Game Development Community

Robert Fritzen's Forum Posts

Thread Post Date Posted
Torque 3D MIT: Codename GREED - FPS Engine I think the main part of getting a "modern" FPS engine is actually revamping the engine it... read more 12/01/2013 (8:15 pm)
Torque 3D 1.2 RTS Prototype - suggestions please. Find a way to get a mini-map and some fog of war in there and you'll have yourself a very impressive... read more 11/25/2013 (6:06 pm)
replacing default menu Or edit scripts/gui/startupGui.cs... read more 11/24/2013 (6:50 pm)
"BitStream::readClassId - unexpected class ID!" Well as long as you got it working to your needs, that's what matters. :)... read more 11/23/2013 (4:52 pm)
"BitStream::readClassId - unexpected class ID!" Where is mTorqueName and mTorqueValue defined? My guess is that you're having something missing in t... read more 11/21/2013 (12:56 pm)
purchase high quality fake passports,id cards,driver's license ,visas etc (skype)..quality.document Why are these people even allowed on here...... read more 10/27/2013 (11:19 am)
Multi-Button Panel While I hope we can find a variable solution for this, I just re-modeled my button and have four dif... read more 10/15/2013 (7:07 pm)
Crypto and MAP Compile Under Linux... As I mentioned over on my site, I handed that task to two people here. I'm not going to hurry them o... read more 10/11/2013 (11:43 am)
HELP with teams and classes Personally I'd write my own code for both of those. Teams are easy, it's just an assigned number ... read more 10/09/2013 (5:42 pm)
IS IT POSSIBLE Sounds like you've got a ton of work coming up there. T3D supports some of that stuff out of the box... read more 10/09/2013 (5:39 pm)
Blender T3D Soldier You cannot use the original animations with the new model, you'll need to make your own sequences.... read more 09/26/2013 (12:59 pm)
Is there a way to disable the X and Y on the mouse You should be able to accomplish this by messing around with Player::updateMove(). Just remember if ... read more 09/24/2013 (11:41 am)
What games can Torque 3D make? Torque 3D is a "game" engine, and can be used to generate pretty much any type of game you... read more 09/21/2013 (3:07 pm)
Projectiles won't fly straight Well, I'm just placing that there because it sounded like a potential rotation error of your model's... read more 09/19/2013 (7:49 pm)
Projectiles won't fly straight I'd recommend swapping out "%muzzleVector = %obj.getEyeVector();" with "%muzzleVector... read more 09/19/2013 (5:33 pm)
Dynamic object placement "Anything is possible"... no really.. it is :) Just use some vector math from where the... read more 09/19/2013 (2:22 pm)
Projectiles won't fly straight Does your model have a mount0 slot for the weapon? Does the weapon have the proper nodes? I'm just t... read more 09/19/2013 (2:17 pm)
FP Particles? Actually, I like that idea even better seeing as the player model only has "spell casting"... read more 09/18/2013 (1:10 pm)
Torque3d.net? [url=http://forums.phantomdev.net/viewforum.php?f=20&sid=9fe2c29cbd8980a91c5588ce9b462219]Meh[/u... read more 09/18/2013 (12:31 pm)
FP Particles? Interesting, I'll see what I can do with that. I'll also take a look at the C++ to see how exactly t... read more 09/18/2013 (12:29 pm)
FP Particles? I know that would work, but as much as I really don't want to say this or turn down anyone, I can't ... read more 09/17/2013 (2:39 pm)
What are some really good effective was of keeping hackers from ruining the game? @Stefan: I must have misunderstood there. Obviously the client doesn't run SQL directly on the datab... read more 09/16/2013 (1:56 pm)
Connecting torque3D 3.0 MIT to a MySQL database @Jeff: I use the TCP objects for that as well, but a word of caution for the TCPObject. It's got a v... read more 09/16/2013 (1:51 pm)
Performance: how to improve? I think what would benefit everyone here is if we compiled a list of optimizations for what we curre... read more 09/16/2013 (1:45 pm)
Performance: how to improve? That seems like a big source of performance issues to me (why aren't more people testing the TS fixe... read more 09/16/2013 (11:56 am)
Blender T3D Soldier Ok, I think I'm onto the problem. I went ahead and opened the model (unanimated), and in edit mode, ... read more 09/16/2013 (10:13 am)
How should a Game Admin deal with badly behaved players? How you define your game's licensing agreement is your own decision to make, you just need to be car... read more 09/13/2013 (2:20 pm)
What exactly does it take to be a Pro Game Developer vs. an Indie Developer "Indie" game developers are usually very small or solo operated development studios that o... read more 09/13/2013 (12:45 pm)
Blender T3D Soldier Alright, so the first problem is a little silly. Apparently the "base" model needs to be r... read more 09/13/2013 (8:15 am)
What are some really good effective was of keeping hackers from ruining the game? @Demo: Lots of good points there, I'm using the beta tester model there for my own projects. I give ... read more 09/12/2013 (4:53 pm)
Blender T3D Soldier Just a heads up, I've finally gotten around to actually fully animating this model, and there were a... read more 09/12/2013 (2:54 pm)
What are some really good effective was of keeping hackers from ruining the game? One word: Encryption. Implement a strong encryption method such as AES-256-CBC, RSA-1024 (or high... read more 09/12/2013 (11:25 am)
Database / Writing to file Personally, when I write data to files, I make use of two very neat functions for String data, getWo... read more 09/12/2013 (11:20 am)
Different Player Colors That one has remained quite unexplained to me in my previous attempts at asking how to use it & ... read more 09/11/2013 (5:17 pm)
Committee Meeting Notes: 09/09/2013 Thanks for the update. Curious here, is Harrison still working on the compiler warning fixes, or has... read more 09/10/2013 (5:29 pm)
.GIF Images or Animating Images I've been looking more into this and apparently the reason we can't do it is, well quite simply ther... read more 09/10/2013 (3:47 pm)
Would you pay for a new version of T3D? (Details inside) If this were all part of a huge community purchase pack (including all of the above), then I would c... read more 09/09/2013 (12:33 pm)
Torque3D OpenGL Status This is looking great, keep it up, I think this is one of those "big" factors for getting ... read more 09/06/2013 (8:48 am)
Help on Destructible Objects Maybe [url=http://www.garagegames.com/community/forums/viewthread/78535]this[/url] can help?... read more 09/06/2013 (8:45 am)
Some thoughts on the T3D community size @Lukas: Sort of the way I feel about the performance of MAP/DWP. The concept behind those two packs ... read more 09/04/2013 (2:43 pm)
GuiBitmapCtrl Color Overlay/Transparency I did [url=http://www.garagegames.com/community/blogs/view/21905]that[/url] a while back, feel free ... read more 09/03/2013 (6:06 pm)
Getting the screen resolution in T3D Here are two useful TS functions for you: [code] %screenPosition = Canvas.getWindowPosition(); ... read more 09/03/2013 (10:00 am)
How do i do a timed respawn, and have team assingment Use a flag and a schedule Example: [code] function GameConnection::SetFlag(%this, %flagName, %v... read more 09/01/2013 (8:07 pm)
port games? As far as I'm aware, the code is there to port to the current generation of consoles, but you'll nee... read more 09/01/2013 (8:03 pm)
.GIF Images or Animating Images I have no idea where the Image Sequence Animation code is even located for starters, and then that w... read more 09/01/2013 (8:00 pm)
.GIF Images or Animating Images Either the .mng is broken or T3D doesn't support animations (it was black). This is quite disappo... read more 08/31/2013 (5:51 pm)
.GIF Images or Animating Images Well, either my copy of Photoshop Elements cannot produce the animation sequence for the specific fi... read more 08/31/2013 (3:51 pm)
GUIContainer onMouseEnter @J0: I already got the mouse events working. I'm having an issue with one dialog "covering"... read more 08/31/2013 (3:19 pm)
.GIF Images or Animating Images Well, the good news is it looks like T3D is already loaded with MNG support: bitmapMng.cpp [code... read more 08/31/2013 (3:15 pm)
Custom Player: How do you setup the animations? This tutorial might help you out: [url=http://www.youtube.com/watch?v=k04FvCWP-q0]http://www.yout... read more 08/30/2013 (4:56 pm)