Game Development Community

Luis E Pabon's Forum Posts

Thread Post Date Posted
iPsk GuiAnalogStick Control I had the same problem, but I didn't get around to fixing it. Is the callback written in the code? ... read more 10/20/2011 (3:33 pm)
iTorque 2D Easter Eggs In the script. In at least one project, every time I check $Game::Player on the debugger it returns... read more 10/17/2011 (3:31 pm)
iTorque 2D Easter Eggs I'm getting $Game::Player set to 1337 consistently. Is that an Easter Egg by any chance?... read more 10/17/2011 (3:18 pm)
Mac version of Torsion? At the moment GarageGames doesn't have a Mac person, so it will take some time for them to get aroun... read more 10/16/2011 (7:54 pm)
Per project source modifications See, this is why I like this forum. So obvious, yet I didn't think of that. Thanks!... read more 10/15/2011 (2:42 pm)
Give us an update.... please? I am bumping the thread to find out if there's been any developments with Torsion. I do most of my ... read more 10/13/2011 (2:55 am)
Itorque 1.5 I believe there is an update on the way.... read more 10/04/2011 (4:36 pm)
mAtan giving error message even when it works I fixed my equation to "Y / X", but it still displays the error message. By using: [cod... read more 10/03/2011 (4:57 pm)
How do I mount a item to the Actor? In the player::onAddToScene method, add code to spawn and mount an object.... read more 10/03/2011 (9:22 am)
HD images in GUI Sweet, it worked! Now I have two ways to use Unified GUIs, each one useful in its own way. I think... read more 10/02/2011 (11:29 pm)
HD images in GUI I see. I guess that I can make a sprite-based GUI like you say, or have separate GUI files, and use... read more 10/01/2011 (11:05 pm)
Guide for updating your project to iT2D 1.5 @Conor - Thanks so much for this! It only took me a few minutes to upgrade a project while followin... read more 10/01/2011 (10:49 pm)
[TGB/iTGB] Scripter/Programmer looking for freelance jobs [CLOSED FOR NOW] Due to an increase in my workload, I will only be taking paid 2d (TGB/iTGB) projects for now.... read more 09/30/2011 (4:32 pm)
Anybody need a musician? John, I tried contacting you at your posted email address and the message failed.... read more 09/29/2011 (5:46 pm)
(iPSK) Getting stuck on SolidPlatforms I'm emailing you a copy of PSK Tutorial that I've verified is having the issue. I added a giant cop... read more 09/29/2011 (1:49 am)
(iPSK) Getting stuck on SolidPlatforms Phillip, do you have any idea what it could be? Does it occur on your build?... read more 09/26/2011 (11:36 am)
(iPSK) Getting stuck on SolidPlatforms It's happening on the iTorque version of the PSK, both on device and PC. ... read more 09/24/2011 (10:44 pm)
How to deploy Behaviors to device Urgent Please Help (Question for Mr. Philip Oshea and Michael Perry) Yeah, you got it right. The only annoying thing is that you have to keep track of your behaviors, b... read more 09/24/2011 (10:43 pm)
How to deploy Behaviors to device Urgent Please Help (Question for Mr. Philip Oshea and Michael Perry) What I did to solve that was manually execute the behavior scripts in game/main.cs... read more 09/24/2011 (7:23 pm)
[Solved] Getting an object my clicking on it Didn't think of that, thanks. Do you know if this method works on the iPhone hardware as well? Th... read more 09/23/2011 (10:50 am)
[Solved] PSK not generating an .app file on Xcode (iTorque) I reinstalled everything in the following order: TGB PSK iTorque iPSK Then, I copied the exe ... read more 09/16/2011 (12:08 pm)
[Solved] PSK not generating an .app file on Xcode (iTorque) I'm still not sure how, but I got it working. Thanks to Landixus for his assistance!... read more 09/06/2011 (11:08 pm)
PSK Pro and Torque 2D for iPhone (iTGB 1.3) Could I get a copy?... read more 09/04/2011 (1:02 pm)
[TGB/iTGB] Scripter/Programmer looking for freelance jobs [CLOSED FOR NOW] Birdies Run got an official press release by Computec Media. Thus, I have updated that entry in my ... read more 08/31/2011 (1:06 am)
[TGB/iTGB] Scripter/Programmer looking for freelance jobs [CLOSED FOR NOW] Profile updated as I now own iTorque 2D and can take work for it.... read more 08/26/2011 (3:46 pm)
deleted This sounds interesting! Check your inbox.... read more 08/20/2011 (1:00 pm)
[TGB/iTGB] Scripter/Programmer looking for freelance jobs [CLOSED FOR NOW] My current workload has a little extra room now. Taking new offers. Also updated the first post.... read more 08/15/2011 (3:14 pm)
[Solved] OnMouseDown and other callbacks (T3D 1.1) Found the culprit. It turns out the problem was with a ShapeNameHud that was the same size as the p... read more 07/21/2011 (12:35 pm)
Random Idle Animation? You can use the setAnimation(%animationName) command to change an animation on the fly. You can do ... read more 06/27/2011 (11:02 am)
3d artist looking for payed work Really pretty environments there. :)... read more 06/21/2011 (5:32 pm)
3d artist looking for payed work Your link is sending me back to the forum.... read more 06/19/2011 (11:20 am)
Trouble setting new values in a datablock [SOLVED] Thanks for the replies! :) Most of my previous scripting has been in TGB, where things work slightl... read more 06/10/2011 (10:02 am)
Trouble setting new values in a datablock [SOLVED] I received a response that solved it. I'm sure I won't be the last person with this question, so he... read more 06/09/2011 (2:04 pm)
Legends of Etherell : Antavia [Commission] Aviticus, I'm waiting for your email. In the meantime, to expedite things I'll be sending you my in... read more 05/23/2011 (6:06 pm)
Lives manipulation You can use the Lives attribute on an actor to set the amount of lives. [code] $Game::Player.lives... read more 05/23/2011 (2:34 am)
Legends of Etherell : Antavia [Commission] Sending you an email... read more 05/19/2011 (4:15 pm)
Actor Rotation. Are you rotating the actor or the puppet? Use %this.getAnimationPuppet() and rotate that.... read more 04/11/2011 (1:42 pm)
New AI template crushes the game Try creating a new animation with the new AI's name.... read more 12/31/2010 (7:01 pm)
Where to find PSK Documents? The framework section covers the basics pretty well. Do you have the pro version of the PSK? If so... read more 12/29/2010 (8:35 am)
Where to find PSK Documents? Most of the functions are available in the TDN. Many are without explanations, but you can ask abou... read more 12/29/2010 (8:25 am)
[paid]Grabbing Weapon before can fire Check your email Landixus. :)... read more 12/28/2010 (5:02 pm)
Looking for a Coder/Scripter Sending you an email.... read more 11/22/2010 (8:00 pm)
Question About Recording Lives when switching Levels When the player character is created, make the Lives stat load from a global variable such as $Game:... read more 11/19/2010 (1:57 pm)
Projectile damage player I'm not sure if %referenceObject is already saved to the projectile, but if not, just go to the crea... read more 11/18/2010 (1:33 pm)
Projectile damage player There's a few ways you can do this. The ones I list here are in projectilemethods.cs, createProject... read more 11/16/2010 (4:38 am)
Binding functions to modifier keys Thank you very much for the help! I've been trying to figure this out for a long time.... read more 11/09/2010 (6:16 pm)
Binding functions to modifier keys I'd like to extend the author's request to any tips towards this matter, even if they require modify... read more 11/07/2010 (9:04 am)
Adding Push Animation State There's no premade behavior for it, but it requires very little scripting to implement. I'd recomme... read more 11/01/2010 (11:01 pm)
Adding Push Animation State I would do the movement by modifying the linearvelocity of the crate in the same direction as the pl... read more 11/01/2010 (7:00 pm)
Adding Push Animation State What do you mean Landixus?... read more 11/01/2010 (6:40 pm)