Ray Delia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [SOLVED] GameCenter functions not executing in 1.5 | @Pedro It is in the editor, under Project -> iOS Feature Builder. I haven't actually used... read more | 11/27/2011 (8:43 pm) |
| [SOLVED] GameCenter functions not executing in 1.5 | Hey Pedro, Do you have the game center option checked in your iTGB project? ... read more | 11/27/2011 (6:20 pm) |
| okay I need help(suprise) | Hey Taylor, I would guess that physics were not enabled on the main character. I quickly glanced... read more | 11/24/2011 (4:28 pm) |
| Polygon Collision Detection | @Vickie So, you want to make the collision polygon bigger than the sceneObject that it is represe... read more | 11/23/2011 (1:16 am) |
| Success stories | @Watermark & everyone else. Congratulations on your releases! I am probably a month away... read more | 11/22/2011 (10:18 pm) |
| Newcomer Question! | I'm totally not going back in to fix the unicode crap........ read more | 11/21/2011 (12:27 am) |
| Newcomer Question! | // Ok, so we're declaring another function belonging to the TouchDrag // class which is nam... read more | 11/21/2011 (12:26 am) |
| Newcomer Question! | @Magnet: �Read, read. Code, cod... read more | 11/21/2011 (12:24 am) |
| I can't do that "SetLinearVelocity" work | You probably need to enable physics on the object. You can do this in the editor, or in code: [c... read more | 11/20/2011 (10:51 am) |
| Newcomer Question! | @Mag The collision method doesn't respond to touches, but the method to clear the tile can be use... read more | 11/19/2011 (12:36 am) |
| Newcomer Question! | @Magnet You may want to look into the onCollision method for the tile map. The collision metho... read more | 11/18/2011 (8:14 am) |
| Let's modify platformer tutorial on TDN. | sure thing: rayray1039 (at) aol (dotcom) ... read more | 11/17/2011 (11:31 am) |
| 1.5 and particles (ITGB-294) | I just ran into this issue today. It seems like if you create an effect, save it ,and then re-open ... read more | 11/13/2011 (11:01 pm) |
| iTorque 2D 1.5 Released | @Isaac, iTorque 1.5 is a 'studio license' now. You have to log in to your account, go to 'my s... read more | 11/09/2011 (6:48 pm) |
| Torsion Doesnt Save game.cs Updates But Saves Other Script Updates. | A few more things: 1. Was this project upgraded from 1.4? 2. Have you tried a new project fil... read more | 11/09/2011 (2:22 pm) |
| Where can I find a basic function guide for iTorque? | I go through lots of trial and error. My trig and vector math isn't all that good, so I struggle wi... read more | 11/07/2011 (10:30 pm) |
| Where can I find a basic function guide for iTorque? | @Adam, another good way to get a function / property list is to call .dump() on the object, and watc... read more | 11/07/2011 (9:32 pm) |
| Where can I find a basic function guide for iTorque? | I think you need some math to convert the rotation angle into new linear velocities. Rotate only ... read more | 11/07/2011 (9:26 pm) |
| Let's modify platformer tutorial on TDN. | Andrea, I have my second tutorial online now. You may want to check out my blogs and review the firs... read more | 11/07/2011 (8:08 pm) |
| getRandom always returns same values on ipad hardware? | iOS 5 here on my iPad 1.... read more | 11/07/2011 (6:15 pm) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | Just ran across an old TGB forum post that deals with a 'white line' issue as well. [url]http:/... read more | 11/06/2011 (3:32 pm) |
| getRandom always returns same values on ipad hardware? | Same here, I haven't had to use it a lot yet, but: [code]$totalSpinsReel1 = getRandom(4,$totalTil... read more | 11/05/2011 (10:45 pm) |
| Let's modify platformer tutorial on TDN. | I'm working on one for monday, if It is short enough, I will tag it on there, otherwise I will make ... read more | 11/04/2011 (11:08 pm) |
| Let's modify platformer tutorial on TDN. | Hey Andrea, I'll include a playerAttackAnimation in my next tutorial. If you look in the blogs sect... read more | 11/04/2011 (8:37 pm) |
| IRC? | My client just connected! 9:09 am PST... read more | 11/04/2011 (9:09 am) |
| IRC? | I haven't been able to connect since about 8pm last night or so.... read more | 11/04/2011 (8:19 am) |
| Building a monster computer | Throw in as much ram as she'll take! And the fastest ram you can find! Go for the highest speed... read more | 11/02/2011 (8:44 pm) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | [url]http://tdn.garagegames.com/wiki/TGB/Tutorials/Platformer[/url] There are a few other tutor... read more | 11/02/2011 (1:25 am) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | That was iTorque.1.5 You can mount the camera to an object, so that the player stays in the middle ... read more | 11/02/2011 (1:15 am) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | While taking a super close look at your bug, I noticed that my player animation (ninja from the plat... read more | 11/02/2011 (12:52 am) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | @adam I could not reproduce your issue on my iPad, but iTGB did have some artifacts on the screen... read more | 11/01/2011 (11:30 pm) |
| [RESOLVED] iTorque2D 1.5 - Feature Demo - touch/buttons not working | Hey James, I just compiled the feature demo on an iPad1 (iOS5) and touches / buttons are working ... read more | 10/31/2011 (10:26 pm) |
| The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? | Hey Adam, I use PNG24 when I export, with a transparent background. My document setup is 2048... read more | 10/31/2011 (10:10 pm) |
| Let's modify platformer tutorial on TDN. | To do new states we will need new animations for dying and attacking. Any artists want to chip in?... read more | 10/31/2011 (9:13 pm) |
| Ping-Pong Animation doesnt work on run game ! | I just downloaded the trial of 1.7.5, and set up a new project. My ping pong animation works both i... read more | 10/31/2011 (1:01 pm) |
| 1.5 - Text not visible on iDevice | Hi Andrea, I fought with this myself for some time. You will need to make sure that you have a r... read more | 10/31/2011 (12:30 pm) |
| An Unknown Error Has Occured | @rennie I have been bulding and rebuilding all weekend using iTorque 1.5 on my mac, and I do not ... read more | 10/31/2011 (10:55 am) |
| Ping-Pong Animation doesnt work on run game ! | @Vladislav What version are you running? Do you have animationCycle = "1"; in your dat... read more | 10/31/2011 (1:15 am) |
| iTGB 1.2 BUG: onMouseUp not called when sliding finger/mouse off | @Hilbert In short: If you modify the touchesMove and touchesDown functions in game.cs, you can g... read more | 10/30/2011 (2:13 pm) |
| How to delete a project? | @Bapi Roy First, I make a backup of what I need, and even what I don't need. Next delete the fol... read more | 10/29/2011 (11:39 pm) |
| 2D Art Packs | How about: Fonts (can you ever have enough?) Generic tiles for tilemaps (maybe some destructible... read more | 10/26/2011 (8:49 am) |
| Cannot set td2vector X or Y values separately | I have been using: [code] %this.setLinearVelocityX(%myXVar); %this.setLinearVelocityY(%myYVar);... read more | 10/24/2011 (11:03 pm) |
| Guide for updating your project to iT2D 1.5 | @Conner Thanks for the examples! I did try to use the search function in the official online... read more | 10/18/2011 (12:41 pm) |
| iNDefence - Unique New iPhone and iPad War Game. Your impressions and corrections | Looks cool, Deniskuh, But it looks like the website is down, both in your link, and on the itunes... read more | 10/18/2011 (7:48 am) |
| Guide for updating your project to iT2D 1.5 | @conner [quote]I do all my mounts via script so I wouldn't have noticed this. [/quote] Do you ... read more | 10/16/2011 (8:37 pm) |
| Sound Effects (Audio) on iTorque iPad | has the filename path format been changed in the final release of 1.5? I am not getting any sound ... read more | 10/15/2011 (12:53 am) |
| Mac version of Torsion? | +1 on needing a way to debug torquescript on a mac... especially for it2d... Since you have to h... read more | 10/13/2011 (4:23 pm) |
| Sound Effects (Audio) on iTorque iPad | Thanks, Claudio! I was able to add a sound effect in less than 5 minutes thanks to this thread!... read more | 08/21/2011 (12:38 pm) |