Ahsan Muzaheed's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 2D for Android Ready | "Are those apks a custom project or the sandbox? It sounds like you did not follow all of the s... read more | 11/07/2013 (10:14 am) |
| Torque 2D for Android Ready | sorry for late answer. "didn't you say release mode takes that long too?" yes.debug ... read more | 11/06/2013 (9:47 pm) |
| Torque 2D for Android Ready | thanks.i will wait for those. "It is possible its something with your dev environment "... read more | 11/06/2013 (7:19 am) |
| Torque 2D for Android Ready | " What device do you have? " it is a local brand mobile using mediatek processor. conf... read more | 11/06/2013 (4:57 am) |
| Torque 2D for Android Ready | "I can't debug c++, " what happen to release build? does your game start or just shows ... read more | 11/06/2013 (1:29 am) |
| Torque 2D for Android Ready | " try removing -DTORQUE_DEBUG and see if it helps." tried and failed. nothing is happeni... read more | 11/05/2013 (9:01 pm) |
| Torque 2D for Android Ready | i am having hard time with eclipse. worst part is building.each rebuild take around 1 hour. and no... read more | 11/05/2013 (7:51 am) |
| Torque 2D for Android Ready | to debug when i click eclipse's bug button, in my phone it only shows splash screen for 1 sec and t... read more | 11/05/2013 (6:08 am) |
| Torque 2D for Android Ready | [quote] Stop the debug session after torque launches and look for a file called gdb.setup located i... read more | 11/02/2013 (9:14 am) |
| Torque 2D for Android Ready | solved. not for those warning. there were some other unknown issue with: "Eclipse SDK Versio... read more | 11/02/2013 (6:56 am) |
| Torque 2D for Android Ready | here is full log: http://pastebin.com/QhSTvztA... read more | 11/02/2013 (1:48 am) |
| Torque 2D for Android Ready | i am using latest ndk,adt. version: Android Developer Tools Build: v22.2.1-833290 android-ndk-r9 ... read more | 11/02/2013 (1:34 am) |
| Torque 2D for Android Ready | finally a torque engine for android :) thanks to gg and Tim Newell for his effort with the android ... read more | 11/02/2013 (1:17 am) |
| Bug to confirm ?? | that bug was spotted by alfio and was added in CE version. but never was remembered again to post f... read more | 10/27/2013 (6:51 pm) |
| Follow a path question | make sure u r new aiplayer have an "onReachDestination()" function under it's datablock na... read more | 10/25/2013 (7:14 am) |
| Combining 2D and 3D | dusan which 2d engine you are talking about.t2d or tgb ? tgb is mergable with t3d.but merging t2d i... read more | 10/18/2013 (9:53 am) |
| Combining 2D and 3D | "Are T2D and T3D compatible enough to support jumping from one to the other?" i think,t... read more | 10/17/2013 (1:07 am) |
| Torque open a file outside of the game? | [code] %dlg = new OpenFileDialog() { Filters = "DSQ Files(*.dsq)|*.dsq|COLLADA F... read more | 10/10/2013 (7:17 pm) |
| Torque open a file outside of the game? | look into : OpenFileDialog Class Reference for each different format u either have to depened on... read more | 10/10/2013 (6:50 pm) |
| Vehicle steering with keyboard | that's possible even in script. u will have to emulate that. last year,somewhere in the forum i ha... read more | 10/10/2013 (1:59 am) |
| Cover System Help Needed | "Pretty sure getObjectBox is what you're after." sorry.i thought he was asking for exte... read more | 10/04/2013 (9:10 pm) |
| Cover System Help Needed | . ... read more | 10/04/2013 (6:20 pm) |
| RenderMonkey Water Shader to T3D help and workflow advice requested | "How do you correctly convert a file to DDS?" there r some old threads on this topic.so... read more | 10/04/2013 (6:18 pm) |
| Action Adventure Genre Tookit | "........... imo it seriously hampers our ability to integrate the kit with other addons" ... read more | 10/03/2013 (2:12 am) |
| Multi camera system time synchronization | in case if this help somehow: http://www.garagegames.com/account/profile/73539 that guy also d... read more | 10/03/2013 (12:22 am) |
| Cover System Help Needed | "how would I be able to get the radius to the whole object" length from object center p... read more | 10/02/2013 (7:28 pm) |
| RenderMonkey Water Shader to T3D help and workflow advice requested | " Try to stick to DXT1, DXT3 or DXT5 if you're having issues." hard when u have lots of... read more | 09/30/2013 (10:32 pm) |
| RenderMonkey Water Shader to T3D help and workflow advice requested | " how were you unable to get the dds to work? " do not know what was his problem with d... read more | 09/30/2013 (5:31 pm) |
| GitHub help needed | "We should probably get GG to add tags to commits for each numbered release." definitely.... read more | 09/29/2013 (10:22 pm) |
| GitHub help needed | i have checkout GarageGames's branches. now want to switch to t3d v3.0 is there specific any ... read more | 09/29/2013 (9:50 pm) |
| why the script function of WheeledVehicleData::onCollision is called twice sometimes ? | the project i am working on have same problem. but instead of onCollisssion(). i am using function... read more | 09/29/2013 (9:00 pm) |
| selling my a8 pro licence | "But in this time i need money to buy engine that support publishing to web and android." ... read more | 09/29/2013 (8:54 pm) |
| selling my a8 pro licence | "3dgs A8 pro" my 1st engine was that. nice for beginners. specially for children. ... read more | 09/29/2013 (12:29 pm) |
| selling my a8 pro licence | ..... read more | 09/29/2013 (12:26 pm) |
| RenderMonkey Water Shader to T3D help and workflow advice requested | do not know much about shader. but i shave seen people to use render monkey to develop shader and... read more | 09/28/2013 (8:23 pm) |
| Making animated sprites out of .fbx models | oh sorry.i thought u were trying to convert it to collada to use it into t3d. if not then no need... read more | 09/26/2013 (8:48 pm) |
| Making animated sprites out of .fbx models | "Is there a way to 'attach' the skins to the model object, or a naming convention so when the m... read more | 09/26/2013 (6:20 pm) |
| problems installing GMK MIT for T3D 3.0 | " T3D MIT 3.0 and Game Mechanics Kit + Guide Bot 1.2.13" with some effort u can merge G... read more | 09/26/2013 (6:18 pm) |
| Making animated sprites out of .fbx models | u can try with this: http://www.garagegames.com/products/spriteworks but 1st u have to convert... read more | 09/26/2013 (4:29 am) |
| Construction Zones | " I am working on in game construction via a gui, which will let you plop down modules comprisi... read more | 09/19/2013 (12:12 am) |
| Best T3D physics library | "best"---none of them. if still u insist to select one then go for bullet(if u are a... read more | 09/18/2013 (9:34 pm) |
| fade image key jump scene | // Default player key bindings if ( !isObject( moveMap ) ) new ActionMap(moveMap); f... read more | 09/09/2013 (4:08 pm) |
| fade image key jump scene | look into: "scripts\client\default.bind.cs" function escapeFromGame() { /* if ... read more | 09/07/2013 (1:21 am) |
| port games? | t3d-torque 3d u3d-unity 3d... read more | 09/01/2013 (11:08 pm) |
| port games? | "guess, my best bet would be to use Unity" thats right. +i heard,even u manage a licen... read more | 09/01/2013 (8:25 pm) |
| Minimum Video Card Requirements? | "(3.2ghz with 1gb RAM)" that is enough to run t3d under windows Xp with optimized setti... read more | 08/31/2013 (7:34 pm) |
| Creating a Lego Builder style 3D architectural visualisation | "1. Constraints that would make one shape "click" or "stick" to another are... read more | 08/14/2013 (10:00 pm) |
| Help with item spawning | it is better if u move code from "function Coin::onCollision(%this,%obj,%col) " to funct... read more | 08/14/2013 (9:47 pm) |
| Creating a Lego Builder style 3D architectural visualisation | "will have a small library of 3D "octapod" octagonal room type units and allow a user... read more | 08/14/2013 (8:50 pm) |
| Changing the icon | open up vs. from solution explorer select the project that named as your project name. double clic... read more | 08/12/2013 (9:47 pm) |