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000's Forum Posts

Thread Post Date Posted
zombie melee animation over-written by movement animations Thanks guys :)... read more 05/28/2012 (6:36 pm)
zombie melee animation over-written by movement animations I want to thank Jeff for helping me as we banged our heads against the wall for the last week on thi... read more 05/27/2012 (10:41 pm)
Guide Bot vs Univ. AI Minimizing the amount of 3rd party authors involved in your project would be ideal for your developm... read more 03/09/2012 (7:15 pm)
3D Art Assets. Want to have them in the Add-ons store? Quality art, I'd be interested in seeing this and additional art packs by your studio for T3D.... read more 01/22/2012 (7:14 pm)
is it possible to hide/unhide materials on a 3d shape ? [closed] Hey Jeff, I replied to your blog here with a solution: http://www.garagegames.com/community/bl... read more 01/05/2012 (10:14 pm)
Alpha Masked textures look horrendous In t3d why? While Logan and Bloodknight are correct that 'a picture is worth a 1000 words' hopefully this inform... read more 12/01/2011 (9:46 am)
Shadows For Advanced Lighting, PSSM Lighting/Shadows loves to chew up system resources and the more shader e... read more 12/01/2011 (9:12 am)
Help me understand what is happening with color in T3D Adjust the colours for your lighting and your ambiance to hit the sweet spot. Realistic lighting is ... read more 10/13/2011 (4:02 pm)
Gameplay (not cut scene) path camera available? Yuri emailed me and said it was possible utilizing the camera editor.... read more 07/17/2011 (5:44 pm)
T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED So we've determined that 3rd party HLSL shader code is causing the crashing. The PostFx profile load... read more 04/19/2011 (8:19 pm)
T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED I ran into it finally. Loaded my PostFx profile into a map I was editing (adjusting texture properti... read more 04/10/2011 (12:11 am)
Help Improving Torque3D Performance You can also overview your FPS, polycount and draw calls by going into console (press ~) and typing:... read more 04/09/2011 (10:43 am)
Help Improving Torque3D Performance The Advanced Lighting is absolutely a killer on performance thanks to the shadows. ScatterSky chews ... read more 04/09/2011 (8:48 am)
T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED Hey Perry, how I made my profile was like this: +) Launch the World Editor and choose your map +... read more 04/09/2011 (8:27 am)
T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED Hey Ray, I'm doing alright, thanks for asking, hope things are well with you as well! I've re... read more 04/05/2011 (8:39 pm)
T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG Thanks Henry :)... read more 12/07/2010 (2:18 pm)
T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG Similar scene in 1.0.1 Binary: 3 unique: FPS: 57 Polycount: 1,110,000 Drawcall: 573 I notic... read more 12/06/2010 (2:15 pm)
T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG Hey Ivan, thanks for your quick reply. :) In \game\scripts\client I opened the prefs.cs file, the... read more 12/06/2010 (2:02 pm)
Torque 3D Status - 9/11/2010 Excellent to read on the bug fixes, great work guys. I look forward to getting my hands on 1.1 Binar... read more 09/13/2010 (5:48 am)
Level building: suggestions on optimization & improving performance I dropped the normal maps, decreased the shadow range, decreased the shadow size, increased the soft... read more 08/03/2010 (4:13 pm)
ScatterSky + WaterPlane + HDR setting Thanks Konrad :)... read more 08/02/2010 (4:43 pm)
ScatterSky + WaterPlane + HDR setting Sorry Alfio, maybe I should have phrased myself better: I don't know how to access the PostFX GUI, I... read more 08/01/2010 (11:17 pm)
Level building: suggestions on optimization & improving performance Thanks for the suggestions guys! Here's my stats based on the scene I posted above: Basic Lightin... read more 08/01/2010 (11:00 pm)
ScatterSky + WaterPlane + HDR setting Hey Alfio, are you using 1.0.1 Binary? I'd like to get my hands on that SSAO/HDR/Tonemapping tool bo... read more 08/01/2010 (8:11 am)
Additional graphical menu controls: Basic lighting/AF/AA Thanks Scott, I'll drop an email to see what's up.... read more 07/27/2010 (3:10 pm)
Shape Editor 'Detail' tab missing?: Binary 1.0.1 Thanks guys :)... read more 07/26/2010 (6:01 pm)
Cool things about T3D The Collada pipeline and WYSIWYG editor are pretty good. I enjoy working within the editor quiet a b... read more 07/19/2010 (12:58 am)
Change the color of PointLight (ingame) Are you guys trying to have the light change between colours or just trying to have the light colour... read more 07/19/2010 (12:52 am)
Ohhh, the transparency..... Hey Tod, Try using Alpha Threshold. Turn off the transparency, click to turn the Alpha Threshold ... read more 07/18/2010 (10:41 pm)
Why WAS Torque3D documentation so poor? Torque 3D has a lot of promise to it, and my concern is that history will repeat if the right choice... read more 06/28/2010 (10:35 am)
Why WAS Torque3D documentation so poor? After spending years of trying to raise capital, fighting with the engine, fighting with even gettin... read more 06/28/2010 (10:32 am)
Why WAS Torque3D documentation so poor? Thanks Jon for making this thread and for everyone participating. It's critically important to have ... read more 06/28/2010 (10:29 am)
Problem with art I bought from dexsoft-games I've picked up about 8 packs (two foliage and I believe all the medieval based stuff) and I've found... read more 06/28/2010 (9:02 am)
Verve platformer & cutscene camera questions Thanks for your quick response Phil. :)... read more 06/02/2010 (3:27 pm)
OpenCollada & Autodesk Collada export problems in T3D @Rex: It's just your standard skin modifier in 3DSMAX when you're rigging the mesh to the skeleton. ... read more 05/15/2010 (10:43 am)
OpenCollada & Autodesk Collada export problems in T3D That worked perfectly, I can't believe I didn't think of that! Thanks Eric! :) Thanks again for a... read more 05/14/2010 (9:41 pm)
OpenCollada & Autodesk Collada export problems in T3D Thanks for offering to take a look at this guys. You can find the files here, I've included the *... read more 05/14/2010 (7:04 am)
Post-Processing Matrices and Floats Guess I should have did a little bit finer search, as I posted the same thing here: http://www.to... read more 05/13/2010 (3:52 pm)
OpenCollada & Autodesk Collada export problems in T3D Hey Chris, Thanks for your quick reply. :) I've found that the AutoDesk exporter has been pret... read more 05/12/2010 (6:45 am)
T3D MMO KIT - Download and Resources Thanks for everything Josh and good luck with the Big World tech!... read more 04/27/2010 (9:19 pm)
Torque 3D Show Off Thread! Great looking shots everyone!... read more 04/12/2010 (2:30 pm)
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