Christian Weber's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Embedded Browser (WebKit) | Awesome work! Will there also be support for using webkit for the GUI? Like Overgroth is using it.... read more | 01/17/2010 (8:44 am) |
| Compass, Radar and map from deepscratch | If someone sents those files to me, I could host them, if this is still needed.... read more | 01/08/2010 (9:06 am) |
| Petition for Tribes 2 Master Server code | As im no c++ guy i just wrote a Master server using php as à daemon which works pretty well. ... read more | 12/12/2009 (4:50 am) |
| Insanely Awesome Chrome library | This has nothing to do with Flash and it would add tons of New easy to use possibilities. You could ... read more | 12/12/2009 (4:40 am) |
| Web plugin with Binary version? | Well i compiled everything successfully but no Luck with the packager yet ... read more | 12/09/2009 (4:02 am) |
| Web plugin with Binary version? | Well doesnt work for me too. (T3D Pro & 32 Bit OSX 10.5.8) Compiled everything... used Package a... read more | 12/08/2009 (9:41 am) |
| Requests for 1.2 | would like to add advanced lighting for mac. I think someone sad advanced lighting would work in fin... read more | 12/03/2009 (5:47 am) |
| T3D on FaceBook | They should all have HTTPObject and TCPObject as far as I know. But I might be wrong, just test it. ... read more | 12/02/2009 (1:50 pm) |
| How to display Multipe Players at a time: | What exactly do you mean with displaying all those players when torque is load?... read more | 12/02/2009 (6:34 am) |
| T3D on FaceBook | I noticed that the HTTPObject is not very fast and still has some bugs. I prefer using the TCPObject... read more | 12/02/2009 (6:32 am) |
| Insanely Awesome Chrome library | Oh ya I remember that integration of WolfireTeam... awesome. Would definantly come very handy to hav... read more | 11/27/2009 (10:03 am) |
| PostFX on Mac? | Ah ok good to know. :) Thanks.... read more | 11/27/2009 (7:08 am) |
| Terrain collision not working? | Ya checked that already. After naming it "theMissionArea" it worked somehow. But not reall... read more | 11/26/2009 (12:52 pm) |
| Terrain collision not working? | Having the same problem. But I added a mission area object. The boundaries include the Scene as far ... read more | 11/21/2009 (8:24 am) |
| T3D 1.1 Alpha | Awesome news :)... read more | 11/21/2009 (8:02 am) |
| Building GMK with Xcode | well I installed it, but not correctly. It didnt place any files under /usr/local/lib /usr/local/inc... read more | 11/20/2009 (4:48 am) |
| Building GMK with Xcode | Thanks for the tip Peter, I really forgot to update some files. Now everything works fine. Only one ... read more | 11/19/2009 (4:37 pm) |
| Building GMK with Xcode | Ok... got them down to 3... error: 'class TSMesch' has no member named 'setManualDynamic' error:... read more | 11/19/2009 (2:45 pm) |
| Building GMK with Xcode | Thanks for your awesome writeup! This really took me forwared from 800 errors to 22 ^^ I'm really st... read more | 11/19/2009 (2:29 pm) |
| Torque3D ready 3D models needed | Nobody? :(... read more | 11/19/2009 (1:58 pm) |
| %client.playerName problem | As far as I undestood it is to reduce the network packages? As most functions don't need the whole d... read more | 11/18/2009 (3:39 pm) |
| %client.playerName problem | Ok i got it :-/ getTaggedString(%client.playerName); solves the problem. :)... read more | 11/18/2009 (9:28 am) |
| %client.playerName problem | Ok so the problem is that %client.playerName is a tagged String that doesnt get delivered (so detag(... read more | 11/18/2009 (8:16 am) |
| TGEA 1.7.1 Browser Plugin | I'm also interested in this. :)... read more | 01/15/2009 (10:48 am) |
| Combat Starter Kit Licensing Thread | Posting for validation. (christian@ghostgames.net)... read more | 03/08/2008 (7:27 am) |
| Scripting Tutorials | I'm a web coder scripting PHP, ActionScript and JavaScript. Is it very hard to learn torquescript? N... read more | 02/20/2008 (1:44 am) |
| Combat Starter Kit Licensing Thread | Me too... read more | 02/17/2008 (1:21 am) |
| 3D modeller, just looking for fun project | Hello we are trying to create a historical correct gladiators online fighting game using ogre3d and ... read more | 11/23/2006 (4:48 am) |
| Texture/Model/Level artist available | We are creating a historical correct gladiator fighting game using ogre3d and the torque network lib... read more | 11/23/2006 (4:45 am) |
| Follow Mouse | *push* no ideas?... read more | 08/20/2006 (3:58 pm) |
| Follow Mouse | I never said that I want someone to give me code or whatever, I asked for ideas and things like that... read more | 08/18/2006 (6:54 am) |
| Follow Mouse | *push*... read more | 08/18/2006 (6:12 am) |
| Follow Mouse | Well but i dont want mouse controlled player? only that he aims at the mouse? like i said, i searche... read more | 08/17/2006 (5:21 am) |
| Follow Mouse | No ideas? any help is really appreciated.... read more | 08/17/2006 (4:38 am) |
| Gladiator Project | Ya we did it!!! ^^ BTW you've got mail badguy ;)... read more | 06/09/2006 (11:57 am) |
| Gladiator Project | Sry... that was a typo^^ I meant also good enough for programming ogre ^^ :D never heared of OSG yet... read more | 06/09/2006 (8:31 am) |
| Gladiator Project | Thanks for your comment... actually it's a games development forum (team recruiting) so it's ok I th... read more | 06/09/2006 (7:10 am) |
| Project Management Tool | Good point!... read more | 05/11/2006 (6:12 pm) |
| Project Management Tool | Well there is also http://www.basecamphq.com they have excellent software over there... read more | 05/11/2006 (6:03 pm) |
| Project Management Tool | For personal management OmniOutliner (mac only) + kinkless GTD is a nice task manager. it's made out... read more | 05/11/2006 (4:39 pm) |
| Project Management Tool | Ya it's definantly worth the price... also Jacob deserves the money for his hard work... he made the... read more | 05/09/2006 (11:48 am) |
| Artist needed | Lol I know^^ We are already in contact, but thanks :)... read more | 05/08/2006 (10:46 am) |
| Artist needed | Well I'm tired now and will go to bed... would be very kind if you could leave me a mail. thanks. :)... read more | 05/02/2006 (5:28 pm) |
| WIP: Glow/bloom | Awesome :) would love to have this in our game which is based on historical gladiator fights... the ... read more | 04/19/2006 (12:01 pm) |
| Game Development Projects / Outsourcing | Stop staming... 4 posts are a way too much! -.-... read more | 04/19/2006 (4:53 am) |
| I tore my money | Lol torque is quite stable... just tse not... but that's ok... it's still in a early stage... as for... read more | 04/12/2006 (7:32 am) |
| German Torque users ? | Well I work on a nice project now... it's a historical correct gladiatorical themed online fighting... read more | 04/12/2006 (7:23 am) |
| Soft Physics | Also interested in this... read more | 04/12/2006 (7:04 am) |
| The hardest game to make....ever | Well I like physics in such games.. i like to buy my own house and then I want to design it... like ... read more | 04/10/2006 (2:47 pm) |
| Looking for a team | We are also working on a game and looking for a talented programmer... we are working on a historica... read more | 04/07/2006 (10:34 am) |