Gabor Borbely's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Does Math Game Require An Educational, Not Indie, License? | Thank you kindly Sherman for your prompt reply. Glad to know that my current circumstances only requ... read more | 05/15/2009 (6:03 pm) |
| Beta3 Exiting Space Shooter Also Exits TGB | @Matthew: This is not something that I'd expect you or anyone to fix right away - there are so many ... read more | 05/10/2006 (5:47 pm) |
| Beta 2 | @Marc: Just to clarify; whenever I open the TGB executable, I only get Opengl as an option in the dr... read more | 03/25/2006 (4:27 pm) |
| Beta 2 | Will Beta 3 have D3D enabled as it was for Beta 1.1?... read more | 03/25/2006 (1:27 pm) |
| BETA1.1]Add GuiTheoraCtrl and then resize or move, crash | I'm getting the same problem. Strange!:)... read more | 03/10/2006 (12:50 pm) |
| New T2D Owner - Just wanted to say Hi | Welcome John!:)... read more | 02/08/2006 (12:59 pm) |
| T2D A-star pathfinding stuffs | Very nicely done Phil!:) Thanks a whole bunch!:)... read more | 02/08/2006 (12:55 pm) |
| Torque 2D 1.1 Beta1 is live | For some awesome reason, the performance of the shooter demo has increased exponentially on my littl... read more | 02/03/2006 (3:49 pm) |
| Torque 2D 1.1 Beta1 is live | It even comes with the return of D3D! Wow, now its time to dive right back in !:) Thanks a whole lo... read more | 02/03/2006 (2:13 pm) |
| Alpha4 1.1 is live | Thanks again Steve!:) Downloaded/unzipped once again and everything seems to be running normally. An... read more | 02/01/2006 (5:28 pm) |
| Alpha4 1.1 is live | Thanks Steve!:) Is anyone else downloading a corrupted Alpha 4 file? My executables are all scramble... read more | 02/01/2006 (1:41 pm) |
| Alpha4 1.1 is live | I'm also having the same problem. This release looks really promising, but I can wait - until later ... read more | 02/01/2006 (12:18 pm) |
| 1.1 Alpha Impressions | Looks very encouraging so far! A revolution in 2D gaming is here at last - and works for even the lo... read more | 11/29/2005 (1:13 pm) |
| T2D 1.1 development transparency | Agreed Chris, just the bare-bones beta is perfectly fine with me as I'd also like to give a hand wit... read more | 11/16/2005 (12:28 pm) |
| 2005 and Beyond Prospects? | Thank you everyone for your useful input !:)... read more | 06/01/2005 (8:19 pm) |
| Dotting | Reminds me of Battleship!:) I really think that a polished game like this could quite possibly make ... read more | 05/21/2005 (10:29 am) |
| T2D 1.0.2 DirectX Fix | Thanks for that Bryan, will try it out soon and let you know how it works on my Windows based machin... read more | 05/12/2005 (8:46 am) |
| Magic Boxes | Nicely done Matthew!:) Addictive and fun!:)... read more | 05/09/2005 (10:58 am) |
| T2D Tutorial C++ Creating a Custom Object | Thanks for the list and the valuable pointers Matthew - time I stop finishing what I haven't even st... read more | 05/05/2005 (10:40 pm) |
| T2D Tutorial C++ Creating a Custom Object | Thanks Matthew - I guess I'll just stick with your C++ tutorials and TorqueScript for now until TDN ... read more | 05/05/2005 (9:23 pm) |
| T2D Tutorial C++ Creating a Custom Object | Say Matthew, (this may sound silly but it's actually been a few years since I have actually done any... read more | 05/05/2005 (7:21 pm) |
| Random Dungeon Generator | And to think you can actually achieve this with TorqueScript! Wow, neat stuff!:)... read more | 05/04/2005 (12:38 pm) |
| T2D meets TGE | A game within a game - whats next!:) This has got to be amazing!:)... read more | 05/04/2005 (12:35 pm) |
| Flicker and performance with 1.0.2 | @Tim: To compile and run T2D with Visual C++ 6, open the vc6 folder within your SDK folder and doubl... read more | 05/04/2005 (10:14 am) |
| Compiling version 1.0.2 | Hey, not a problem Alex!:) Glad I could be of some use to you!:)... read more | 05/02/2005 (10:03 am) |
| T2D updates coming soon | Josh: Completely understood.:)... read more | 05/02/2005 (9:54 am) |
| Tutorials - Hello World series | Useful? How about indispensable!:) Tutorial #2 gives it like it should - to the point and very well ... read more | 05/01/2005 (1:54 pm) |
| Active Tiles... | I'd hate to be in the middle of all those fighter ships, even if it's only in a game! lol Melv, ... read more | 05/01/2005 (11:35 am) |
| Thinking of buying TGE as well... | With the purchase of TGE, you get complete access to the entire source of the engine just as you do ... read more | 05/01/2005 (10:30 am) |
| Compiling version 1.0.2 | Hi Alex, just thought the following thread I posted a few days ago might help: [url]http://www.g... read more | 05/01/2005 (10:08 am) |
| Mouse movement stair-stepped? | Time permitting, I think I'll see what viable adjustments can be made to the engine to rectify this ... read more | 04/30/2005 (12:58 pm) |
| Mouse movement stair-stepped? | If I'm not mistaken, I think this has to do with the errors reported regarding the editor and a few ... read more | 04/30/2005 (8:15 am) |
| Weird static sprite issue | Are you running in D3D or OpenGL mode? T2D version 1.02 doesn't appear to display all scenegraph com... read more | 04/30/2005 (8:06 am) |
| Sprite property interpolation code | Will definitely come in handy Jason! Thanks!:)... read more | 04/29/2005 (9:11 am) |
| Congrats Matt! | Congratulations Matthew!:) A well deserved promotion!:) Long-Live Matt the "King"! lol... read more | 04/29/2005 (9:01 am) |
| Problems Compiling with TBE | Harold, I fixed the makefile as you have suggested - it works!:) Your're a life saver Harold, you ha... read more | 04/28/2005 (7:49 pm) |
| Problems Compiling with TBE | Hi Harold and Thank you for the T2D fixes!:) Much appreciated. I am, however, still getting alot of ... read more | 04/28/2005 (2:27 pm) |
| Problems Compiling with TBE | Josh, does a good chance exist that the fixed makefile and include directives for the Windows versio... read more | 04/28/2005 (12:15 pm) |
| T2D updates coming soon | Josh: Are the latest fixes, as you were telling me the day before, to version 1.02 for Windows up as... read more | 04/27/2005 (12:55 pm) |
| Two Bugs and Two Whines | @Josh: Has the windows version been updated as well?... read more | 04/27/2005 (12:44 pm) |
| Error compiling the vc6 project | I still can't compile the VC6 solution from T2D 1.02; I keep getting an error regarding missing open... read more | 04/27/2005 (10:52 am) |
| GlueIT Image Strip utility for T2D released. | Now, [b]this[/b] will [b]really[/b] come in handy!:) Thanks Yves!:)... read more | 04/27/2005 (10:45 am) |
| Couple of overhead sprites | Very nice indeed!:)... read more | 04/27/2005 (10:40 am) |
| Gravity, Acceleration and Projectile Physics! | Wow, looks way better than the original Scorched Earth!:) Look very forward to the demo!:) Great Stu... read more | 04/25/2005 (7:22 pm) |
| Problems Compiling with TBE | Thank you Josh; I think I'll just wait for the update!:)... read more | 04/25/2005 (5:19 pm) |
| Laser effect | Ah, now [b]that's[/b] more like it Darren! Nice to see this working in T2D!:)... read more | 04/23/2005 (1:50 pm) |
| T2D 1.0.2 DirectX Fix | @Ken: Ken, your're a God-send, no really you are!:) Now this is what such a community is really for;... read more | 04/23/2005 (1:41 pm) |
| Josh or Melv: DirectX Problems | That's great Josh!:) So glad that Ken could figure this out, that was a big help, thanks Ken!:) Josh... read more | 04/23/2005 (1:02 pm) |
| Josh or Melv: DirectX Problems | I'm currently having trouble taking and saving screenshots in full-screen mode. Maybe get something ... read more | 04/22/2005 (1:27 pm) |
| Josh or Melv: DirectX Problems | I could be wrong, but I think John could be onto something here; also if some changes were made to t... read more | 04/22/2005 (9:40 am) |