Game Development Community

Gerry "Hermetic" Smith's Forum Posts

Thread Post Date Posted
Torque 3D Status - 9/11/2010 [quote]Out of curiosity, how did some of you come to be under the impression that we were going to r... read more 03/21/2011 (2:45 pm)
Torque 3D Status - 9/11/2010 The sad thing is that this has to happen time and time again. It seems they haven't learned anything... read more 03/20/2011 (5:45 pm)
Java and Me I had a bunch more C++ links but they are on an old machine. One I still use for reference and which... read more 02/06/2011 (12:45 pm)
Java and Me [quote]"What am I going to do with Java?"[/quote] Create Android apps, like everyone an... read more 02/05/2011 (6:22 pm)
An Earth saving idea. Will it work? [quote]we need a renewable energy source that is permanent[/quote] [url=http://www.permaculture.c... read more 02/04/2011 (9:08 am)
Underwater caustics Sorry, I was thinking how frustrating it is ( or at least used to be ) for new users of this site to... read more 01/25/2011 (8:48 am)
Underwater caustics Not on this site it isn't: [quote]You have entered an invalid search query, please simplify your ... read more 01/25/2011 (8:37 am)
So is the release heading QA going to be beta 4? Here is the exact quote: [quote]Torque 3D 1.1 Final will be heading to QA in the coming weeks.[/quo... read more 01/24/2011 (12:51 pm)
Atlas in Torque3D There has been some talk from Tom S. and/or other torque programmers that they would like to do some... read more 10/06/2010 (4:49 pm)
Blend animation tutorial? [quote]I dont see any references about it in t3d documentation.[/quote] [url]http://docs.torquepo... read more 09/07/2010 (8:06 pm)
T3D Stereoscopic Rendering I dug out my special Dr. Tongue 3d glasses and the effect works great! Good job. A person will now b... read more 08/27/2010 (5:14 pm)
The site wish list I like the suggestions made already by Ronny, William and Michael and I hope they all get implemente... read more 08/25/2010 (8:37 pm)
Why WAS Torque3D documentation so poor? Thanks Eric. I appreciate your perspective and I don't disagree with any of it (not that I think you... read more 07/09/2010 (2:35 pm)
Why WAS Torque3D documentation so poor? I'll be happy to explain it to you eb: If the engine is released without docs, then those who hav... read more 07/09/2010 (2:18 pm)
Why WAS Torque3D documentation so poor? [quote]...that would be like punishing us for having experience.[/quote] So you think it would be m... read more 07/09/2010 (12:58 pm)
Why WAS Torque3D documentation so poor? [quote]How does one know when docs are complete?[/quote] I think a reasonable common sense answer... read more 07/09/2010 (12:14 pm)
Why WAS Torque3D documentation so poor? [quote]In the video and my comments in this thread, I'm talking about the effort to finish up the TS... read more 07/09/2010 (9:07 am)
Why WAS Torque3D documentation so poor? I should point out, like others have done in recent posts, that I write this and other posts in a to... read more 07/08/2010 (12:29 pm)
Why WAS Torque3D documentation so poor? [quote]I originally stated the script manual completion was aimed for the 1.1 release, not Friday.[/... read more 07/08/2010 (8:56 am)
Interesting AI Videos [quote]University College Dublin are researching something which isn't Guiness?[/quote] Being of ... read more 07/07/2010 (9:49 am)
Why WAS Torque3D documentation so poor? [quote]My friend paid $900 for T3D. He was not a torque or TGEA owner and narrowly missed the first ... read more 06/25/2010 (10:03 am)
Why WAS Torque3D documentation so poor? Thanks Rene. Sounds good.... read more 03/19/2010 (2:37 pm)
Why WAS Torque3D documentation so poor? [quote]the CHM file will now actually resemble a true TorqueScript manual covering overview, syntax,... read more 03/19/2010 (12:12 pm)
T3D terrain texture blend. [quote]So when something like... we need to move to DX11 comes up... it takes priority.[/quote] O... read more 03/10/2010 (11:00 am)
Upcoming(?) Terrain improvements Thank you. This information is helpful. ... read more 03/10/2010 (10:57 am)
Upcoming(?) Terrain improvements [quote]Technology changes, company goals change, and often great ideas end up being technically impo... read more 03/08/2010 (1:32 pm)
Terrain tiling I hope your luck is better than mine in getting an answer about what is planned for terrain. ... read more 03/07/2010 (10:29 am)
Why WAS Torque3D documentation so poor? Netwyrm said: [quote]I think genre-specific is not only a valid goal, but an eminently necessary an... read more 03/06/2010 (9:38 am)
Upcoming(?) Terrain improvements [quote]there's an issue with massive scale environments that everyone seems to neglect over and over... read more 03/05/2010 (12:47 pm)
Upcoming(?) Terrain improvements I for one, while I am interested in rpgs, I am not interested in making an mmo. [quote]There has... read more 03/05/2010 (9:57 am)
Upcoming(?) Terrain improvements [quote]Even Unity has streaming or paged assets and terrain...[/quote] That's good to know. Even ... read more 03/05/2010 (9:12 am)
Upcoming(?) Terrain improvements [quote]Not many games I have played use paging terrain.[/quote] Does that mean it can't be done? Do... read more 03/05/2010 (8:41 am)
Why WAS Torque3D documentation so poor? @Michael, now might be a good time for that blog you promised for last month: [quote]Now that 1.1 B... read more 03/04/2010 (12:05 pm)
T3D terrain texture blend. No response at all to my forums questions and email? Is it a sensitive subject? Is it off topic for ... read more 03/04/2010 (9:44 am)
Terrain Scale in T3D 16000 meters divided by 1024 pixels = 15.625 meters per pixel. 16 is close enough. ^__^ ... read more 03/01/2010 (2:40 pm)
T3D terrain texture blend. I like the sound of that... especially the "near future" part. Would this also be tied in ... read more 03/01/2010 (10:16 am)
lagging despite FPS always >40 ? This has happened in every version of T3D for me. I think you will find that if you go to fullscreen... read more 02/21/2010 (2:05 pm)
Official Torque 3D Documentation Feedback Please don't forget this: [quote]The requested URL /torque-3d/official/content/documentation/Introd... read more 02/11/2010 (2:40 pm)
Live Torque 3D Help and Tutorials [quote]Now, do you have any suggestions relevant to the topic?[/quote] I followed the link from t... read more 02/04/2010 (2:52 pm)
Live Torque 3D Help and Tutorials Could you explain more about how this would work for getting the latest documentation, for example? ... read more 02/04/2010 (1:39 pm)
Main Menu Sound So all the instances of "new" in the example above should be changed to "singleton&qu... read more 01/12/2010 (1:27 pm)
Main Menu Sound I am not sure what you mean. You mean when in-game you hit the escape key and the "Exit from th... read more 01/12/2010 (12:57 pm)
Main Menu Sound In the meantime for those that want to turn those sounds back on(the way it was in Beta 2 and earlie... read more 01/09/2010 (7:20 pm)
Main Menu Sound I noticed that since beta 2 of T3D, or so, that the on_over and on_pressed (or whatever the exact te... read more 01/08/2010 (4:21 pm)
Official Torque 3D Documentation Feedback Now that's what I'm talking about! I'm satisfied anyway... And the video exploration of the engi... read more 12/31/2009 (4:30 pm)
Official Torque 3D Documentation Feedback That quote I posted came from 'after' the server issues had been cleared up and it looked like the n... read more 12/31/2009 (4:17 pm)
Official Torque 3D Documentation Feedback [quote] 12/07/2009: I think tomorrow is the best guess for the full push of all the new content. [... read more 12/31/2009 (1:39 pm)
Tutorial request thread +1 for the RPG suggestion. As mentioned before if Torque can be shown to be good at more than just s... read more 12/03/2009 (1:12 pm)
Official Torque 3D Documentation Feedback [quote]I just wanted to point out the times were a underestimated.[/quote] Oh, those times I put ... read more 11/11/2009 (9:48 pm)
Official Torque 3D Documentation Feedback [quote]Wow...umm, I need to correct some of your estimates[/quote] What estimates? I am merely ... read more 11/11/2009 (6:06 pm)
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