Chris's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| overhead cameras draw stuff in wrong order - RESOLVED | This bug does still exist in beta 3, it looks like the offending code is posted above... read more | 04/24/2011 (11:57 pm) |
| WWW: Missing Posts between Page 1and 2 | this has been a bug for a long time... read more | 02/11/2011 (1:23 pm) |
| Pathfinding and A* resource | Just so you know there are more than just a few little bugs in that code.... read more | 02/05/2011 (1:57 am) |
| AFX price for T3D | 1.1B3 is what you need And congrats, afx is great stuff.... read more | 01/31/2011 (12:23 am) |
| AFX Crash in afxEndMissionNotify | Yea there were just too many issues with it. But for this issue we had the server and client in d... read more | 01/27/2011 (12:20 pm) |
| AFX Crash in afxEndMissionNotify | Well we quit using Torque some time ago And yes we made several patches for AFX for our stuff, I ... read more | 01/27/2011 (7:14 am) |
| Unable to load Project_DEBUG.dll | What version of visual studio are you using? Are you breaking builds mid build?... read more | 01/26/2011 (9:25 am) |
| VS2010 Support | Did you even try VS2010 before posting?... read more | 01/25/2011 (9:27 am) |
| [Need help] Can't run dedicated server on Windows 2003 Server | this is not a afx issue, why would you bother jeff for afx support?... read more | 01/21/2011 (5:21 pm) |
| [Need help] Can't run dedicated server on Windows 2003 Server | have you just ran a command prompt, went to the folder with afxdemo.exe and ran the command from the... read more | 01/18/2011 (11:23 pm) |
| inverse kinematics | All that and you don't post code? ... read more | 01/10/2011 (3:18 pm) |
| Material Editor crashes still persist | I can confirm it is still a issue, we don't even use the material editor. Its just better to do it b... read more | 12/11/2010 (10:18 pm) |
| Starting a web browser from within T3D? | I have a complete Awesomium integration with T3DB2/3 Pro. Email me : chris@iceisfun.com for more ... read more | 11/30/2010 (3:35 am) |
| Is Ivy tech a good game development school? | MSDN is a good one...... read more | 11/29/2010 (4:11 am) |
| Format time: Windows7... 32 or 64? | 64 bit for sure No reason to run 32 bit os anymore... read more | 11/19/2010 (3:02 pm) |
| [Recruiting]Coding/GAMING/Graphics FORUMS | Check out http://www.gamedev.net/ .. Contribute there instead of trying to make something new, you ... read more | 11/17/2010 (1:39 pm) |
| Give us an update.... please? | Does Torsion even make enough money where its worth keeping it closed source? Opening it up to th... read more | 11/10/2010 (1:51 am) |
| Ghost Id | %Client.ResolveGhost(%Ghost);... read more | 11/10/2010 (1:20 am) |
| Havok Integration | That all sounds great but I contacted Havok recently and was informed I could not purchase a commerc... read more | 11/09/2010 (9:42 am) |
| Shape Replicator doesnt show in menu Torque Beta 1.1 | I was not aware of a beta 1.1 demo... read more | 11/09/2010 (1:26 am) |
| Giving properties to multiple selected shapes in world editor | Make it into a prefab... read more | 11/08/2010 (9:28 pm) |
| Havok Integration | How did you license Havok? Last I checked they would not even let private individuals license it for... read more | 11/08/2010 (8:24 am) |
| Utah Indie Games Night - Oct 28th at 7pm (Ninjabee) | Dang. I live here in Orem and missed this.... read more | 11/06/2010 (7:12 pm) |
| Advice required - Players glide until a trigger is activated then animate properly | Have you tried spawning them with a z + 0.05 or so?... read more | 11/03/2010 (9:41 pm) |
| Are you looking to create 2D, 2.5D or 3D games? We will create them for you at the cheapest price | Also changed his/her name on the forum. BTW Venita, is your MMO still on schedule for a December ... read more | 11/01/2010 (9:24 am) |
| [Free] Villages Hight, looking for workers. | Well if you only have that, why don't you do some more work before asking for help that way you get ... read more | 11/01/2010 (3:15 am) |
| [Free] Villages Hight, looking for workers. | You might do better if you posted some screen shots of your progress and current assets. People a... read more | 11/01/2010 (1:26 am) |
| Torque 3D 1.1 Beta 3 Changelog | I don't know that we are quite ready for a final, incremental beta builds are a huge improvement and... read more | 10/31/2010 (2:00 pm) |
| AFX w/ FSAA | It seems anything with alpha transparency at this point, but it also seems this might have been reso... read more | 10/29/2010 (10:23 pm) |
| FSAA bugs | Ok... We are on beta2 still so that might be the issue... read more | 10/29/2010 (5:49 pm) |
| How to draw the 2D minimap in Torque 3D? | You will need source code to do this.... read more | 10/29/2010 (11:26 am) |
| anyone have a working analog speedometer for T3D1.1 beta3??? | I have a draw rotated alpha bitmap that I can use to draw a rotated needle and I assume it would wor... read more | 10/23/2010 (6:55 pm) |
| T3D needs art documentation | We were thinking about making a good video series covering all the steps for Maya using the default ... read more | 10/19/2010 (5:57 am) |
| Only Allow Single Instance of T3D Game | Our patch client nukes other instances of the game, seems to work ok. Not a perfect solution like Ja... read more | 10/18/2010 (6:16 am) |
| question about materials.cs and dts | we kind of just want auto generation materials.cs to be totally disabled, it seems like its just so ... read more | 10/16/2010 (10:13 pm) |
| How to define a new engine type | Does F64 even work in TorqueScript? Have you thought about using Point3F with X Y and SQRT(Z) for... read more | 10/16/2010 (1:55 am) |
| T3D Game Engine Programmer | How can you work on Torque3D without a license?... read more | 10/14/2010 (10:14 pm) |
| [beta3 bug] Crash/heap corruption when exiting (GuiTooltipProfile related) [w/fix] - LOGGED | Line 4 marked changed however there was no change?... read more | 10/14/2010 (6:03 pm) |
| T3D 1.1 Beta 2 - Maximizing a window after executed with -connect causes a crash - RESOLVED | It is broken on Beta2 and Beta3. Easy to replicate too... read more | 10/11/2010 (6:17 pm) |
| T3D 1.1 Beta 2 - Maximizing a window after executed with -connect causes a crash - RESOLVED | Can QA log this?... read more | 10/11/2010 (5:48 pm) |
| Passing TorqueScript array using DECLARE_CALLBACK | From what I understand the torquescript array modifier just creates a new local variable as {Variabl... read more | 10/09/2010 (12:21 am) |
| Passing TorqueScript array using DECLARE_CALLBACK | I see, did not read that part. I reconstruct many thousands or even millions of these with no pro... read more | 10/09/2010 (12:20 am) |
| Passing TorqueScript array using DECLARE_CALLBACK | Have you tried something like this? I pass back path ArrayObjects back to TorqueScript like this.... read more | 10/09/2010 (12:02 am) |
| Dedicated Server and Windows 7 | I run them on Windows 7 (x64), Windows Server 2008 and Windows Server 2008R2, also under HyperV... read more | 10/07/2010 (12:30 am) |
| Asset Encryption/File Packing | It works, but its not without flaws. We cannot use it as it stands right now as some things fail to ... read more | 10/06/2010 (8:30 pm) |
| Sahara Discussion Thread | I purchased this.. and after a small encounter with their fraud department it seems to all work grea... read more | 10/05/2010 (2:13 pm) |
| Community Helpers | Paid support should be available to people who have paid for the engine and need additional help. So... read more | 10/04/2010 (11:48 pm) |
| Sahara Discussion Thread | Loading resources off the disk doesn't? calls to fopen and such? That sounds like a great product... read more | 10/04/2010 (9:46 pm) |
| Sahara Discussion Thread | Well I don't want to take up too much of your time, but I will license this product if it works well... read more | 10/04/2010 (9:44 pm) |
| Sahara Discussion Thread | Ok, I think thats just for binaries? What do you pack up resources with... read more | 10/04/2010 (9:31 pm) |