Game Development Community

Douglas W. Baker's Forum Posts

Thread Post Date Posted
Torque 3D Community Edition Activation Please add me also: douglas.baker@gmail.com... read more 07/11/2012 (8:05 am)
AFX 2 for T3D 1.1 Final - Released Thank you!... read more 07/09/2011 (2:42 pm)
AFX 2 for T3D 1.1 Final - Released I don't seem to be seeing this download in my AFK 2.0 for Torque 3D page. I am seeing the following... read more 07/08/2011 (4:35 pm)
object template list is empty I found that commenting out [b]%this.setActive(false);[/b] on line 99 of templatesList.cs in the [... read more 04/05/2010 (7:56 am)
Problem plugging in the DTS exporter The plugins directory will be located in \Program files\Autodesk\3ds max 2010 (note that it could be... read more 11/13/2009 (10:44 am)
TX 3D Builder open beta bug: T3DRigidComponent not ok I have also noticed that the RigidComponent will not allow you to enter a 0 value for mass. Wheneve... read more 08/20/2008 (10:51 am)
TX 3D Builder open beta bug: Unable to open this project I have this occurring with a project that I had opened once but then the editor crashed via the wind... read more 08/19/2008 (10:26 am)
How to: Free look camera and a player mounted camera in 3D I hate to ask more questions here but I'm stumped on another problem. I'm now testing the tutorial ... read more 08/07/2008 (6:52 pm)
How to: Free look camera and a player mounted camera in 3D Thank you for your help. I never checked the debug output during this little trial. I had the wron... read more 08/07/2008 (9:38 am)
How to: Free look camera and a player mounted camera in 3D I tried that as well but for some reason (using the example above) the testCamera object's component... read more 08/07/2008 (5:20 am)
How to: Free look camera and a player mounted camera in 3D Hello, I am trying to follow along with your tutorial here but I have run into a snag. I "believ... read more 08/06/2008 (8:21 pm)
How do you open .dts files? Can you modify a mesh's geometry after it's loaded into Torque? If so, what would be a good process... read more 10/03/2003 (6:01 am)
Debugging source Yup, I managed to get the pointers I needed. Thanks!... read more 10/02/2003 (4:45 am)