Don Bates's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why I can't access the Private forum | Doesn't matter, I have AFX 2.0 for T3D and still don't have access to the AFX private forum.... read more | 01/07/2012 (3:36 pm) |
| CLI has stopped working | Command Line Interpreter, I had an installation of PHP 5.x on this machine that I was no longer usin... read more | 03/24/2011 (11:35 am) |
| CLI has stopped working | Uninstalled T3D beta 3 and re-installed it and got the same error many times at the end when it ran ... read more | 03/23/2011 (11:16 pm) |
| CLI has stopped working | Oh, I should have been more specific, sorry. This occurs when creating a new project. I don't beli... read more | 03/23/2011 (10:27 pm) |
| AFX price for T3D | lol, I bought it in December, oh well :)... read more | 03/22/2011 (10:25 pm) |
| TDN login broken | heh, crache magic. I was on it during the past week so I know its not going away at all. Just some ... read more | 01/27/2011 (5:49 pm) |
| TDN login broken | oh, now Chrome is doing it too, and IE 9, Opera... etc... read more | 01/27/2011 (3:26 pm) |
| TDN login broken | Verified, my Firefox does it too. My main browser is Google Chrome, I do web development so I have a... read more | 01/27/2011 (3:23 pm) |
| Game design Schools | Thanks for the move, wasn't really sure where I should go with this. And thanks for the info, check... read more | 01/27/2011 (12:18 am) |
| TDN login broken | Sweet, tyvm :)... read more | 01/25/2011 (12:28 pm) |
| Can't find any info on how to submit content packs | @Twisted Jenius, I like to 70/30 industry standard way of handling the payments. Might encourage mo... read more | 01/24/2011 (12:13 am) |
| Can't find any info on how to submit content packs | @Erik & Eric, Thank you for the replies, I thought this was an important but relatively overlook... read more | 01/23/2011 (2:08 pm) |
| Can't find any info on how to submit content packs | Yeah, after ten years there's only 23 art packs available? There should be hundreds after ten years... read more | 01/22/2011 (10:43 pm) |
| Can't find any info on how to submit content packs | I have a feeling great things will happen this year, can't explain it...... read more | 01/22/2011 (7:00 pm) |
| Can't find any info on how to submit content packs | @eb, yeah, that doesn't help sell the main product, T3D; if there's only a few add ons available. W... read more | 01/22/2011 (6:18 pm) |
| Can't find any info on how to submit content packs | @Michael, Understood. I have a lot of work to do so this isn't an immediate need, but will need it i... read more | 01/22/2011 (5:43 pm) |
| Can't find any info on how to submit content packs | @eb, was that during IAC's reign of error?... read more | 01/22/2011 (5:40 pm) |
| Wetness | Marcus, this is really useful, maybe it should go in the resources area. Thank you for sharing this... read more | 01/21/2011 (9:04 pm) |
| T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED | Nice work Ivan :) Tom! Good to see you're still here and with some good news about some continue... read more | 12/18/2010 (7:37 pm) |
| GenEpak Works Fine With T3D Beta 3 | I got it to run fine in Beta 3, glad this was available :)... read more | 12/07/2010 (7:20 am) |
| AFX/AFXA License Confirmation | AFX2 for T3D here...... read more | 12/03/2010 (9:20 pm) |
| Yack Pack port to Torque 3D | Hmmm, the dialog works but I can't get sound to work yet...... read more | 11/30/2010 (7:31 am) |
| MACK, Modern Soldier, Adam - which will work in T3D? | shapes/actors/ACK/player.cs? I'm looking but can't find it :(... read more | 11/29/2010 (5:44 am) |
| Yack Pack port to Torque 3D | @David Stoesz, thank you for posting: "I found the problem, there is a config.cs in scripts/... read more | 11/29/2010 (1:44 am) |
| Crash Bug: deleting terrain textures renders terrain useless - LOGGED | My apologies for not getting back sooner, I hadn't tried to replicate it as of yet...... read more | 11/28/2010 (1:10 am) |
| Infected BrokeAss Game sites | I can get on the site but have no access to the forums concerning Mack & Fack. Is this going to... read more | 08/30/2010 (8:06 pm) |
| Horsepack Purchase Thread | Too bad this resource is gone, wish it would've been sold through garage games as that is the only p... read more | 07/17/2010 (7:35 pm) |
| Creating an attitude HUD (aircraft) | The video was removed from you tube due to terms of use violation? I wonder what thats about... ... read more | 07/08/2010 (7:28 pm) |
| Scale the player | I'm on 1.1 Beta 1 and wish I had AFX, I'll get it soon but not soon enough...... read more | 06/03/2010 (11:32 am) |
| Scale the player | I found that, in TGEA but not in Torque 3D in Torque 3D its: function Armor::onAdd(%this, %obj... read more | 06/02/2010 (5:31 pm) |
| Scale the player | Armor::onAdd() That is really really strange to edit the armor and not player but it works! Th... read more | 06/02/2010 (2:16 pm) |
| Scale the player | "06/02/2010 (3:15 pm) in player.cs under function PLAYERDATA:onAdd view plainprint? %obj.s... read more | 06/02/2010 (2:08 pm) |
| getting vehicles to work against physics objects YAY! | Disabling the physics got me back into vehicles once again. So now I know it's the physics section ... read more | 05/31/2010 (2:24 pm) |
| getting vehicles to work against physics objects YAY! | I can't use vehicles at all since patching in GMK, was hoping this code would help but I guess its s... read more | 05/22/2010 (3:01 pm) |
| Is the forest creation tool Collidable and Radius supposed to create a bounding area? - LOGGED | if you don't have that would using the visible mesh as the collision mesh work or would it hinder pe... read more | 05/11/2010 (9:43 pm) |
| Is there a way of resetting a terrains base texture | Hmmm, I posted this while in "Torque 3D 1.1 Beta 1 Bugs", have no idea how this got here s... read more | 05/08/2010 (11:11 am) |
| MYSQL | Ok, Here's a thought: have Torque 3D connect to a server script that handles the mysql connection. ... read more | 04/22/2010 (5:35 pm) |
| Lights on water | Just curious, would a glowing decal on the surface of the water work?... read more | 04/21/2010 (7:45 pm) |
| Waiting for ever | "Make sure that the .mis file that it is loading for the mission is present in the "levels... read more | 04/08/2010 (1:05 am) |
| Constructor 1.06 for windows released | Yeah I unblocked it, that wasn't it. I had to extract the files to a temp directory and then move t... read more | 12/24/2009 (2:24 am) |
| Constructor 1.06 for windows released | @Cyberkada - Thank you for that tidbit about running as administrator. Constructor 1.03 was running... read more | 12/16/2009 (5:24 pm) |
| Funny alpha issue on tree | Worked for me too :) Thanks, I appreciate the info! :)... read more | 06/21/2009 (1:39 am) |
| we still need atlas terrain in T3D | @Tom, Wow, GTA always seemed to be bigger than that. If a map size like that could be achieved in T... read more | 06/17/2009 (6:15 pm) |
| we still need atlas terrain in T3D | @Rene Uh, I was simply providing examples of large non=MMO worlds. I wasn't aware of any limitation... read more | 06/17/2009 (3:56 pm) |
| we still need atlas terrain in T3D | "I have been racking my brian to think of a game that has a bigger world that was T3D is capabl... read more | 06/16/2009 (5:27 pm) |
| My concerns about TGEA | I remember years back, some community members made "how-to" submissions that ended up beco... read more | 06/16/2009 (11:43 am) |
| we still need atlas terrain in T3D | One thing I noticed in TGEA with Atlas, you can view the entire thing, actually I had like 3 or 4 of... read more | 06/15/2009 (9:25 pm) |
| Collision problem w/ slice and knife tool | Windows Vista Home Premium (32 bit), Service Pack 2 Gateway AMD Athlon 64 X2 Dual Core 4400+ 2.3... read more | 06/15/2009 (6:48 pm) |
| Collision problem w/ slice and knife tool | I couldn't extract it directly into the constructor directory, I had to extract it into a temporary ... read more | 06/15/2009 (4:05 pm) |
| My concerns about TGEA | On a more humorous note: If they stop doing updates to TGEA at least you know there won't be any ... read more | 06/15/2009 (3:49 pm) |