Game Development Community

Keith Goddard's Forum Posts

Thread Post Date Posted
PSK Inventory system Thanks Jorge, it looks useful. ... read more 11/21/2011 (3:38 am)
TGB Bug Causing Platform Problems. OK... after having fixed this, my old PC (running XP) finally died a natural death. I've replaced it... read more 11/13/2011 (1:14 pm)
Small problem with SpawnPoints (Solved) Haha, an easy fix in the end. I wrote a onRemoveFromScene() function for the behavior callback, and... read more 11/11/2011 (10:55 am)
Small problem with SpawnPoints (Solved) Thanks for the idea, Luis. When I saw what you wrote, I thought "wow, simple and elegant!"... read more 11/09/2011 (11:44 pm)
Linked ImageMap question I did need to make some adjustments to your pseudocode, Patrick, but I'd not have managed to get thi... read more 11/08/2011 (4:03 am)
Linked ImageMap question Thanks, Patrick. It's guys like you who make it possible for us beginners to learn Torque despite th... read more 11/07/2011 (6:14 am)
noob inheritance problem! What exactly are you trying to do with the lines of code which "don't work"? Reading the c... read more 11/03/2011 (7:32 am)
A very basic "how to" question Thank you, Simon. I guess I'm going to have to fight my way through figuring the GUI controls out. ... read more 11/01/2011 (1:48 pm)
Platform Design Question Thanks Hugo, email sent.... read more 11/01/2011 (8:27 am)
Platform Design Question Thank you for the detailed response, Hugo... that sounds like very good advice! I mentioned this... read more 11/01/2011 (1:15 am)
PSK Armor I've seen these variables referenced in pskActor::takeDamage(), but I don't think they are "use... read more 10/31/2011 (11:06 am)
Player Takes Damage I've been browsing the PSK a bit today, and I may have some answers for you. The function that ac... read more 10/31/2011 (11:00 am)
Infinite Lives? From what I can see, a lot of the "player data" is set in the C++ source files. Edit: ... read more 10/31/2011 (1:41 am)
[Tutorial] Falling Rocks This is quite a nice idea, but I'm battling to get it to work. I cannot "trigger" the rock... read more 10/30/2011 (4:21 pm)
PSK/TGB Build OK, I've recently gone through this process. It's actually fairly easy to resolve, once you have the... read more 10/29/2011 (11:00 am)
PSK Parallax Scroller not working Hmmm, I'm getting this problem too. I put a breakpoint in the ParallaxBehavior.cs file, in the on... read more 10/29/2011 (8:54 am)
TGB Bug Causing Platform Problems. Nevermind, got it working. I was using the binary fix instead of changing the telnetDebugger.cc f... read more 10/29/2011 (4:07 am)
PSK destructable PROPS Hugo... forgive me for reawakening an old post, but I'm a coder type with NO graphical skills whatso... read more 10/28/2011 (2:29 pm)
What would you like to see addressed in Torque 2D? Support for browser based games, and Android support as a bonus :) T2D is fantastic, but with wei... read more 10/28/2011 (8:16 am)
Bought the wrong version I've actually spent the extra dollars, because I think the PSK is something useful (which is why I b... read more 10/27/2011 (1:50 pm)
Bought the wrong version So... basically, what you are saying is that if I want to use both Torsion and my $24 PSK I need to ... read more 10/27/2011 (12:51 pm)
TGB Bug Causing Platform Problems. Thank you, George. You've made my day!... read more 10/27/2011 (11:25 am)
Bought the wrong version Hmmm. I added the Pro version of the kit to my cart, got a message saying that "Discounts have ... read more 10/27/2011 (11:22 am)
Platformerkit TGB175 Pro, horrible installation fail Michael, a question for you. I'm attempting to do this whole process, but I'm getting stuck on step ... read more 10/27/2011 (9:33 am)
TGB Bug Causing Platform Problems. George.... before I attempt to apply that manual "fix" in the thread you referenced can yo... read more 10/27/2011 (8:52 am)
PSK Code and Behaviours Not Working Plus Corrupted Exported Games. Phillip, that "fix" (replacing the existing TGBGame.exe) does work in terms of using the P... read more 10/27/2011 (4:56 am)
2D artist avalable for work. Impressive work! I'm a coder type with no artistic talents whatsoever, and looking at stuff like thi... read more 10/20/2011 (4:33 am)
Adventure kit games I'm also interested to see any other games made with this kit. I just bought it today, and am enjoyi... read more 10/18/2011 (10:29 am)
Torque 2D question(s) Thank you for the response, you addressed both my concerns. I actually stumbled onto the TDN shor... read more 10/15/2011 (10:32 am)