David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to change to 3rd person view and question about walking.... | Um...If you compile the source code and run it normally...it runs THE DEMO of TGE. They build the DE... read more | 07/12/2006 (8:47 am) |
| Blender on a mac... DIF? | I don't believe that there is a finished .map exporter for Blender. There were a couple of them that... read more | 07/12/2006 (8:38 am) |
| Please show me *ONE* impressive demo... | I lurk there all the time and usually post in the "can this work on my 386?" type questions. When th... read more | 07/12/2006 (8:34 am) |
| How to change to 3rd person view and question about walking.... | Um. The demo does [b]NOT[/b] include player.h or player.cc. I know. I just downloaded it. That patch... read more | 07/12/2006 (8:29 am) |
| Please show me *ONE* impressive demo... | Yes, I did not add links to my post. Thanks, Tim.... read more | 07/12/2006 (7:54 am) |
| How to change to 3rd person view and question about walking.... | Even though you don't want this to turn into a "piracy topic", how exactly did you apply the double/... read more | 07/12/2006 (7:53 am) |
| Can someone make a chain link fence? | Ah. Didn't notice it was in the freebie section. Sorry. It should be hard to make, though. Two p... read more | 07/12/2006 (7:35 am) |
| Please show me *ONE* impressive demo... | It depends on what you find impressive. If photorealistic graphics is your thing, then something lik... read more | 07/12/2006 (7:25 am) |
| Seriously ... what can be done without Source ? | I worked on it a little bit last night since my show is now in production. Unfortunately the commerc... read more | 07/12/2006 (7:01 am) |
| Can someone make a chain link fence? | The [url=http://www.garagegames.com/products/60]Urban Pack[/url] has a nice fence.... read more | 07/12/2006 (6:56 am) |
| guiAviBitmapCtrl Windows ONLY fix | [url=http://www.v2v.cc/~j/ffmpeg2theora/]ffmpeg2theora[/url]... read more | 07/11/2006 (1:49 pm) |
| guiAviBitmapCtrl Windows ONLY fix | It might be worth your time to convert your AVI to Theora rather than working with an older, unsuppo... read more | 07/11/2006 (1:41 pm) |
| Dev C++ not acceptable? | The problem, I believe, was with the IDE and large projects. It was not with mingw. So if you did no... read more | 07/11/2006 (6:51 am) |
| TGB as a prototype tool for TGE? | It depends completely and totally on your implementation of your game. There is no easy answer. If y... read more | 07/10/2006 (11:24 pm) |
| Urgent Question | Does the Crossbow in the demo come with the source files? That would be a good source for mount poin... read more | 07/10/2006 (11:18 pm) |
| Torque limitations | It depends on what you want. Do you want multiplayer access? Do you want deformable geometry? Do yo... read more | 07/10/2006 (11:16 pm) |
| TGB Next version Wishlist | Encrypted zip functionality didn't make it in? Hmmm. Haven't packaged in a while and haven't added t... read more | 07/10/2006 (7:20 am) |
| List of TGB developers - Please Add Your Name | David Blake Programmer / Programmer Art Specialist - my blue blocks are better than your blue block... read more | 07/10/2006 (6:51 am) |
| Messiah | There is no exporter for it, and I do not know how useful the LW exporter will be because of the way... read more | 07/08/2006 (2:28 pm) |
| Before Puchasing | TorqueScript is a typeless C-styled language which anyone who has used other c-styled languages (Jav... read more | 07/08/2006 (9:16 am) |
| No demo exe for mac in sdk?? | Once you Mac gets there, make sure to install the developer tools from the second CD (I think it was... read more | 07/08/2006 (9:04 am) |
| 2d modern version of golden axe | Yes you could make Golden Axe in TGB. You would need some semblance of coding skills, though.... read more | 07/08/2006 (8:44 am) |
| Messiah | Wait. Are you talking about Project:Messiah? If so, it is a lipsynch package which is a plugin for L... read more | 07/08/2006 (8:41 am) |
| Compiling TSE help | Load the solution file. It has been a while since I have done it, but I did not have any problems wh... read more | 07/06/2006 (9:22 pm) |
| Compiling TSE help | There is a VS2003 project included. You will need the DirectX SDK, though.... read more | 07/06/2006 (8:34 pm) |
| What Can an Average Indie Game Dev Expect to Gross | [quote]Pffft! There's a reason why the words "starving" and "artist" are often consecutive. =)[/quot... read more | 07/06/2006 (2:02 pm) |
| Civ 5 - the MMO | There are a number of spacewar clones which utilize empire management and such through a text interf... read more | 07/06/2006 (12:52 pm) |
| Glow | Create your "item" as a sprite. In Photoshop, create a mask of the sprite, do your funky effects, an... read more | 07/06/2006 (11:20 am) |
| Tse Vs Tge + Tlk + Cg | That's for cards that you can purchase, not cards which come with computers. Many people who are pur... read more | 07/06/2006 (10:49 am) |
| Civ 5 - the MMO | I don't know. When I think of a MMO-strategy title, I think of a saturation point for active strateg... read more | 07/06/2006 (10:36 am) |
| Spyware in Torque Demo? | As I said, I enjoyed avoiding sorting through traffic, so I can understand you not wanting to do it.... read more | 07/06/2006 (6:59 am) |
| Alien game | Kind of a cross of Alien Hominid and The Suffering? I had not thought of ever combining those two. M... read more | 07/05/2006 (10:15 pm) |
| Spyware in Torque Demo? | Did you check the packets to see [i]what[/i] was being sent? That is usually the first thing that I ... read more | 07/05/2006 (10:13 pm) |
| T2D Risk finished (now what?) | Yes, Risk is trademarked. But that doesn't mean you can't create a Risk-like. You cannot advertise i... read more | 07/05/2006 (10:16 am) |
| Torque capacity | 1. There is no hard maximum. It depends on the infrastructure, bandwidth, latency, etc. 2. Once you... read more | 07/05/2006 (10:02 am) |
| Torque and QT | You would probably want to convert it from QT to Theora (or more accurately from QT->MPEG->Theora) a... read more | 07/05/2006 (10:01 am) |
| How to do Bezier splines or Pixel manipulations ? | Well, you're asking about an extremely non-standard setup (which is part of the fun of Gish and its ... read more | 07/05/2006 (8:30 am) |
| 2D Adventure game? | The tutorial that I'm working on doesn't use tiles. Instead, it uses pre-generated background scener... read more | 07/05/2006 (6:23 am) |
| Dialogs | AFAIK, the GUI system is the same between the two. TGB is built on TGE 1.4.2 with modifications for ... read more | 07/04/2006 (11:13 am) |
| Dialogs | I would recommend GUI dialogs since they tie into the TGE font system and support Unicode fonts. Loo... read more | 07/04/2006 (10:50 am) |
| How to convet a map file to diff file | Make sure that your textures are in the correct folder. That's the most common reason for that error... read more | 07/04/2006 (10:45 am) |
| Utah Area Indie Night - Thurs. July 27, 2006 | Oh! I'm going to try. I have a catch-up rehearsal for the final weekend of our show, but I will see ... read more | 07/04/2006 (10:30 am) |
| Vote for your 3d package | @Korpos Windows XP Professional on my Windows desktop, XP Tablet Edition on my Tablet PC, OSX 10.4.... read more | 07/03/2006 (6:59 am) |
| Please Try out This Completed Game For Me(Anton Bursch) | Now that you mention it, I don't think that I ever pushed up in Tetris. Because in a game where the ... read more | 07/02/2006 (9:08 am) |
| Please Try out This Completed Game For Me(Anton Bursch) | I played it a short time before I came home from work. I'll post its crappy specs later. One thin... read more | 07/01/2006 (12:17 am) |
| Where are those games ? | AFAIK, they are not publicly available [i]yet[/i].... read more | 06/30/2006 (12:26 pm) |
| How do I integrate Video cut scenes with torque 3D | You will need to use the Theora GUI Control. EDIT: Just thought I would note that I was thinking... read more | 06/30/2006 (12:22 pm) |
| Vote for your 3d package | EDIT: @Andy Anim8or - no DTS exporter Blender - Good DTS exporter, from what I understand. GameSp... read more | 06/29/2006 (8:47 pm) |
| Recommend a good network library? | You can compile the libary and dynamically link it. If you statically link to LGPL code, you must re... read more | 06/29/2006 (1:28 pm) |
| Questions | [url=http://www.greenbriarstudio.com/3D/]Greenbriar Studios[/url] has a tooldkit for Poser and Torqu... read more | 06/29/2006 (10:19 am) |