Yiding \"Linker\" Jia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Object creation bug | Yes, this bug's around since t2 you can also do echo( new ScriptObject() {a=new ScriptObject(... read more | 08/14/2007 (7:36 pm) |
| How Do I Get Ai To Work In Realm Wars? | Retrospectively, ai is indeed in realmwars, i just came over from t2 at the time so i didn't know ho... read more | 08/05/2007 (1:06 am) |
| N64 Golden Eye 007 Remote Detination Mines? | I would use an item for the bomb, and have it thrown like a grenade using a grenade key then when ... read more | 08/05/2007 (12:14 am) |
| How Do I Get Ai To Work In Realm Wars? | I kinda stopped playing realm wars like 3 years ago, but if i recall correctly the aiplayer stuff do... read more | 07/15/2007 (6:51 am) |
| Example use of GuiTSCtrl, GameTSCtrl, or ShowTSCtrl | Gametsctrl(playgui in tribes i think?) is for the actual gameplay. You'd use guitsctrl for displayin... read more | 10/07/2004 (8:41 pm) |
| My first McCullough-Pitts neural net working in Torque | With a stock compiled torque, you can techincally draw lines in the world editor by using the "edito... read more | 10/07/2004 (8:39 pm) |
| Potential memory leak in objects | If i remember correctly its all automatic. Picked up items are automatically dealt with. the imageda... read more | 10/07/2004 (8:36 pm) |
| Wich day/month, trough scripts? | You can try doing an absolute ban on a non-existant player and exporting the banlist. then read the ... read more | 09/18/2004 (9:57 pm) |
| Rain and lightining? | Why not? Basically you need a rain datablock and then add it into the mission with map editor/script... read more | 08/27/2004 (2:38 pm) |
| Demo internet game | Have you tried starting a dedicated server and then connecting to yourself using the same computer, ... read more | 08/25/2004 (8:10 am) |
| *Delete* | I think that you would need to manually exec the gui file (exec("~/common/ui/newuserdlg.gui");) or a... read more | 08/23/2004 (1:33 pm) |
| Playing over Internet | Connect("IP:Port"); in console will connect you to the server address...... read more | 08/23/2004 (1:30 pm) |
| Looking for 3d city | About the texture thing, use a "multiple/sub material" (its called something along those lines, forg... read more | 08/23/2004 (10:35 am) |
| Damn graphics card problem... | I don't use lightwave, but I assume that it should have software renderer and Direct3d, have you tri... read more | 08/23/2004 (10:24 am) |
| Beam weapons? | I don't think its possible to scale explosions/images. Projectiles might be able to be scaled in th... read more | 08/23/2004 (10:06 am) |
| Why do we need compiler? | If your going to make small simple games/scripts which don't involve modifying the engine, why would... read more | 08/23/2004 (9:55 am) |
| Gui mission images | Use a guiBitmapCtrl to put a image as a gui... something like so: [code] new GuiBitmapCtrl(MapDe... read more | 08/22/2004 (9:04 pm) |
| Arabian like Sword | To use the sword with the image intersect thing you would need to add 2 nodes, a damage start node a... read more | 08/21/2004 (11:25 pm) |
| New weapon, Need Help | Why do i have a feeling I know who you are Tim... anyways these things: stateSequence[4] = "Relo... read more | 08/21/2004 (11:13 pm) |
| GUI Speedometers | Actually getcontrolobjectspeed(); function gets the current speed for the object your controlling. I... read more | 08/21/2004 (11:02 pm) |
| Line/Rope and Climbing | If I understand correctly, basically you want to find the distance from a gun barrel to some arbitra... read more | 08/21/2004 (10:55 pm) |
| Blender Exported Collisions | Alrighty i'll go export a cube and try it out. this is on the bottom of my dts file, does it loo... read more | 04/11/2004 (12:48 pm) |
| Blender Exported Collisions | I did exactly that. And if you did exactly that then you dont email me the file... Because it'll be ... read more | 04/10/2004 (10:48 pm) |
| Does the SDK have a trial version? | I'm between the age of 14-15, can i be on your project? i made scripts for tribes2 for a few years,... read more | 04/10/2004 (10:47 pm) |
| Blender Exported Collisions | Hmm the LOS collision meshes export as collision meshes but projectiles still arn't colliding with i... read more | 04/10/2004 (6:09 pm) |
| Blender Exported Collisions | Okay let me see if i got this right. i'm supposed to name my collision collision_9? and do i need... read more | 04/10/2004 (2:53 pm) |