000's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| zombie melee animation over-written by movement animations | Thanks guys :)... read more | 05/28/2012 (6:36 pm) |
| zombie melee animation over-written by movement animations | I want to thank Jeff for helping me as we banged our heads against the wall for the last week on thi... read more | 05/27/2012 (10:41 pm) |
| Guide Bot vs Univ. AI | Minimizing the amount of 3rd party authors involved in your project would be ideal for your developm... read more | 03/09/2012 (7:15 pm) |
| 3D Art Assets. Want to have them in the Add-ons store? | Quality art, I'd be interested in seeing this and additional art packs by your studio for T3D.... read more | 01/22/2012 (7:14 pm) |
| is it possible to hide/unhide materials on a 3d shape ? [closed] | Hey Jeff, I replied to your blog here with a solution: http://www.garagegames.com/community/bl... read more | 01/05/2012 (10:14 pm) |
| Alpha Masked textures look horrendous In t3d why? | While Logan and Bloodknight are correct that 'a picture is worth a 1000 words' hopefully this inform... read more | 12/01/2011 (9:46 am) |
| Shadows | For Advanced Lighting, PSSM Lighting/Shadows loves to chew up system resources and the more shader e... read more | 12/01/2011 (9:12 am) |
| Help me understand what is happening with color in T3D | Adjust the colours for your lighting and your ambiance to hit the sweet spot. Realistic lighting is ... read more | 10/13/2011 (4:02 pm) |
| Gameplay (not cut scene) path camera available? | Yuri emailed me and said it was possible utilizing the camera editor.... read more | 07/17/2011 (5:44 pm) |
| T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED | So we've determined that 3rd party HLSL shader code is causing the crashing. The PostFx profile load... read more | 04/19/2011 (8:19 pm) |
| T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED | I ran into it finally. Loaded my PostFx profile into a map I was editing (adjusting texture properti... read more | 04/10/2011 (12:11 am) |
| Help Improving Torque3D Performance | You can also overview your FPS, polycount and draw calls by going into console (press ~) and typing:... read more | 04/09/2011 (10:43 am) |
| Help Improving Torque3D Performance | The Advanced Lighting is absolutely a killer on performance thanks to the shadows. ScatterSky chews ... read more | 04/09/2011 (8:48 am) |
| T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED | Hey Perry, how I made my profile was like this: +) Launch the World Editor and choose your map +... read more | 04/09/2011 (8:27 am) |
| T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED | Hey Ray, I'm doing alright, thanks for asking, hope things are well with you as well! I've re... read more | 04/05/2011 (8:39 pm) |
| T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG | Thanks Henry :)... read more | 12/07/2010 (2:18 pm) |
| T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG | Similar scene in 1.0.1 Binary: 3 unique: FPS: 57 Polycount: 1,110,000 Drawcall: 573 I notic... read more | 12/06/2010 (2:15 pm) |
| T3D 1.1b3 multiple animated TSStatic kills FPS - NOT A BUG | Hey Ivan, thanks for your quick reply. :) In \game\scripts\client I opened the prefs.cs file, the... read more | 12/06/2010 (2:02 pm) |
| Torque 3D Status - 9/11/2010 | Excellent to read on the bug fixes, great work guys. I look forward to getting my hands on 1.1 Binar... read more | 09/13/2010 (5:48 am) |
| Level building: suggestions on optimization & improving performance | I dropped the normal maps, decreased the shadow range, decreased the shadow size, increased the soft... read more | 08/03/2010 (4:13 pm) |
| ScatterSky + WaterPlane + HDR setting | Thanks Konrad :)... read more | 08/02/2010 (4:43 pm) |
| ScatterSky + WaterPlane + HDR setting | Sorry Alfio, maybe I should have phrased myself better: I don't know how to access the PostFX GUI, I... read more | 08/01/2010 (11:17 pm) |
| Level building: suggestions on optimization & improving performance | Thanks for the suggestions guys! Here's my stats based on the scene I posted above: Basic Lightin... read more | 08/01/2010 (11:00 pm) |
| ScatterSky + WaterPlane + HDR setting | Hey Alfio, are you using 1.0.1 Binary? I'd like to get my hands on that SSAO/HDR/Tonemapping tool bo... read more | 08/01/2010 (8:11 am) |
| Additional graphical menu controls: Basic lighting/AF/AA | Thanks Scott, I'll drop an email to see what's up.... read more | 07/27/2010 (3:10 pm) |
| Shape Editor 'Detail' tab missing?: Binary 1.0.1 | Thanks guys :)... read more | 07/26/2010 (6:01 pm) |
| Cool things about T3D | The Collada pipeline and WYSIWYG editor are pretty good. I enjoy working within the editor quiet a b... read more | 07/19/2010 (12:58 am) |
| Change the color of PointLight (ingame) | Are you guys trying to have the light change between colours or just trying to have the light colour... read more | 07/19/2010 (12:52 am) |
| Ohhh, the transparency..... | Hey Tod, Try using Alpha Threshold. Turn off the transparency, click to turn the Alpha Threshold ... read more | 07/18/2010 (10:41 pm) |
| Why WAS Torque3D documentation so poor? | Torque 3D has a lot of promise to it, and my concern is that history will repeat if the right choice... read more | 06/28/2010 (10:35 am) |
| Why WAS Torque3D documentation so poor? | After spending years of trying to raise capital, fighting with the engine, fighting with even gettin... read more | 06/28/2010 (10:32 am) |
| Why WAS Torque3D documentation so poor? | Thanks Jon for making this thread and for everyone participating. It's critically important to have ... read more | 06/28/2010 (10:29 am) |
| Problem with art I bought from dexsoft-games | I've picked up about 8 packs (two foliage and I believe all the medieval based stuff) and I've found... read more | 06/28/2010 (9:02 am) |
| Verve platformer & cutscene camera questions | Thanks for your quick response Phil. :)... read more | 06/02/2010 (3:27 pm) |
| OpenCollada & Autodesk Collada export problems in T3D | @Rex: It's just your standard skin modifier in 3DSMAX when you're rigging the mesh to the skeleton. ... read more | 05/15/2010 (10:43 am) |
| OpenCollada & Autodesk Collada export problems in T3D | That worked perfectly, I can't believe I didn't think of that! Thanks Eric! :) Thanks again for a... read more | 05/14/2010 (9:41 pm) |
| OpenCollada & Autodesk Collada export problems in T3D | Thanks for offering to take a look at this guys. You can find the files here, I've included the *... read more | 05/14/2010 (7:04 am) |
| Post-Processing Matrices and Floats | Guess I should have did a little bit finer search, as I posted the same thing here: http://www.to... read more | 05/13/2010 (3:52 pm) |
| OpenCollada & Autodesk Collada export problems in T3D | Hey Chris, Thanks for your quick reply. :) I've found that the AutoDesk exporter has been pret... read more | 05/12/2010 (6:45 am) |
| T3D MMO KIT - Download and Resources | Thanks for everything Josh and good luck with the Big World tech!... read more | 04/27/2010 (9:19 pm) |
| Torque 3D Show Off Thread! | Great looking shots everyone!... read more | 04/12/2010 (2:30 pm) |