Ahsan Muzaheed's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| porting and interacting T3D games with native ios | " I want my iOs app feed an input to T3D game" 1st u need a ios port of t3d. and there ... read more | 05/27/2013 (9:20 am) |
| Particle Emitter | show your code.then we can say where to put them. " we're making an AA game" what means ... read more | 05/24/2013 (6:35 pm) |
| . | ": By the way if anyone is interested in how I implemented the IFL system into Torque 3.0 again... read more | 05/24/2013 (7:46 am) |
| Importing TEXTURED models to T3D issue [SOLVED] | " will be fixed very soon." is there any plan of steering committee for that?... read more | 05/22/2013 (2:07 am) |
| If given the chance... | BATTLEFIELD 1942... read more | 05/21/2013 (10:44 am) |
| Hiring a scripter/programmer for an online tactical FPS | is this work still available? i have some free time and can finish those 4 things in less the... read more | 05/19/2013 (7:20 pm) |
| Compile Torque 3D project | "I badly write in English"---my english is much worse than u.but never mentioned by anyone... read more | 05/19/2013 (6:58 am) |
| Unhide simgroup function | thanks for those explanations. mow clear. ... read more | 05/19/2013 (5:25 am) |
| Game developers needed in a few months | interested. but give us more info. what type of game? which engine to use? for mail address ... read more | 05/19/2013 (5:08 am) |
| Compile Torque 3D project | do not waste your time with physx. 1st compile t3d without physx module. once it is compiled succe... read more | 05/18/2013 (10:11 am) |
| Unhide simgroup function | "if (%obj.getType() & %mask)" confused. what is "&" symbol? and ho... read more | 05/18/2013 (1:37 am) |
| Zombie Resource Help | make sure your shapefile is pointing to correct file: " shapeFile = "art/shapes/actors/... read more | 05/16/2013 (12:04 pm) |
| [IndieGameModels] WWII Ultimate pack 147 models - 19.90 EUR! | yes.i know. as there is no full implementation of tank code,so i was thinking to fake it using an... read more | 05/16/2013 (8:25 am) |
| [IndieGameModels] WWII Ultimate pack 147 models - 19.90 EUR! | animation for those tank(turret and track animation),plane(propeler animation)? or just static m... read more | 05/16/2013 (6:35 am) |
| T3D tutorials en masse | i have collected tons of video tutorials from different sites.do not have the links.i better post vi... read more | 05/14/2013 (10:28 am) |
| Compile Torque 3D project | "I have my own group at vk.com http://vk.com/torque3d" cannot understand the language. ... read more | 05/14/2013 (10:25 am) |
| What single player features are there in Torque? | "- Bringing up dialog to state what to do. - Making collectible items which show up on the scr... read more | 05/11/2013 (10:46 am) |
| Attaching a light to a player | "Only thing I have a feeling I will have problems with is attaching the camera to the player,&q... read more | 05/10/2013 (7:37 pm) |
| T3D V1.1 - Heap corruption | i do not know if there happens any heap corruption or not. but i also have faced same problem with ... read more | 05/09/2013 (8:42 am) |
| A Better Torque? Start with the Editor. | i think this is a good idea.personally i do not like u3d. but it's interface is awesome for level d... read more | 05/04/2013 (7:21 pm) |
| Jetpack not jetjump | "Hi there, does anyone have a script fot a real jetpack and not a jetjump feature? " ne... read more | 05/03/2013 (1:03 pm) |
| Anyone interested in making an online 3rd person shooter scifi? | i already have seen several " free to play" project idea. with no budget plan, if every... read more | 05/03/2013 (1:00 pm) |
| What is best to do? | try every methods. then choose which one best for u. as a beginner 1st try swapping method. onl... read more | 04/24/2013 (3:03 am) |
| Spawn as Player, respawn as Vehicle... | mainly u have to do 2 things. 1.set your player's datablock. 2.set player's class. in script fi... read more | 04/23/2013 (4:35 am) |
| noob question (another one .... sad) | http://docs.garagegames.com/torque-3d/official/content/documentation/Setup/Overview.html... read more | 04/21/2013 (6:10 am) |
| Server reboots | "after some hours of a work it reboots and client side of the game outputs "Waiting for s... read more | 04/19/2013 (11:47 am) |
| T3D 1.1 beta 2 - Triggers Cause Physical Collision To Items - LOGGED | ".I would toss a grenade, then stand on it..it would rise to my head and then explode. Not a pr... read more | 04/19/2013 (11:29 am) |
| CustomMaterial Back Buffer Refraction | "Logged as THREED-1449 so we don't lose it. Thanks!" was that fixed? "we want to ... read more | 04/17/2013 (9:57 pm) |
| Engine crash when the PlayerData datablock doesn't have a model. | i think,i saw a pull request on github to fix it.do a look on pull requests. may be it is already f... read more | 04/17/2013 (9:18 am) |
| No physics plugin active! | " I cannot create physicshape or physicshapedata (failed and I noticed not available in the dat... read more | 04/14/2013 (7:31 pm) |
| Making Bouncing Boulder collide with Player | @Michael, try this series: http://www.garagegames.com/community/resources/view/20937... read more | 04/14/2013 (7:27 pm) |
| Ai animations looking at my cam | " http://youtu.be/7bQ1-7vg3xE" with stock ai code,i never saw aiplayer to adjust his head... read more | 04/14/2013 (7:19 pm) |
| Large Vehicles: Mecha | "Hit boxes for each large piece. Location damage." http://www.garagegames.com/community... read more | 04/14/2013 (7:12 pm) |
| UUID Error in Beta 2 | @nathan, how did u solve it ?... read more | 04/13/2013 (8:49 pm) |
| Ai animations looking at my cam | "at my cam" if that is the case may be your player model was exported with wrong axis rot... read more | 04/13/2013 (12:29 pm) |
| Ai animations looking at my cam | "they(the ai players) always stare at my controller " what controller? better u show a... read more | 04/13/2013 (8:47 am) |
| Does T3D have a limit for some advance game system?? Need Help | " I think I need to setup the basic combat system in 2 - 3 months." possible in only 1 ... read more | 04/11/2013 (10:21 pm) |
| github command to get only changes from a branch | "Did you add Chris's repo as a new remote in your own repo? I think that if you do than then do... read more | 04/10/2013 (6:01 am) |
| github command to get only changes from a branch | "but maybe you could trick the system by copying over the files that are identical from the oth... read more | 04/10/2013 (5:01 am) |
| Refraction? | somewhere i saw a resource to implement environmental map(not sure if that is the resource name). ... read more | 04/10/2013 (1:51 am) |
| How exactly does the client-server architecture work in Torque3D? | also do some search om old forum threads.i got some really cool explainations on those posts.far bet... read more | 04/09/2013 (7:56 pm) |
| Worker model instead of soldier | " at least an unarmed and professional model, aiming at no one. A more natural walking cycle (... read more | 04/09/2013 (6:28 pm) |
| A TorqueScript standard library | at first,i thought about c++ for scripting.and was searching for any open source project which uses ... read more | 04/08/2013 (1:26 pm) |
| A TorqueScript standard library | "Mono can be pricey" i am not sure about that.never looked into license of any product.i ... read more | 04/08/2013 (11:42 am) |
| A TorqueScript standard library | i have a very limited knowledge on compiler related things. so i did a look on other engines for th... read more | 04/07/2013 (7:41 pm) |
| console commands | look into your t3d insatallation folder: E:\Torque 3D 2.0\Documentation\Torque 3D - Script Manual.c... read more | 04/06/2013 (9:56 pm) |
| Model tiny compared to default player model plus no textures | E:\Torque 3D 2.0\My Projects\Full\game\art\shapes\actors\Soldier\soldier_rigged.cs singleton TSSh... read more | 04/06/2013 (9:48 pm) |
| Moving Objects/Shapes in Torque3D | "What would I need to fix on the C++ side to make it work? " i did make it work partial... read more | 04/05/2013 (12:52 pm) |
| Moving Objects/Shapes in Torque3D | "a simple moving platform." try this one: http://www.garagegames.com/community/blogs/v... read more | 04/05/2013 (1:42 am) |
| Make the player invisible in Torque 2.0 | open " E:Torque 3D 2.0EnginesourceT3Dplayer.h" [code] S32 mJumpDelay; /... read more | 04/03/2013 (7:05 pm) |