David McDonald's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Key no longer valid | Folks, I am experiencing this issue (long time torsion user) not sure what caused it. I uninstalled... read more | 09/06/2011 (1:11 am) |
| Milkshape DTs Exporter Multires - option not there | Ahh your blood is worth bottlin' Forest for the trees and all that, I made the silly assumption the... read more | 06/08/2011 (4:03 pm) |
| Milkshape DTs Exporter Multires - option not there | that's what the Docs say...however doing that I don't get the option My exporter is version 2.6.1 a... read more | 06/07/2011 (7:14 pm) |
| ACK anims not playing in multiplayer | I'm assuming this would then be the same issue regarding AI gliding/not animating that has been repo... read more | 06/02/2011 (3:31 pm) |
| ACK and T3D, AIPlayer is gliding | Was there any progress here Rex? I've popped over to the BAG site and not seen any updates either. ... read more | 05/31/2011 (6:39 pm) |
| BVH to DSQ | The ACK packages work with T3D if all you are after is the models and animations at this stage. I b... read more | 03/03/2011 (3:30 pm) |
| Crouching (and other triggers) for AI | Thanks Twisted. There's a few instances we will be playing with (including the one that spurred my ... read more | 02/17/2011 (1:02 pm) |
| where's the water foam? | I'll throw my hat in the "it's not working" ring as well. We used to have some very nice ... read more | 02/15/2011 (1:51 pm) |
| L3DT Pro will not activate. | no, the issue only occurred since Torquepowered returned to garage Games (Aaron, the publisher had t... read more | 02/12/2011 (2:16 am) |
| L3DT Pro will not activate. | This problem has reared it's head again since we've gone back to Garage Games from Torquepowered ;-)... read more | 02/11/2011 (5:23 pm) |
| Unity vs Torque: Different Business Strategies | The current state of affairs also highlights one important consideration. While Unity may be solid a... read more | 11/20/2010 (9:53 pm) |
| The case for Torque 3D | Devin, A fine summary and post there. *applause* A few years back when my team moved over from M... read more | 11/17/2010 (11:21 am) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | darkseer [at] badunclegames [dot] com... read more | 11/13/2010 (10:29 pm) |
| Anyone notice engine crashing on SetCanvas / ForestKitEditor / CameraBookMark? | We're still seeing this issue in 1.1 Beta 3. Did either of you (or anyone else) find a cause/solutio... read more | 11/06/2010 (8:23 am) |
| T3D 1.1 B3 Visible Mesh collision different from B2 - LOGGED | We've experienced a similar issue with some housing we have that worked fin in B2. While we will eve... read more | 09/24/2010 (2:53 pm) |
| World editor crash on one project name only - RESOLVED | No Scott, not sure what changed but it hasn't resurfaced thanks... read more | 09/20/2010 (8:30 am) |
| [BUG 1.0] MessageHud: de/activateKeyboard unknown function | I'll chime in and give this one a little bump as well. Recently noticed the same errors popping up i... read more | 09/19/2010 (11:12 pm) |
| M.A.C.K. & F.A.C.K. on T3D... | I'd like to second (or 5th?) everyonés comments here. Would love some news. The BAG site men... read more | 09/16/2010 (4:08 am) |
| Projectile Spread Center (Solved) | Could you post what the cause and solution was? Comes in handy if someone else runs into the same i... read more | 09/07/2010 (10:19 am) |
| T3D on Amazon EC2? | @Konrad, Very eagre to see Overseer in action. The alpha you speak of? Your project or an alpha for ... read more | 08/26/2010 (11:36 pm) |
| Profiling memory usage | It would be very nice to see a resource from TP outling the core components a dedicated server needs... read more | 08/26/2010 (11:33 pm) |
| T3D 1.1 Beta 2 - Precipitation with Dedicated server causes FPS to drastically drop | Good point Steve. I am pretty sure it will be number of nodes but will test when I am back near my d... read more | 08/23/2010 (9:49 pm) |
| T3D 1.1 Beta 2 - Precipitation with Dedicated server causes FPS to drastically drop | After a little more investigation: It appears the issue is with rivers of any decent length. We h... read more | 08/23/2010 (9:08 pm) |
| T3D on Amazon EC2? | Yeah I managed to find some TGEA/TGE posts around it but they were runnign a dedicated Ubuntu server... read more | 08/20/2010 (2:26 pm) |
| How can i use hardware instancing in Beta2? | @Tom, Appreciate that explanation of causes/impacts. The HW mesh instancing seems to work nicely. ... read more | 08/06/2010 (11:27 pm) |
| T3D 1.1 Beta 2 - tcpObject does not appear to be implemented - RESOLVED | @Devon, thanks. the parent::onConnected didn't help - but some more debugging and patience has fo... read more | 08/06/2010 (3:28 am) |
| Site searching headache | It doesn't appear to search the private forums though (as someone else mentioned) which means we mis... read more | 08/03/2010 (6:22 am) |
| Site searching headache | Search is useless. The end result of this poor search facility will be numerous repeats of requests ... read more | 08/02/2010 (8:46 am) |
| TimeOfDay not synched between clients | @Devin, We had a similar issue with a dedicated server and the clients not syncing. This thread ad... read more | 08/01/2010 (8:18 am) |
| Synchronising the time between server and clients and daytimer | Sorry Svengali, not using AFX here as yet so can't really help. Ours is all hunky dory with Konrads ... read more | 07/31/2010 (1:00 pm) |
| Why WAS Torque3D documentation so poor? | @Bryan cheers mate your blood's worth bottling! All fixed.... read more | 07/23/2010 (12:41 am) |
| Why WAS Torque3D documentation so poor? | Hi folks, I haven't found a reference to this issue. I can't get any data in the CHM. I've turned ... read more | 07/22/2010 (11:46 pm) |
| Synchronising the time between server and clients and daytimer | OK, We seemed to have solved it. mAnimateTime and mAnimateSpeed were declared as above however my o... read more | 07/12/2010 (3:39 pm) |
| Synchronising the time between server and clients and daytimer | Hoping to get this back on track, @Konrad, the question is still valid about mAnimateTime and mAnim... read more | 07/08/2010 (9:13 pm) |
| Interesting AI Videos | Guinness, a meal in a glass! gotta love it. Isn't Guinness to the irish, like our Fosters is to a... read more | 07/08/2010 (5:53 pm) |
| Synchronising the time between server and clients and daytimer | Since I kicked off this thread I might join in on the derailment. [quote]Certainly, use of unlice... read more | 07/08/2010 (12:33 am) |
| Day and night cycle | If you are using the scattersky object then check your night time colour and settings. I use the Tim... read more | 07/06/2010 (7:45 pm) |
| Synchronising the time between server and clients and daytimer | Many thanks, I'll get my code-jockey onto it straight away. Regards.... read more | 07/04/2010 (3:32 pm) |
| Synchronising the time between server and clients and daytimer | Ok while working a myriad of other things I finally had time to revisit the time issue (Pardon the p... read more | 06/29/2010 (6:22 am) |
| Synchronising the time between server and clients and daytimer | Thanks Manoel. Do you know how to extract the current daytimer information from the daytimer object ... read more | 06/23/2010 (6:43 am) |
| [BUG T3D1.1B1] TSStatic::onAdd() - Shape creation failed! - LOGGED | It makes the load up slower and let's face it, none of us want errors spamming anything ;-)... read more | 06/22/2010 (3:24 pm) |
| [BUG T3D1.1B1] TSStatic::onAdd() - Shape creation failed! - LOGGED | experiencing exactly the same issue. No problems running local client/server. We only see this on th... read more | 06/22/2010 (6:49 am) |
| GPU Compatibility Bugs | Not sure if this will help but have you run the cleanshaders.bat to clean out all the procedural sha... read more | 06/07/2010 (8:04 pm) |
| Z-fighting issue with leaves | Thanks Steve. I've seen that thread before and was the reason I stepped away from trying to solve t... read more | 06/07/2010 (7:50 pm) |
| Custom Characters/Monsters - Very low rate! | A nice render in the image there. I'd suggest showing some videos of your work as well. Are you abl... read more | 06/05/2010 (5:32 pm) |
| Patch management on XP, Vista and Win 7 | Excellent thanks guys will give that a go. The service option looks like a good choice further down... read more | 06/04/2010 (5:19 pm) |
| Adding a bounds box----and animating it? | Thanks Steve. I have exported my character running on the spot without a bounds box at all and it s... read more | 04/27/2010 (6:11 pm) |
| World editor crash on one project name only - RESOLVED | Ok. So I finally got to do some comparisons in debug mode: 1.1 Alpha Project Alba works fine, ... read more | 03/24/2010 (3:27 pm) |
| World editor crash on one project name only - RESOLVED | Will check that out, and what's wrong with Jess? ;-) I'll do a clean build (the only step not do... read more | 03/11/2010 (7:27 pm) |
| M.A.C.K. and 3ds Max | I can't seem to even get to the Brokeass site now.... read more | 11/11/2009 (4:22 am) |