SeanT's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Black Friday Sale Arteria3d | Thank you for this very generous discount!... read more | 11/11/2011 (8:07 pm) |
| Ground Cover + Shadow Issue | I have seen that issue, you need to fiddle around with the advanced lighting PSSM settings (can't re... read more | 08/24/2011 (12:06 pm) |
| specular for terrain materials? | What about using Sahara?... read more | 07/18/2011 (10:55 am) |
| game options not saving in T3D 1.1? | Ah, i see. I think... But doesn't the second line in above code load default settings? [code] ex... read more | 06/09/2011 (4:40 pm) |
| game options not saving in T3D 1.1? | hi Scott, yes, it does export client and server prefs after exiting. Problem was that default.cs ... read more | 06/09/2011 (4:01 pm) |
| game options not saving in T3D 1.1? | actually this issue only applies to the Pacific Demo. Other projects 'default.cs' do not have anythi... read more | 06/09/2011 (2:55 pm) |
| game options not saving in T3D 1.1? | had a little more time to investigate and found the problem is in 'scripts\client\default.cs' [co... read more | 06/09/2011 (2:51 pm) |
| T3D 1.1 Preview and reporting bugs against it | Scott, ignore my earlier post about the cubemap editor. Worked fine on my desktop, then I remembered... read more | 04/12/2011 (3:25 pm) |
| T3D 1.1 Preview and reporting bugs against it | Just found one, clicking "edit" for a cubemap in the material editor crashes the engine. S... read more | 04/07/2011 (5:41 pm) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | wickedrush (at) wickedrush (dot) com thanks for the update!... read more | 11/14/2010 (1:40 am) |
| how to use flares/coronas? | Ahh.. makes sense now, i created a new project to play with. Thanks for the answer!... read more | 06/09/2009 (5:26 am) |
| Car Pack | You will need to make ( or add to ) a "materials.cs" file to allow alpha transparency for the textur... read more | 01/09/2008 (4:19 pm) |
| Unable to change 'sun' position | Ok, thanks for clearing that up John. It works fine using the direction. Sure isn't very user friend... read more | 10/01/2006 (4:24 pm) |
| Unable to change 'sun' position | Hi John, I'm using legacy terrain, with the original TSE demo on MS4 HEAD( i've tried several differ... read more | 09/29/2006 (4:05 am) |
| Unable to change 'sun' position | Well that too, as fxSunlight also remains locked to the sun's (not fxSunlight) initial position. A c... read more | 09/28/2006 (2:27 pm) |
| I just bought TSE!!! | Bought it a week ago. compiled first try ( thanks to good docs! ) trying to learn gfx stuff so i can... read more | 08/08/2005 (4:58 pm) |
| Need compiled directx .dlls | Problem is the card (x800) crashes with opengl stuff only. monitor powers down and computer freezes,... read more | 10/05/2004 (7:12 am) |
| Compile tools with mingw? | Thanks very much for that!... read more | 01/14/2004 (6:06 am) |
| Found and fixed bug with looping 3d sounds! | Thanks for that fix! Works well.... read more | 12/12/2003 (8:10 pm) |
| Wheeled vehicle water splash? | Figured it out...Just copy the splash datablocks from the player.c script and insert into car script... read more | 12/10/2003 (5:01 am) |
| Milkshape and Alpha Transparency? | Ok, finally got this to work. Did a search for dts and found version 1.2 of ms2dts exporter pre-comp... read more | 11/25/2003 (9:15 am) |
| Milkshape and Alpha Transparency? | Still no luck...i should add that with the translucency flag set with ms export, black areas of text... read more | 11/24/2003 (4:31 pm) |
| Milkshape and Alpha Transparency? | Not what i was after, but very usefull once i get it working :)... read more | 11/23/2003 (4:23 pm) |