to is for the models. However I get the screen jitters too, but at an... read more | 01/03/2006 (12:28 pm) |
| Show Your Atlas Love | Heres a hand-crafted map I just made, the Mountain Lake. Still gotta tweak it though. Going to make ... read more | 01/02/2006 (3:51 pm) |
| General Atlas Issues | Well, are you talking screen jitters or model jitters? I get screen jitters all the time but I've on... read more | 01/01/2006 (9:33 am) |
| Hope you like HDR, because I do | Actually.. I lost the shader recently and I haven't tried to remake it yet.. Go figure. heh.. I'll p... read more | 12/29/2005 (7:33 am) |
| Atlas terrain problems | Anyobdy notice this? [quote]Thats what Im thinking but I had the height scale set to 1. [/quote] ... read more | 12/23/2005 (10:09 pm) |
| Atlas terrain problems | Looks to me like your height scaling is WAYY too high. I've done that on accident and gotten the sam... read more | 12/23/2005 (7:16 pm) |
| L3DT: "The" Atlas Terrain Tool? | If I'm not mistaken, Atlas pages from the single terrain file, only looading certain areas at a time... read more | 12/22/2005 (5:33 am) |
| L3DT: "The" Atlas Terrain Tool? | I wasn't too forceful with unchecking the water effects in my resource because as said, you can stil... read more | 12/16/2005 (7:38 am) |
| Show Your Atlas Love | I felt I may as well come back in here seeing how I've been working with TSE terrain a lot more agai... read more | 12/12/2005 (6:29 pm) |
| A step up from the "Which dot" pic.. | Keeping this bumped, if ya don't mind. ;)... read more | 11/18/2005 (12:53 pm) |
| TSE Relief Mapping? | I'm still stickin with ATI.. But looks like I need to save for that x1800 now. heh... read more | 11/17/2005 (3:09 am) |