Tony Pitman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Changing CollidesWith at Runtime | Awesome, glad it helped. Sharing the things we learn is worth more to us in the end than trying to k... read more | 12/07/2010 (2:39 pm) |
| New XNA Game DeadlySpace | This game is now in XNA Review. If you have the time please go over and check it out. It is a ton of... read more | 08/16/2010 (1:34 pm) |
| Torque X 3D cloned templates bug? | I got your response from YouTube and am answering here instead of there. Unless you have purchase... read more | 06/29/2010 (1:30 pm) |
| Houdini for use with Torque | Sadly, no. The last place I left off with it was they fixed the Houdini -> Torque DTS exporter so... read more | 06/24/2010 (6:49 am) |
| Animated Collision Detection | I was thinking about this as an option too. The biggest issue here, however, is the animation the... read more | 06/17/2010 (10:10 pm) |
| Animated Collision Detection | I thought of a possible solution, but need help to figure out if it can be done. I would like to ... read more | 06/17/2010 (8:03 pm) |
| Cartoon Render Effect | Thanks, yes HLSL. I know there are a lot of them out there. The question I have is how / where do I ... read more | 06/16/2010 (6:15 pm) |
| Zombie Sniper 3D | Thank you. It did take a ton of work and help from others here as well.... read more | 05/31/2010 (10:15 am) |
| Text in a level | Although I would still like to know how to apply the texture without having it stretched I did come ... read more | 05/25/2010 (10:17 am) |
| Text in a level | I have one of the methods sort of working. I am using the RenderTarget2D stuff and creating a materi... read more | 05/25/2010 (8:12 am) |
| Text in a level | Thank you. I will look at these.... read more | 05/25/2010 (7:33 am) |
| Text in a level | I will search for the thread. If anyone remembers where it is I would appreciate you letting me know... read more | 05/25/2010 (6:42 am) |
| Changing CollidesWith at Runtime | I figured this out. It is easier than I thought, but makes sense. You can do the same with the trigg... read more | 05/24/2010 (10:27 am) |
| Zombie Sniper 3D | Thanks. I was wondering if there are any more TX 3D games that have made it onto Live yet?... read more | 05/22/2010 (1:39 pm) |
| Zombie Sniper 3D | The one good thing the rating will do is put you at the top of the list when sorted by rating. It... read more | 05/22/2010 (12:37 pm) |
| Zombie Sniper 3D | Ah, yes. It is not doing too bad especially for the ratings it is getting. The good news is it looks... read more | 05/21/2010 (2:14 pm) |
| Zombie Sniper 3D | Thanks, Henry. I am curious what you base that on. Is it simply that it is still on the first page o... read more | 05/20/2010 (7:01 am) |
| Zombie Sniper 3D | Sweet, thanks!... read more | 05/15/2010 (2:35 pm) |
| Zombie Sniper 3D | Zombie Sniper 3D is now LIVE! If you have an xBox Live account (I think gold or silver both work) Pl... read more | 05/15/2010 (10:05 am) |
| Black Lines in 3D Image on SDTV | I saw those functions and will use something similar. I mis-spoke. I meant is it better to set Is... read more | 05/12/2010 (8:42 am) |
| Black Lines in 3D Image on SDTV | I understand the lag time. How is the weather over there anyway? I won't know for sure until I ge... read more | 05/12/2010 (7:02 am) |
| Black Lines in 3D Image on SDTV | Oh, one other note (hopefully the last one). My games was created as a Torque X 3D Pro WITH GUI proj... read more | 05/11/2010 (6:19 pm) |
| Black Lines in 3D Image on SDTV | Another note. If I go ahead and continue with the Start button and start the game the rest of the ga... read more | 05/11/2010 (6:16 pm) |
| Black Lines in 3D Image on SDTV | I can't figure out where to call this. Do I do it at the beginning of the game or after loading each... read more | 05/11/2010 (6:06 pm) |
| Help reviewing | BTW, here is a link to my game for test: [url]http://catalog.xna.com/en-US/GameDetails.aspx?catal... read more | 05/07/2010 (6:53 am) |
| Help reviewing | I went over to that site you mentioned and registered. I got the activation email and did it. I then... read more | 05/07/2010 (6:51 am) |
| Help reviewing | @Henry: It has been back in playtest for the last week without a single playtest. The 7 days is up t... read more | 05/07/2010 (6:42 am) |
| Changing to a new animation | I am not sure what you mean. The ZombieComponent is my own class for the game I wrote. There is noth... read more | 05/03/2010 (9:52 am) |
| Changing to a new animation | Your own class holds that. If you look in my original code you can see it is my ZombieComponent clas... read more | 05/03/2010 (9:07 am) |
| Black Lines in 3D Image on SDTV | I will have to try that. Awesome!... read more | 04/28/2010 (11:24 am) |
| Black Lines in 3D Image on SDTV | Any suggestions on how to fix this? It only happens while on my intro screens and scenes. Once I get... read more | 04/28/2010 (11:04 am) |
| Torque X huge memory leak - Fixed | @Pino: That is awesome! I will have to revert all my personal changes in my code having to do wit... read more | 04/28/2010 (6:51 am) |
| Torque X huge memory leak - Fixed | @Pino: You must have fixed the problem without realizing it. I have tried to reproduce the problem i... read more | 04/26/2010 (5:23 pm) |
| Torque X huge memory leak - Fixed | @Pino: Well, let me take a look at my game code and see if I can figure out what I didn't put into t... read more | 04/26/2010 (7:56 am) |
| Torque X huge memory leak - Fixed | @Pino: Ok, this is not good. When I run the same project I uploaded on my xBox it is slow when you a... read more | 04/26/2010 (6:36 am) |
| Torque X huge memory leak - Fixed | I just replied to your email. Please let me know if you don't get it.... read more | 04/25/2010 (1:18 pm) |
| Torque X huge memory leak - Fixed | @Pino: I sent you an email yesterday. I have already created a small test project with 10 of my Zomb... read more | 04/25/2010 (9:28 am) |
| Torque X huge memory leak - Fixed | @Duncan: the only reference to your email I found was duncan at flooge plus com. I tried to send an ... read more | 04/23/2010 (12:14 pm) |
| Torque X huge memory leak - Fixed | @Duncan: Please do send the differences. I would love to have async loading.... read more | 04/22/2010 (7:29 am) |
| Torque X huge memory leak - Fixed | @Pino: I think you meant at Duncan, but we all know what you mean :-). Also, I remember you emailing... read more | 04/22/2010 (6:59 am) |
| Torque X huge memory leak - Fixed | Yes, Pino's 3D does not work yet with the Core changes. It all compiles and runs, but the frame rate... read more | 04/21/2010 (5:02 pm) |
| Torque X huge memory leak - Fixed | Without getting into it too much it looks likes your async loading is mixed in with Pino's stuff a b... read more | 04/21/2010 (4:33 pm) |
| Torque X huge memory leak - Fixed | Thanks. I will have to try it out.... read more | 04/21/2010 (11:18 am) |
| Torque X huge memory leak - Fixed | @Duncan: Since Pino has not yet finished the 3D stuff yet I am still basically on the stock TX engin... read more | 04/21/2010 (10:40 am) |
| Torque X huge memory leak - Fixed | @Duncan: along with examples, can you tell me if it will work with the 3D engine as well.... read more | 04/21/2010 (10:27 am) |
| Torque X 3.1.4 on Creators Club seems to be broken | David, I need a new 3.1.4 CC key for 2D. Thanks.... read more | 04/15/2010 (9:19 am) |
| Black Lines in 3D Image on SDTV | I just noticed that the black lines are NOT there on the main playing screen. They only show up duri... read more | 04/13/2010 (6:36 pm) |
| Houdini for use with Torque | I just wanted to post an update here. SideFX has done a great job working on the issues that I am ha... read more | 04/12/2010 (6:56 am) |
| Zombie Sniper 3D | I am trying to get approval from a well known song artist to use his Zombie song in the game. I am w... read more | 04/12/2010 (6:50 am) |
| Torque X huge memory leak - Fixed | @Eric: I assume you are talking about a GG release. If that is the case don't release any of the 3D ... read more | 04/07/2010 (6:38 am) |