Game Development Community

Ahsan Muzaheed's Forum Posts

Thread Post Date Posted
Make the player invisible in Torque 2.0 u have to modify source code. for simplicity there already have a value named "sRenderMyPlay... read more 04/03/2013 (5:57 pm)
How to rotate a cube in the scene u can add the cube as an item.then check it's "rotate" field. for an example look into &q... read more 04/02/2013 (1:32 am)
Material error as far i can remember those spam only shows when u remove terrain material defination that has been ... read more 03/29/2013 (10:09 am)
AI Control Object - SetAimObject " commandToClient(%player.client,'SmoothMoving',(-1 * (%AngleB - %AngleA))/%reps, %bAngle/%reps... read more 03/29/2013 (7:25 am)
Pause the Game what an idiot!!!!!!! i should have searched in script. anyway,thanks for pointing out to sfxSto... read more 03/27/2013 (9:16 pm)
Pause the Game problem is i am not finding defination of "sfxStopAll" anywhere. "But this will st... read more 03/27/2013 (7:14 pm)
Pause the Game not working. there is no function named "SFXStopAll();" does "$timescale = 0;... read more 03/27/2013 (1:26 pm)
Help With Mounting Vehicles Basics u have to change in gamescriptsserverplayer.cs [code] function Armor::onCollision(%this, %obj,... read more 03/27/2013 (5:58 am)
Pause the Game . ... read more 03/26/2013 (8:27 pm)
Pause the Game t3d do not have alxStopAll(); what can be use instead of it? ... read more 03/26/2013 (7:53 pm)
Battle Frog vehicle w/ lights britt, any chance to test it ?... read more 03/21/2013 (12:53 pm)
Start a multiplayer FPS? when u will finish the series,u will have a level with bots to test as a multiplayer demo game. or ... read more 03/20/2013 (2:50 pm)
Start a multiplayer FPS? grab full template. and go through this tutorial series. http://www.garagegames.com/community/reso... read more 03/20/2013 (1:34 pm)
PLS help.. u can use any 3d modeling soft. just export it as dts or dae format. but the main part is playin... read more 03/20/2013 (11:15 am)
PLS help.. "ironsights" resource is not multiplyer compatible. that means if u go into ironsite pose... read more 03/19/2013 (6:50 pm)
T3D 1.1 final - $pref::TS::smallestVisiblePixelSize doesn't work - LOGGED (THREED-3160) still not working. any solution?... read more 03/14/2013 (11:30 am)
About new branch:linux-rnd on GG GitHub on windows, can we test it with openGl as displayDriver?... read more 03/12/2013 (7:25 pm)
Problem getting on with FPS Tutorial ""gravityMod=0" is what i have read in multiple T3d threads. do every object in T3... read more 03/12/2013 (7:11 am)
Splitting Client/Server i remember ,there was a recent discussion on t3d's object limit for ghosting. u have to increase ... read more 03/12/2013 (3:09 am)
Problem getting on with FPS Tutorial " when i drag the Object so as to place it somewhere on the Sky(above the Ground), why does it ... read more 03/11/2013 (11:11 pm)
Splitting Client/Server "When we start a game on a local computer a level is loading fast but on the other hand when we... read more 03/11/2013 (11:03 pm)
PostFX preset script if u have "$PostFXManager::Settings::ColorCorrectionRamp" field in your "XXX.postfx... read more 03/11/2013 (10:38 pm)
Invisible Wall i did not use konrad's resource but i think if u want to restrict player movement in some specifi... read more 03/07/2013 (7:49 pm)
Invisible Wall do a try with physics zone. with proper value and force direction,u will get almost everything.... read more 03/07/2013 (9:24 am)
Script Performance Issues i do not have a external gpu. it is intels's builtin gpu.and i get over 100fps while running under ... read more 03/06/2013 (5:59 pm)
AI player on path keeps on rotating own axis did u try with higher value of "mMoveTolerance" ? i had that problem with my ai when i... read more 03/06/2013 (8:28 am)
torque 3d for the Web ? i will highly suggest u to go with unity 3d and torque 3d together. these two r enough to meet any... read more 03/06/2013 (8:21 am)
torque 3d for the Web ? it can publish game which will be run into web browser. nothing fancy. "my goal is to mak... read more 03/06/2013 (1:14 am)
Hiring a scripter/programmer for an online tactical FPS how to contact ?... read more 03/05/2013 (5:45 pm)
Forest Editor - error: Brushes.cs do a forum search on recent posts.u will get more info on that problems. "The TOrque 3D 3.0 ... read more 03/04/2013 (9:13 am)
DirectX SDK ?? in case if u download from github: https://github.com/GarageGames/Torque3D/tree/master/Templates/Fu... read more 03/04/2013 (2:24 am)
DirectX SDK ?? if u run the exe that u found in your game folder then no need to have DX sdk. but if u want to r... read more 03/04/2013 (1:00 am)
Build/ debugg problem same problem as discussed here: http://www.garagegames.com/community/forums/viewthread/133291/1#com... read more 03/03/2013 (5:28 pm)
Missing 'd3dx9.h', but DirectX SDK is installed? www.microsoft.com/en-us/download/details.aspx?id=6812... read more 03/01/2013 (10:24 am)
RoomBuilder Code "I just converted my old VS2008 project and it compiled fine.I can give you the project and sou... read more 02/28/2013 (9:36 pm)
RoomBuilder Code did u make those lib using vs 2010 ? [edit] and thanks for giving time to port it. ... read more 02/28/2013 (6:53 pm)
Questions about T3D currently t3d support windows. if u r with u3d then may be u r using c#.in that case u can use t3... read more 02/28/2013 (7:37 am)
Missing 'd3dx9.h', but DirectX SDK is installed? which vs version u r using? for 2010 u have to go through this one: http://docs.garagegames.com/... read more 02/26/2013 (6:51 pm)
Missing 'd3dx9.h', but DirectX SDK is installed? go through these docs: http://docs.garagegames.com/torque-3d/official/index.html?content/documentat... read more 02/26/2013 (6:31 pm)
input commands processing flow of Torque 3D V2.0 https://www.garagegames.com/community/forums/viewthread/133194/... read more 02/26/2013 (3:17 am)
How do i change the "Spawn text" ? on notpad++: press ctrl+shift+f. point address to the game. filter: *.* now search for: &... read more 02/23/2013 (8:55 am)
T3D MIT Rendering Bugs i am also having this in windows 7 for some specific models. specially :diff. but that only happ... read more 02/21/2013 (7:30 pm)
Torquescript: Gameloop-like rotation, movement? function doLoop() { //do your work cancel($schDoLoop); $schDoLoop=schedule(500,0,"doLoo... read more 02/19/2013 (7:13 pm)
Feedback on an a more intuitive directory structure wanted i was building my own template structure and it contains only 3 folder: common client server. ... read more 02/18/2013 (6:35 pm)
T3D MIT Control Object player side code is much complex than vehicle side code. +player side code contains aiplayer relate... read more 02/18/2013 (6:24 pm)
T3D MIT Control Object EnginesourceT3DgameBasemoveList.cpp mouse: curMove.pitch = MoveManager::mPitch + pitchAdd; ... read more 02/18/2013 (12:14 pm)
T3D MIT Control Object https://www.garagegames.com/community/resources/view/21360... read more 02/18/2013 (10:16 am)
Car Movement "gamescriptsclientdefault.bind.cs" look into the lines that begins with "vehicleMa... read more 02/16/2013 (5:02 pm)
is there any side effect if player have a name consisting of only one/two letter? i also think so. just was wondering why a name's length is important rather then just checking if i... read more 02/14/2013 (11:29 am)
how t3d's zip support works ? had to define "TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP" now it is working. wondering! that ... read more 02/13/2013 (7:24 am)