Game Development Community

michael's Forum Posts

Thread Post Date Posted
Torque3D Linux Status Well it seems I took the wrong 2nd option. Choosing the first (64and32bit) option it doesn't want to... read more 08/12/2014 (10:57 pm)
Torque3D Linux Status I'm on Ubuntu 14.04 64bit and it says: The following packages will be REMOVED: bbswitch-dkms b... read more 08/11/2014 (7:07 am)
Torque3D Linux Status I've tried CB some years ago but couldn't debug. Meanwhile I'm using Eclipse on 64bit Ubuntu. Now i... read more 09/20/2013 (11:24 pm)
Torque3D Linux Status Yes, if the $10'000 are not already reinstated, we should use it to speed Linux dev.... read more 09/20/2013 (3:00 am)
T3D - Linux Port by Dushan - available on GitHub So how is it going? Dushan's Git has been removed? Probably merged with CE or elsewhere? ... read more 09/19/2013 (9:29 am)
T3D - Linux Port by Dushan - available on GitHub This could be helpful? http://www.phoronix.com/scan.php?page=news_item&px=MTM0MzU OSX is n... read more 04/05/2013 (2:50 am)
any way to port Torque 3D games to ios or android? When the Linux version is done it should not be far to Android and even from there to ios. As Dusan... read more 03/18/2013 (9:53 am)
Torque3D (client-side) on Linux discussion Congratulations to Dusan: http://www.phoronix.com/scan.php?page=news_item&px=MTMyODU Look ... read more 03/15/2013 (8:09 am)
Torque3D (client-side) on Linux discussion @ Fyodor: Generate projects and run: make debug. hmm how? Cannot find any makefile... Thanks ... read more 11/02/2012 (1:38 am)
Torque 3D Community Edition Discussion Thread I slowly wate through my first VC2010 compilation and get sound related errors. Hmm how to use OpenA... read more 10/29/2012 (4:42 am)
Torque3D (client-side) on Linux discussion I didn't yet have a look, but as the Windows version uses QT, it should be possible to do alike for ... read more 10/24/2012 (4:20 am)
Torque3D (client-side) on Linux discussion Great! Downloading right now and will try to compile on Ubuntu soon. ( Should be merged with the CE ... read more 10/22/2012 (2:09 am)
bullet lib boat Thanks @ahsan: Should I unzip the zip into my project or the game source? @michael: Does the CE ... read more 10/18/2012 (1:03 am)
bullet lib boat That's what I need. How was that done? http://www.youtube.com/watch?v=4e2CfsH9FVQ Thanks ... read more 10/17/2012 (4:08 am)
error MIDL2108: badly formed character constant It was not the line ending but *'s in the project name. That's why I need to rename all. Probably I'... read more 10/17/2012 (1:09 am)
error MIDL2108: badly formed character constant Thanks, compiles now. But I need to change all occurences in the project. Project name, files and wi... read more 10/16/2012 (2:08 am)
heightmap Thanks guys, but does any of those methodes create heightmaps that can be used in torque 3d? I mean ... read more 10/06/2012 (1:02 am)
heightmap Yes thanks but the problem is getting gis or whatever to a greyscale image that torque can use. Fou... read more 10/05/2012 (9:10 am)
Atlas blended lightmap problem Kenneth, after downloading from seamless.usgs.gov/ how should I proceed to create heightmap with tho... read more 10/04/2012 (5:45 am)
new project while waiting for CE // anti piracy Hmm, added bullet 2.8 and now it says x64 no such project or something alike. If I would build also... read more 10/02/2012 (2:44 am)
new project while waiting for CE // anti piracy Oh, the CE version is released. Many thanks. I'll have a look at bullet and maybe get back. Saw som... read more 10/01/2012 (2:29 am)
Recomendations on simple DRM solutions? A serial key doesn't seem useful to me. They could simply enter random email etc. No something to a... read more 10/01/2012 (12:31 am)
Torque 3D Community Edition Activation Ubuntu here :-) with the MIT. Thanks in advance for the CE: deleted ... read more 09/28/2012 (9:18 am)
Torque 3D Community Edition Discussion Thread Great Alfio, waiting for a link/git when you're ready. I've tried to pm you but it's not possible?... read more 09/28/2012 (12:21 am)
3D (MIT version) for Mac Why bother about a patent troll's stuff, when we could use QT on all Unix, or even on all OS? ... read more 09/26/2012 (11:08 pm)
3D (MIT version) for Mac @ Dave. Where/how to apply? Most easy should be a single Unix version. (Linux,Mac,FreeBSD) Or, as... read more 09/26/2012 (9:01 am)
3D (MIT version) for Mac Waiting impatient for a Linux MIT version....if I can help let me know. ... read more 09/26/2012 (8:11 am)
Torque Game Engine also open-source and free? If I understand MIT correctly, I can do whatever I want with anything in that download. (code, artwo... read more 09/26/2012 (7:18 am)
Torque Game Engine also open-source and free? Confusing...but anything downloaded from the git is freely usable? How to release a commercial game?... read more 09/24/2012 (11:27 pm)
MIT T3D openGL version? So I start developing on Wine 1.4/Ubuntu and wait for the Linux version. Great.- Any estimated timef... read more 09/24/2012 (11:21 pm)
T3D -- OpenGL support? MAX OS X? Linux ?? The MIT version runs on Wine 1.4/Ubuntu, hence we might only need an exporter. Is there a Mac versi... read more 09/24/2012 (11:09 pm)
export to Linux Seems there are also some files missing...Why are old versions not available alike: http://www.garag... read more 09/24/2012 (7:06 am)
export to Linux That's the file: # I release this sample under the MIT license: free for any use, provided # yo... read more 09/23/2012 (7:34 am)
export to Linux Any ideas on how to compile, after doing as above: GarageGames-Torque3D-9afd794/My Projects/New Pro... read more 09/23/2012 (6:35 am)
export to Linux Oh that was quick. I was changing project.conf to linux and then: michael@michael-P5K-PRO:~/Downloa... read more 09/23/2012 (5:01 am)
export to Linux Nothing special, only created with torque a new project based on empty template or so. I can walk ar... read more 09/23/2012 (3:05 am)
export to Linux Yes, looks very good with no faults found so far. No changes in Wine, but I ran before that Rage, Wo... read more 09/23/2012 (1:39 am)
export to Linux There's X11 support and we should stop feeding such a patent troll. A single Unix version (Linux/OSX... read more 09/22/2012 (11:05 pm)
export to Linux So that's for a server? x86UNIXGL.client.cpp within: GarageGames-Torque3D-9afd794/Engine/source/pla... read more 09/22/2012 (8:09 am)