Douglas W. Baker's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | Please add me also: douglas.baker@gmail.com... read more | 07/11/2012 (8:05 am) |
| AFX 2 for T3D 1.1 Final - Released | Thank you!... read more | 07/09/2011 (2:42 pm) |
| AFX 2 for T3D 1.1 Final - Released | I don't seem to be seeing this download in my AFK 2.0 for Torque 3D page. I am seeing the following... read more | 07/08/2011 (4:35 pm) |
| object template list is empty | I found that commenting out [b]%this.setActive(false);[/b] on line 99 of templatesList.cs in the [... read more | 04/05/2010 (7:56 am) |
| Problem plugging in the DTS exporter | The plugins directory will be located in \Program files\Autodesk\3ds max 2010 (note that it could be... read more | 11/13/2009 (10:44 am) |
| TX 3D Builder open beta bug: T3DRigidComponent not ok | I have also noticed that the RigidComponent will not allow you to enter a 0 value for mass. Wheneve... read more | 08/20/2008 (10:51 am) |
| TX 3D Builder open beta bug: Unable to open this project | I have this occurring with a project that I had opened once but then the editor crashed via the wind... read more | 08/19/2008 (10:26 am) |
| How to: Free look camera and a player mounted camera in 3D | I hate to ask more questions here but I'm stumped on another problem. I'm now testing the tutorial ... read more | 08/07/2008 (6:52 pm) |
| How to: Free look camera and a player mounted camera in 3D | Thank you for your help. I never checked the debug output during this little trial. I had the wron... read more | 08/07/2008 (9:38 am) |
| How to: Free look camera and a player mounted camera in 3D | I tried that as well but for some reason (using the example above) the testCamera object's component... read more | 08/07/2008 (5:20 am) |
| How to: Free look camera and a player mounted camera in 3D | Hello, I am trying to follow along with your tutorial here but I have run into a snag. I "believ... read more | 08/06/2008 (8:21 pm) |
| How do you open .dts files? | Can you modify a mesh's geometry after it's loaded into Torque? If so, what would be a good process... read more | 10/03/2003 (6:01 am) |
| Debugging source | Yup, I managed to get the pointers I needed. Thanks!... read more | 10/02/2003 (4:45 am) |