Game Development Community

Pedro Vicente's Forum Posts

Thread Post Date Posted
Board game and Tile Maps - Lack of Documentation Question @Alkor Check out this resource [url]http://www.garagegames.com/community/forums/viewthread/125... read more 06/27/2011 (12:56 pm)
Need some adv ice - ITorque2D vs Everything else @Juntaou purely preference. When I started learning Torque I followed the tutorials (many use the... read more 06/27/2011 (12:46 pm)
Need some adv ice - ITorque2D vs Everything else I just position objects by code; something like %obj.setPosition( 10, 10 ); and if it does n... read more 06/25/2011 (12:51 pm)
Need some adv ice - ITorque2D vs Everything else @Steve iTorque2D works fine for me; I never use the Editor, I do all in code (either C++ or scrip... read more 06/24/2011 (1:14 pm)
iAd @Mark [quote]and why would you need to integrated it with the CAEAGLLayer?[/quote] I meant usi... read more 06/21/2011 (12:56 am)
iAd @GG staff Are there any plans to support iAds in the near future? The problem here seems to be... read more 06/20/2011 (1:44 pm)
iAd So, the iOS developer network has a video from WWDC 2010 that shows fairly well how to enable iAd. ... read more 06/17/2011 (12:37 am)
Retina how-to (iPhone 4 resolution) @All I added a new resource that shows how to enable Retina [url]http://www.garagegames.com/c... read more 06/03/2011 (2:13 pm)
game wont run in landscape or show updates on device. help!?!(unresolved) @Juntaou I mean the Torque script .cs files, somewhere this variable must be initialized, either ... read more 06/02/2011 (11:28 am)
game wont run in landscape or show updates on device. help!?!(unresolved) @Juntaou if you're not getting this variable in the C++ code [code]iDeviceOrientation = Con::g... read more 06/01/2011 (9:59 pm)
image size issues (resolved*[ref for engine debugging]) @Michael [quote]READ. READ CODE. CODE[/quote] better than this is [b]STEP. STEP CODE. CODE... read more 06/01/2011 (2:22 pm)
image size issues (resolved*[ref for engine debugging]) @Rennie you can get Torsion running in a Mac: 1) install Virtual Box 2) install Windows in it... read more 06/01/2011 (1:01 pm)
game wont run in landscape or show updates on device. help!?!(unresolved) @Juntaou I would try to find the root cause of the problem. If you followed the default template ... read more 06/01/2011 (9:48 am)
game wont run in landscape or show updates on device. help!?!(unresolved) @Juntaou In the C++ code (function CreateCanvas) there is this code [code] iDeviceType = Con:... read more 05/30/2011 (3:44 pm)
Puzzle/Jigsaw script? @Andrea I am also doing a puzzle game. There are many ways you can do it, the one I am doing is to ... read more 05/29/2011 (2:31 pm)
book on torque 2D @Jimmy "2D Game Building for Teens" is an OK book. The reviews at Amazon only mention t... read more 05/28/2011 (3:27 pm)
Torque 2D is this all I need? @Aaron Check out the book "2D Game Building for Teens" [url]http://www.garagegames.c... read more 05/23/2011 (8:18 pm)
Social gaming network Thanks, Michael.... read more 05/20/2011 (10:37 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) by draw I mean call setStaticTile to make the tile at x, y visible; either tile or sprite would work... read more 05/18/2011 (3:32 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) I think for that type of game I would use t2dTileLayer. If you want not to draw all the tiles in a r... read more 05/18/2011 (2:37 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) I use setStaticTile of t2dTileLayer to draw a tile at index (x,y) of the array. when we define a t2d... read more 05/18/2011 (1:48 pm)
Free Assets (images and effects) Yes!, specially the "PlanetCute" series has some fantastic tiles. [url]http://www.lostg... read more 05/18/2011 (10:42 am)
The Game of Life Tutorial Help @William. Thanks. @David. You're welcome. I uploaded a new tutorial [url]http://tdn.garagegames.... read more 05/18/2011 (12:18 am)
xcode script debugging Hi Nigel Yes, it works with Torsion just fine. I tried it some time ago with Torque2D actually. R... read more 05/17/2011 (4:37 pm)
xcode script debugging @Nigel VirtualBox is another virtualization option for running Windows in the Mac. It has a "... read more 05/17/2011 (3:39 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) Rennie, no problem. There are 2 different things here (this is the case of my example in the tutoria... read more 05/17/2011 (12:25 am)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) Yes, if you have a grid game, you'll probably need a 2D array to organize your data in some way. Tor... read more 05/16/2011 (8:19 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) An array is a data structure that stores consecutive elements of the same type. Elements are organiz... read more 05/16/2011 (7:09 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) I am developing a game for the iPhone, so I need a Mac. Most of the game code logic is in C++, some ... read more 05/16/2011 (3:46 pm)
xcode script debugging @Nigel See comment #3 for debug tools [url]http://www.garagegames.com/community/forums/viewthr... read more 05/16/2011 (3:03 pm)
good on paper::Animation Datablocks Invalid(SOLVED!!?!!) Hi Rennie If you're serious about software development, you need source control :) Here's my s... read more 05/16/2011 (2:42 pm)
Drawing Basic Shapes in TorqueScript? Hi Novack That is the polygon point list: 4 points, then the x,y coordinate of each one. Referenc... read more 05/15/2011 (8:05 pm)
Drawing Basic Shapes in TorqueScript? Here's the output [image]http://www.space-research.org/games/garage_games/125919.png[/image]... read more 05/15/2011 (7:19 pm)
Drawing Basic Shapes in TorqueScript? T2dShapeVector to the rescue ! This took me a while to find too. This is something that could use... read more 05/15/2011 (7:18 pm)
Evaluating iTorque - Some questions first @Jason See comment #5 in this thread. [url]http://www.garagegames.com/community/forums/viewthr... read more 05/14/2011 (11:38 am)
Evaluating iTorque - Some questions first @Jason You're welcome. Regarding the C++ issue here is an old thread on how to possibly do every... read more 05/13/2011 (2:54 pm)
Evaluating iTorque - Some questions first Thanks Michael. Yes, that code can be adapted for a general purpose function to connect 2 sprites si... read more 05/12/2011 (10:26 pm)
Evaluating iTorque - Some questions first Here's the example, before and after mounting [image]http://www.space-research.org/games/garage_g... read more 05/12/2011 (8:55 pm)
Evaluating iTorque - Some questions first @Jason It's possible to mount 2 sprites connected not at the default (center) point. Here's some co... read more 05/12/2011 (8:21 pm)
XCode Crash. Calls Non Existent Behavior Hi Rennie You're welcome, glad I could help. The Debug window toolbar is shown in this link. S... read more 05/11/2011 (7:31 pm)
XCode Crash. Calls Non Existent Behavior here's a good resource [url]http://developer.apple.com/library/mac/#documentation/IDEs/Conceptua... read more 05/11/2011 (11:01 am)
XCode Crash. Calls Non Existent Behavior Rennie What I usually do is to set up some breakpoints in XCode. That way one can trace every cod... read more 05/11/2011 (2:48 am)
How do I create a Score on iTorque 2D @Claudio Here's an implementation of a score using t2dTextObject. To use this class: 1) Open t... read more 05/10/2011 (4:24 am)
How do I create a Score on iTorque 2D @Claudio To display text in iTGB there is the class t2dTextObject. Regarding the documentation... read more 05/10/2011 (2:28 am)
Set brush class itorque? @Anna I never tried collisions with tile layers, but to set a class to a t2dTileLayer instance in... read more 05/09/2011 (11:23 pm)
Retina how-to (iPhone 4 resolution) Besides the change to the scale factor of the view to 2.0, there is another change that must be done... read more 05/08/2011 (4:55 pm)
iT2D 1.4.1 preview - iPad portrait mode not supported - FIXED @Michael I posted a comment in another thread at [url]http://www.garagegames.com/community/forum... read more 05/07/2011 (9:56 pm)
Retina how-to (iPhone 4 resolution) @Jonas. Thanks for posting this resource. I am also trying to get Retina Display, and I have some... read more 05/07/2011 (9:46 pm)
TGB Script editor for Mac @Richard, you're welcome. I never had the need to create a New Project in Torsion. Here's what I do ... read more 04/29/2011 (12:30 pm)
IPhone screen orientation AND commonConfig.xml issues @Michael. Thanks. Yes, the only way I got it to read the correct commonConfig.xml file was to delete... read more 04/29/2011 (11:52 am)