Game Development Community

Tim Newell's Forum Posts

Thread Post Date Posted
Enable networking for iOS devices If you are comfortable with C++ you could always integrate a library like POCO to do your networking... read more 03/31/2012 (7:46 am)
Gui Blocks Touch Is your sceneWindow in the gui file set to receive input? The way it works with interaction between... read more 01/29/2012 (8:52 am)
Getting pixel color from a PVR-image at a coordinate during run-time pvr's are compressed in memory so i am not sure you can. I may be wrong though.... read more 01/05/2012 (7:16 pm)
iTGB 1.2 BUG: onMouseUp not called when sliding finger/mouse off Have you checked to see if touchesCancelled:withEvent: is called? I know in 1.4 i had issues with t... read more 12/16/2011 (8:02 pm)
OpenGL in windows Sounds like your $400 graphics card needs a driver update from the manufacturer. If you are using t... read more 10/17/2011 (10:53 am)
iT2D 1.5 Preview 1 - Gui Editor not saving - RESOLVED (ITGB-210) Yeah I wasn't sure if this was in stock or something I did. So if you can copy and paste then Id sa... read more 08/29/2011 (1:19 pm)
iT2D 1.5 Preview 1 - PUAP_SCRIPT_CHANGE breaks script recursion - LOGGED (ITGB-206) I am pretty sure the issue here is due to the switch of using just 1 dictionary in pushFrame and pop... read more 07/14/2011 (12:30 pm)
iT2D 1.5 Preview 1 - PUAP_SCRIPT_CHANGE breaks script recursion - LOGGED (ITGB-206) PUAP tag is for iphone optimizations someone made. I don't remember what PUAP stands for but I thin... read more 07/11/2011 (7:34 am)
swapBuffers crash The problem is apple changed the way the Home Button works in iOS 4. If you compiled your app with ... read more 12/30/2010 (4:08 pm)
Flash vs Torque on iPhone - a comparison I dug into that link you gave out about the iPhone packager for Air apps, and it looks like it has m... read more 10/06/2010 (4:48 pm)
Flash vs Torque on iPhone - a comparison Conor: Did you actually get it running natively at 1024x768 on the iPad? We are looking at exporti... read more 10/05/2010 (4:11 pm)
Garage Games I simply said that IA is more important than Torque 2 because it is to me. You can make games just ... read more 12/07/2007 (9:22 am)
Sun (Lens) Flare Position Sorry I dont have any good suggestions for you. I havent looked at torque in a long time and dont ... read more 06/29/2005 (8:42 pm)
MS-Linux I doubt it. Microsoft hates the GPL. It is possible that they make a freeBSD distro (like apple d... read more 04/29/2004 (9:42 am)
Level Editor for Torque Yeah its so old I dont even agree with myself anymore!!! :P... read more 04/07/2004 (8:54 pm)
Direct3DCreate8 ce.Net 4.0 Ken, Does that tie in with that new cross platform SDK microsoft is coming out with? to make it eas... read more 04/06/2004 (8:37 pm)
Direct3DCreate8 ce.Net 4.0 GAPI is free.. it just isnt much to work with. Gapidraw is not free but its not made by microsoft. ... read more 04/06/2004 (7:48 pm)
Direct3DCreate8 ce.Net 4.0 GAPI is really a bunch of suppose to be standard keys for games (although OEMs dont follow it, so I ... read more 04/06/2004 (11:44 am)
Direct3DCreate8 ce.Net 4.0 There is no DirectX on the Windows CE platform. You have to use GAPI.... read more 04/06/2004 (9:45 am)
A good easy to use 2d engine SDL is another choice. Very simply to use and cross platform. You can even do some opengl from wit... read more 02/11/2004 (10:16 am)
This is frustrating You could implement SMPEG into torque but it would require porting the windows code to SDL like the ... read more 02/10/2004 (9:38 pm)
Iodt queue If you didn't have very much info in the text that might be why it was refused.. They recommend a co... read more 12/30/2003 (8:32 am)
Starter.fps VS fps Change the mod line in main.cs... read more 12/03/2003 (9:22 pm)
Considering doing some handheld development Thanks for answering my questions Randall. We may just not have had the marketting resources or may... read more 10/21/2003 (8:29 am)
Considering doing some handheld development Don't expect Randall's type of numbers though, he has a real hit on his hands. I wish I could sell ... read more 10/20/2003 (5:45 pm)
Radeon's Catalyst 3.6 problems? Good to see the antiailising thing is fixed... its the only problem I was having... read more 10/16/2003 (12:32 am)
Lgpl You only have to apply the LGPL to it all if you dont dynamically link (i.e. dont use a dll)... read more 08/18/2003 (12:07 am)
Tokamak physics engine BSD license basically says do whatever you want to with the code.. just keep this license intact. I... read more 08/12/2003 (10:21 am)
Latest forum threads And while we are at it can we get a filter to remove the crap threads where people just fight or pos... read more 08/12/2003 (10:16 am)
Mobile Phone Games Even if that is true Jarrod, phone games sell the best out of all handheld devices (obviously omitti... read more 08/08/2003 (10:19 am)
Tile Level Editor Yes, we have two current Titles Jack the Uni-Psychle Second Edition and Decoder for Pocket PC. Both... read more 08/08/2003 (10:13 am)
Tile Level Editor I chose java because: 1. I dont like MFC 2. I could develop it in Java quickly (took less than a... read more 08/08/2003 (12:33 am)
Tile Level Editor They can be placed anywhere.. you left click and drag them.. you can right click to edit their prope... read more 08/07/2003 (10:35 pm)
Tile Level Editor Here is a pic of my level editor I wrote in Java for my PDA games - [url]http://www.discordstudios.c... read more 08/07/2003 (10:28 pm)
GG snapshot? It's possible your's wasnt accepted. Not all of them are. Was it a model render or something?... read more 08/03/2003 (2:56 pm)
So you want to make a 2d game for the Pocket PC &/| Zaurus? I havn't had time to work on it with getting our latest game out and working on the major update to ... read more 07/31/2003 (10:33 am)
3D to 2D image files Blender I believe will.. www.blender.org... read more 07/26/2003 (6:29 pm)
The last update from GG was 6/13. I believe QED is what you write at the end of a math proof when you have finished proving it. Its b... read more 07/23/2003 (3:36 pm)
Business Plan I would say assume about 2 grand +- $2-$300 a month for a good game. Your sales are gonna be a bit ... read more 07/23/2003 (2:50 pm)
Business Plan My 3 year business plan as an indie: 1. Make a 3 yr business plan. 2. ???? 3. Profit!... read more 07/23/2003 (12:29 am)