Game Development Community

Pedro Vicente's Forum Posts

Thread Post Date Posted
[REQUEST THREAD] Add your TGB request here I moved my post to the "official" request thread: [url=http://www.garagegames.com/commu... read more 12/20/2011 (2:14 pm)
What would you like to see addressed in Torque 2D? I started a thread called [url=http://www.garagegames.com/community/forums/viewthread/129137][REQUES... read more 12/20/2011 (2:09 pm)
[BUG] PSK Demo tutorial: behaviors not present in TGB Editor [code] %levelContent = new t2dSceneGraph() { canSaveDynamicFields = "1"; UseLayer... read more 12/19/2011 (10:39 pm)
[BUG] Documentation: TGB Reference missing after installing Platformer Kit There is another issue: the Platform Ninja tutorial link is broken (1.7.5) [quote] Firefox can't... read more 12/19/2011 (9:42 pm)
Box2d - Need to know @Hitesh Box2D was integrated into TGB [url]http://code.google.com/p/tgb-box2d-integration[/url] ... read more 12/16/2011 (3:21 pm)
[REQUEST THREAD] Add your TGB request here Thanks Michael. After posting this thread I actually found that there is already a "sticky&q... read more 12/16/2011 (7:47 am)
Editor: align tile grid with camera. how to? @Conor I added this feature request to a new thread [url]http://www.garagegames.com/community... read more 12/15/2011 (9:05 pm)
[BUG] Documentation: TGB Reference missing after installing Platformer Kit @Richard There's a slight issue with the fixed table of contents you sent me; when opening a PSK ... read more 12/15/2011 (8:47 pm)
[BUG] PSK Demo tutorial: behaviors not present in TGB Editor updated the question in post#4 thanks in advance for any feedback :) [url]http://www.garagegames... read more 12/14/2011 (10:17 pm)
TGB Editor: how to define a scene object and feature request Sorry for the total novice question, but after designing the scene below (from the tutorial above), ... read more 12/14/2011 (10:11 pm)
TGB Editor: how to define a scene object and feature request @Conor Thanks. 1) Ok. I don't see very well the practical use for an invisible scene object. Wh... read more 12/13/2011 (11:31 pm)
[BUG] Documentation: TGB Reference missing after installing Platformer Kit Thanks for the quick fix.... read more 12/09/2011 (4:44 pm)
[BUG] Documentation: TGB Reference missing after installing Platformer Kit @Geoff Thanks for the quick reply. Apparently not many Kit users out there that need to check the... read more 12/09/2011 (2:39 pm)
[BUG] Documentation: TGB Reference missing after installing Platformer Kit I confirmed this by re-installing TGB: the main doc page has a link to "TGB Reference", th... read more 12/09/2011 (1:14 pm)
Success stories @Ray [quote]It would be great if we had some blogs about some of your experiences: the time invol... read more 12/05/2011 (6:14 am)
Editor: align tile grid with camera. how to? unrelated issue: would there be any interest in making the tile layer binary format ".lyr&qu... read more 12/04/2011 (11:21 pm)
Editor: align tile grid with camera. how to? Thanks Conor, that did it. I am following this excellent tutorial [url]http://tdn.garagegames... read more 12/04/2011 (11:05 pm)
TGB Bug Causing Platform Problems. @George The debug build does look a bit slowish yes. I did not have time yet to explore the kit, ... read more 11/29/2011 (8:36 pm)
TGB Bug Causing Platform Problems. @Keith You got those errors in #12 while trying to build from source because the Platformer Kit P... read more 11/29/2011 (8:14 pm)
Strange And Frustrating Button Behavior @Jack-S- 1) You can encode blocks of code with MarkupLite tags; it helps readability. 2) With ... read more 11/29/2011 (5:07 pm)
[SOLVED] GameCenter functions not executing in 1.5 @Ray [quote]Since every project you have uses the same code base, I believe the checkmark is a wa... read more 11/27/2011 (9:08 pm)
[SOLVED] GameCenter functions not executing in 1.5 @Ray Thanks. Since I like to keep things simple and do not use the iTGB editor, I solved this b... read more 11/27/2011 (8:57 pm)
[SOLVED] GameCenter functions not executing in 1.5 Solved So, it turns out that the source code file GameCenter.mm is enclosed with #ifdef TORQUE... read more 11/27/2011 (7:29 pm)
[SOLVED] GameCenter functions not executing in 1.5 @Ray I am not aware of such option. Is this a iTGB Editor setting? I don't use the iTGB Editor ... read more 11/27/2011 (6:38 pm)
[SOLVED] iPad portrait in 1.5 oopsy, my bad. The convention changed from "iDevice" to "iOS" from 1.4.1 to 1... read more 11/26/2011 (7:42 pm)
Missing Root View Controller with iT2D 1.4.1 builds against iOS-5 @Brian Does the app run? If not, what happens? That warning shows up in every project build wi... read more 11/26/2011 (4:07 pm)
iT2D 1.5 - console debug, script variables scope BROKEN (ITGB-292) @Jonathan Please ignore my bug report. My code above has an error; so, I am in the process of mi... read more 11/24/2011 (9:41 pm)
iT2D 1.5 - console debug, script variables scope BROKEN (ITGB-292) I too have noticed problems with local variables. Not sure if it's a iTorque 1.5 issue, I think i... read more 11/21/2011 (8:40 pm)
Using Embarcadero's Rad Studio XE2 C++ builder [quote]You are welcome to create a community-supported environment using your favored toolset. [/quo... read more 11/21/2011 (5:19 pm)
Unity Nominated Best Game Engine Finalist where is TORQUE 3D [url]http://gamasutra.com/view/news/38457/Game_Developer_Announces_Front_Line_Award_Finalists_Call... read more 11/11/2011 (8:16 pm)
2D Art Packs I second the particle effects. And possibly more than the explosions type please (bubbles, light ray... read more 11/05/2011 (3:41 pm)
2D Art Packs @Eric Tiles for grid games likes this I think it's a general use enough; also buttons like those... read more 10/25/2011 (2:50 pm)
Ideas on how to boost Engine Efficiency @rennie there is a profiler in Torque: [url]http://www.garagegames.com/community/forums/viewth... read more 10/19/2011 (10:33 pm)
iT2D 1.5 Release - Universal App doesnt work in Portrait mode you're welcome. glad I can help somehow.... read more 10/17/2011 (7:21 pm)
iTorque 1.5 Universal on iPhone4 you're welcome. glad I can help somehow.... read more 10/17/2011 (7:17 pm)
iTorque 1.5 Universal on iPhone4 not sure if it's the same but I found a similar issue in my own retina implementation; solved here ... read more 10/17/2011 (2:16 pm)
iT2D 1.5 Release - Universal App doesnt work in Portrait mode not sure if it's the same but I found a similar issue in my own retina implementation; solved here ... read more 10/17/2011 (2:15 pm)
onTouchEnter()? sorry, Rennie, I do not know the answer to that question, I did not try 1.5 and the new touch system... read more 10/04/2011 (7:05 pm)
onTouchEnter()? @rennie you should seriously consider getting a dedicated Windows machine with Torsion :-) whe... read more 10/04/2011 (11:48 am)
Reloading/restarting a level @Mr Zurkon in this page there is a link for the complete project to download [url=http://www.g... read more 10/02/2011 (10:15 pm)
new itgb game released: Are You Quick Enough? @Johnny, Rennie, Scott Thank you for the app purchases and advertising info, I will explore those o... read more 10/02/2011 (9:53 pm)
Success stories App store link for [url=http://itunes.apple.com/us/app/word-build/id467303721?mt=8] Word Build [... read more 10/02/2011 (9:26 pm)
new itgb game released: Are You Quick Enough? > what can help a game become well known and successful. that's the next step, Public Relation... read more 10/02/2011 (9:18 am)
new itgb game released: Are You Quick Enough? Thanks for the info, Johnny. Those 5 days of wait for review turned out to be 2 days; *and* coinc... read more 10/01/2011 (1:14 am)
Game code in C++, editing in TGB? Opinions / info. please :) @Darbotron, Patrick Thanks ah ah, I'll add this "You are a legend dude" next time I'... read more 10/01/2011 (12:53 am)
new itgb game released: Are You Quick Enough? Thanks Johnny Let's see if "Are You Quick Enough" hits #1, that would be super. I'm cur... read more 09/27/2011 (7:03 pm)
Anyone implement iAds in their T2D iPhone game Resource posted [url=http://www.garagegames.com/community/resources/view/21275] iAd [/url] ... read more 09/27/2011 (6:57 pm)
iAd I fixed this and posted a resource here [url=http://www.garagegames.com/community/resources/view/... read more 09/27/2011 (6:55 pm)
new itgb game released: Are You Quick Enough? Hi Johnny > 5 working days to get approved. really? I thought it could take weeks/months, t... read more 09/27/2011 (6:10 pm)
Building an entire game in C++ instead of scripting @Celso Check out this [url=http://www.garagegames.com/community/resources/view/21033] Torque M... read more 09/27/2011 (2:11 pm)