Alexander Krause's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Will we ever see a new version for TGB? | It sounds like there is a mixture between Torque2D and iTorque2D. I'm not into that 2D stuff, but [... read more | 07/16/2011 (7:13 pm) |
| Will we ever see a new version for TGB? | Do you mean Torque 2D?... read more | 07/15/2011 (11:06 am) |
| Hello, Anybody there? | :D I see. I might also not get into non-windowy stuff any soon :D... read more | 07/07/2011 (5:57 pm) |
| Hello, Anybody there? | @Bloodknight The client/server architecture is written in C#? Interesting, 'couse I gonna start ... read more | 07/07/2011 (3:49 pm) |
| Hello, Anybody there? | Hi and welcome! Unity?! How dare you...Just kidding ;p Most people here in the Torque community ... read more | 07/06/2011 (6:32 pm) |
| Hi All, Hoping for some Help from the Torque Community | I think you should reinstall, just to make sure that all files are found, e.g. source code files, wh... read more | 07/06/2011 (6:07 pm) |
| Toolset in "shipped" games | As far as I know, there is no toolset included when you finally pack the game. You would have to in... read more | 07/05/2011 (3:57 am) |
| Ateria, flat phyamid, and similar website services. | What kind of models?... read more | 07/02/2011 (10:09 pm) |
| LOD for Shaders | Wouldn't have those materials be loaded like any other material having more draw-calls? Or would tha... read more | 07/01/2011 (12:00 pm) |
| freelance 3d artist(modeling,texturing) | Nice Artwork in portfolio!... read more | 06/29/2011 (4:04 pm) |
| DEXSOFT-GAMES: Archer Female animated character | Cool. Looks good!... read more | 06/29/2011 (4:02 pm) |
| satire games dead? | [quote]Double the gun, double the fun! - Sam[/quote]... read more | 06/28/2011 (6:57 pm) |
| Hi All, Hoping for some Help from the Torque Community | I think that assessment is correct. I haven't bought that tool since I'm not really into MMO's. Rea... read more | 06/27/2011 (2:51 pm) |
| Before I Buy TD2... | You can make all thinkable 2D games. It is up to you what kind of game you want to make, there ar... read more | 06/27/2011 (1:30 am) |
| classic stuff, might be frank.. | @E.B. - I think I met some Franks before :) @Sherman - That and I come to think like "why do... read more | 06/27/2011 (1:16 am) |
| Hi All, Hoping for some Help from the Torque Community | Hi, welcome! You can do basically everything with Torque. Did you read the MMO description at the... read more | 06/26/2011 (6:17 pm) |
| classic stuff, might be frank.. | Who's Frank? What did he do? ;)... read more | 06/26/2011 (5:44 pm) |
| Before I Buy TD2... | 1. Don't know, but with enough effort you can always make good games. 2. There a several nice tutor... read more | 06/26/2011 (5:22 pm) |
| Making blender shapes solid | If you need any help, there are many Blender user here. I wanna do some Tutorials in future, but sin... read more | 06/25/2011 (10:25 am) |
| Medieval4D - Collada Export | Nice! This should be an official add-on in the future.... read more | 06/25/2011 (10:15 am) |
| Simpler Tutorials? | First they want a more detailed documentation, now it's too detailed! ;) Just kidding. You mea... read more | 06/25/2011 (8:04 am) |
| Making blender shapes solid | Well, Houdini is the "procedural" master and Blender was not so much. But that was one of ... read more | 06/25/2011 (7:54 am) |
| Making blender shapes solid | That works as well. But if you wanna have it rolling and use any physics it's better to have a custo... read more | 06/24/2011 (9:08 pm) |
| whats need to make an open world game | As far as I learned here at the forums it can be done with most 3D engines, because it's basically a... read more | 06/24/2011 (8:35 pm) |
| Making blender shapes solid | You have to make a collision shape. [url=http://www.biomassthegame.com/j20090721.html]Here[/url] is... read more | 06/24/2011 (8:27 pm) |
| New here | Hi and welcome! Torque 3D has now a great [url=http://www.garagegames.com/products/torque-3d/gett... read more | 06/23/2011 (4:19 pm) |
| Music Implication | Ups... ^_^'... read more | 06/22/2011 (8:08 pm) |
| Curious about programming + mathematics and beyond.... | But if you master assembly and what comes after that you might be one of those rare experts who know... read more | 06/22/2011 (7:28 am) |
| Curious about programming + mathematics and beyond.... | I absolutely agree. The only risk as a 'gluer' is that without the knowlegde to do it from scratch ... read more | 06/22/2011 (5:04 am) |
| Music Implication | Did you check [url=http://tdn.garagegames.com/wiki/Audio/Getting_Started&needLogin=1]these Tutor... read more | 06/22/2011 (4:30 am) |
| Zbrush and Decimation Master | Does it appear in the editor's model list? Did you try it with other models?... read more | 06/22/2011 (4:15 am) |
| Returning Torque 3D | What MMO Kit would that be? Where did you get that impression? The documentation gives clear overvie... read more | 06/22/2011 (4:07 am) |
| SOme Questions About Torque X | Well of course you can use the demos, but they are limited in functionality and resources, such as t... read more | 06/21/2011 (9:24 am) |
| Changing a computer game to be ready for xbox 360 | Sorry but my coding knowledge is too limited for debugging yet. Maybe someone else can help? ... read more | 06/20/2011 (7:27 am) |
| Changing a computer game to be ready for xbox 360 | My knowledge about the TorqueX pipeline is limited. I can only attempt to narrow down the problem. ... read more | 06/19/2011 (9:00 pm) |
| Curious about programming + mathematics and beyond.... | @james - I think it's the progression part that is interesting. If you know on what's going on behin... read more | 06/19/2011 (3:58 pm) |
| Changing a computer game to be ready for xbox 360 | Did you assign a [url=http://tdn.garagegames.com/wiki/TorqueX/CommonModelProblems]material[/url] to ... read more | 06/19/2011 (3:35 pm) |
| SOme Questions About Torque X | As Bloodknight mentioned, you have to get a license for each console. And David meant that you can'... read more | 06/18/2011 (6:53 am) |
| Good News | Yeah, more good news! @S2P - That reminds me of M&M's... O.o'... read more | 06/17/2011 (5:13 pm) |
| SOme Questions About Torque X | Torque 2D is technically and basically only for PC. Do you wanna make a xbox or pc game?... read more | 06/17/2011 (5:02 pm) |
| Blender 2.57 and Torque3D -- anyone using it? | Cool! I thought about making some high quality video tutorials, but there is no time at the moment. ... read more | 06/15/2011 (4:56 am) |
| Blender 2.57 and Torque3D -- anyone using it? | @Oliver - Considering that there can always be problems with any system, it works fine. No real pro... read more | 06/14/2011 (1:52 pm) |
| When do we get the T3D treatment | Why 2D if you can have 3D? It's 1D more for the same price! ;)... read more | 06/08/2011 (1:03 pm) |
| T3D 1.1 Final - Deadlock & crash when using mounted objects - CONFIRMED (THREED-1981) | There are some issues lately that got logged. How will those fixes be updated to the engine?... read more | 06/08/2011 (1:00 pm) |
| Why tx3d? | I bought TorqueX, but I'm far away from making games for it now, because I gonna make a Torque3D gam... read more | 06/06/2011 (7:51 pm) |
| Why tx3d? | It's kind of like TGB or TGEA but for xbox. ;) The [url=http://www.garagegames.com/products/torqu... read more | 06/06/2011 (2:10 pm) |
| 01000010 01010100 | @Eric - 01010100 01111001 01110000 01101111 00111111... read more | 06/06/2011 (7:33 am) |
| 01000010 01010100 | 01001101 01100101 01101000 00101100 00100000 01101001 01010000 01101000 01101111 01101110 01100101 0... read more | 06/04/2011 (3:59 am) |
| T3D 1.1 compatible with GMK? | As far as I remember, it was never a big deal with the latest Torque3D vesions. Yuri's last updat... read more | 06/03/2011 (6:40 pm) |
| 01000010 01010100 | 01011001 01100101 01110011 00100001 00100000 01001001 01110100 00100000 01101001 01110011 00100000 0... read more | 06/02/2011 (4:53 pm) |