Lunacy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Programming in Torque Script... | You are not alone having issues with this. However, you can have a look at [url=http://static.garage... read more | 10/19/2011 (3:54 pm) |
| is Torque games engine suit me? [ topic closed ] | You don't necessarily have to wait, get the demo, you can already start getting familiar with the di... read more | 10/13/2011 (9:52 am) |
| is Torque games engine suit me? [ topic closed ] | I'm not quite sure if T3D would be the absolute best choice for you as a lone artist. It's fine if y... read more | 10/11/2011 (2:51 pm) |
| Problems with HTTP Objects | The "?" is not a wildcard actually, it's more like a delimiter used to say "here come... read more | 10/07/2011 (12:50 pm) |
| Problems with HTTP Objects | [code] %script = "auth.php"; %query = "username="@%username@"-"@... read more | 10/07/2011 (9:43 am) |
| How to show draw calls? | It's located in "core/scripts/client/metrics.cs", so that could be the reason why it's not... read more | 10/07/2011 (4:11 am) |
| How to show draw calls? | Use "metrics(GFX)" in the console. I find it funny that this "metrics" function ... read more | 10/07/2011 (3:46 am) |
| How to manage a lot of variables? | You could use a [url=http://docs.garagegames.com/torque-3d/reference/classScriptObject.html]ScriptOb... read more | 10/04/2011 (8:49 am) |
| Learning Object Creation & Importation | 1) From what I know, DIF is a deprecated format. You should export your models from your 3D soft as ... read more | 09/25/2011 (11:13 am) |
| About particle editor or such tools | I'm not sure I fully understand what you mean by "shining", but try additive blendtype and... read more | 09/16/2011 (1:31 am) |
| Missing Product Page Image - RESOLVED | I'm not going to create a thread just for that so I'm taking this opportunity to add that the links ... read more | 09/10/2011 (10:57 am) |
| T3D 1.1 final - Scene is not correctly scoped when camera is in orbit mode - LOGGED (THREED-2118) | [url=http://www.garagegames.com/community/forums/viewthread/112553/1#comment-749203]This[/url] fix m... read more | 09/08/2011 (11:54 pm) |
| OrbitObject camera and Vehicle | Is it similar to [url=http://www.garagegames.com/community/forums/viewthread/125916]this[/url]? If s... read more | 09/06/2011 (3:57 am) |
| How do I turn off gravity in T3D? | I'd say that's the line Ivan was talking about (line ~2147) : [code] // Acceleration due to gravit... read more | 08/23/2011 (5:40 am) |
| How do I turn off gravity in T3D? | You could use a Physical Zone to the level with gravityMod = 0, and adapt your player's movements to... read more | 08/21/2011 (8:39 am) |
| Top down Mouse Cursor | I'm trying to do something rather similar. As far as I know, the RTS tutorial is outdated. I've trie... read more | 08/20/2011 (4:53 pm) |
| PhyicsX | It would have been great to tell us what you actually did to solve your problem, for future referenc... read more | 08/20/2011 (9:54 am) |
| T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED | So I've spent the last 10 minutes shooting grenades everywhere, and none of them disappeared... So t... read more | 08/16/2011 (3:33 am) |
| T3D 1.1 Pro Final - ATI RADEON HD 3850 causes terrain to render in strange squares - LOGGED (THREED-1987) | I'm not completely sure about that but I'll still post, it might help. I've seen this once, using a ... read more | 06/11/2011 (8:42 am) |
| Lights datablocks | You can easily duplicate a light by holding Shift while moving it. What you can also do is group you... read more | 06/08/2011 (3:49 pm) |
| T3D 1.1 - Horrible Aiming Issue - RESOLVED | It looks OK by enabling correctMuzzleVector, and setting the rotation to something like "1 0 0 ... read more | 06/08/2011 (4:17 am) |
| Torsion - Search functions? | I don't know if you've tried that yet, but Edit>Find and Replace>Find in Files (Ctrl+Shift+F) ... read more | 06/05/2011 (10:07 pm) |
| 01000010 01010100 | 0110001101100001011011100010000001110011011011110110110101100101011011110110111001100101001000000110... read more | 06/02/2011 (11:48 am) |
| SQLite help | Any particular message in the log file when this happens?... read more | 06/01/2011 (4:15 pm) |
| Cool music loops library for games! | @PlayOnLoop: I did, out of curiosity, and I did find some interesting stuff. I particularly enjoyed ... read more | 05/29/2011 (4:09 pm) |
| Cool music loops library for games! | @Novack: I didn't expect adblock to remove entire parts of an actual website. It's working now, than... read more | 05/29/2011 (12:14 pm) |
| Cool music loops library for games! | Hi, so I wanted to have a look at your work but, I can't preview/listen to any of the samples on you... read more | 05/29/2011 (11:37 am) |
| MD5 Hash | It did work fine for me. Make sure you add the files correctly (using add-> existing files or som... read more | 05/28/2011 (5:49 am) |
| Question about Melee | I may be wrong but : [quote]The cs file for art/datablocks is fairly similar to other weapons, ex... read more | 05/27/2011 (6:29 am) |
| Easy question, where is.. | I think Michael is refering to the "Edit/Game Options" window.... read more | 05/25/2011 (1:14 pm) |
| Acceleration, Decals and Particles | Can't help a lot but you're right about the issue with particles. What you can do is copy/paste an e... read more | 05/23/2011 (6:14 pm) |
| ShapeBaseData::onCollision callback issue - NOT A BUG | Well, I guess it's going to stay as it is, for the moment... I'll use triggers. A bit surprising tha... read more | 05/19/2011 (1:12 pm) |
| ShapeBaseData::onCollision callback issue - NOT A BUG | Bump, in case someone wants to share his experience, or suggest a way to fix/deal with it.... read more | 05/18/2011 (11:26 am) |
| ShapeBaseData::onCollision callback issue - NOT A BUG | Ok so I'm not exactly sure about how queueCollision() works, but it only gets called when the player... read more | 05/17/2011 (1:42 pm) |
| ShapeBaseData::onCollision callback issue - NOT A BUG | That was something I was thinking of, without looking too much for it in the code. I've tried severa... read more | 05/17/2011 (12:11 pm) |
| Boundingbox + addCollisionDetail crashes. | It is a known issue; should be fixed for Final though. See [url=http://www.garagegames.com/community... read more | 05/17/2011 (10:30 am) |
| 1.1p : EXE crashes during precompile from Torsion - LOGGED (THREED-3173) | Good luck figuring that out [url=http://www.youtube.com/watch?v=ZQLKEZzBIZE]![/url]... read more | 05/17/2011 (10:21 am) |
| 1.1p : EXE crashes during precompile from Torsion - LOGGED (THREED-3173) | [url=http://www.garagegames.com/community/forums/viewthread/125704/1]Here[/url]. Not sure if it help... read more | 05/17/2011 (8:47 am) |
| End of animation callbacks | Because I haven't find any way to make use of playThread() without it breaking the player's animatio... read more | 05/16/2011 (2:16 am) |
| Transparencies and Shadows .... | Tom said something about that in another thread, [url=http://www.garagegames.com/community/forums/v... read more | 05/15/2011 (1:15 pm) |
| Player's ear position not updating | Definitely, however I don't seem to get it working as I expect it to work; it doesn't seem to be as ... read more | 05/15/2011 (11:05 am) |
| Player's ear position not updating | Thanks for your answer. Haven't finished your tutorial yet =x I'm going to complete it now, and have... read more | 05/15/2011 (10:23 am) |
| T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED | Oh that's great, thanks for your work!... read more | 05/11/2011 (4:24 pm) |
| T3D Preview and Torsion | Just noticed that since my computer crashed and I had to reinstall everything, this problem disappea... read more | 05/08/2011 (6:52 am) |
| T3D 1.1 Preview - Datablock editor not saving the massCenter attribute for RigidShapes - RESOLVED (THREED-1778) | Hey Ray, it's working perfectly for the moment, thanks for your work.... read more | 05/07/2011 (3:17 pm) |
| Torque 3D Show Off Thread! | @Alfio : Have a look [url=http://www.garagegames.com/community/forums/viewthread/104237]there[/url].... read more | 05/06/2011 (7:55 am) |
| T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED | @eb : I'm a bit curious, do you remember if the issue existed on previous versions of the engine? Be... read more | 05/06/2011 (3:19 am) |
| T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED | Hi, any update on the issue?... read more | 05/06/2011 (12:50 am) |
| Weapon Switching | You might find [url=http://tdn.garagegames.com/wiki/T3D/Tutorials/HL2styleWeaponSelection]this[/url]... read more | 05/02/2011 (5:42 pm) |
| T3D 1.1 Beta 3 - getWords returning incorrectly - DUPLICATE | This function behaves normally on 1.1 Preview, as far as I can see, so I guess the issue has already... read more | 05/02/2011 (10:41 am) |