Game Development Community

Christian Weber's Forum Posts

Thread Post Date Posted
Torque 3D Embedded Browser (WebKit) Awesome work! Will there also be support for using webkit for the GUI? Like Overgroth is using it.... read more 01/17/2010 (8:44 am)
Compass, Radar and map from deepscratch If someone sents those files to me, I could host them, if this is still needed.... read more 01/08/2010 (9:06 am)
Petition for Tribes 2 Master Server code As im no c++ guy i just wrote a Master server using php as à daemon which works pretty well. ... read more 12/12/2009 (4:50 am)
Insanely Awesome Chrome library This has nothing to do with Flash and it would add tons of New easy to use possibilities. You could ... read more 12/12/2009 (4:40 am)
Web plugin with Binary version? Well i compiled everything successfully but no Luck with the packager yet ... read more 12/09/2009 (4:02 am)
Web plugin with Binary version? Well doesnt work for me too. (T3D Pro & 32 Bit OSX 10.5.8) Compiled everything... used Package a... read more 12/08/2009 (9:41 am)
Requests for 1.2 would like to add advanced lighting for mac. I think someone sad advanced lighting would work in fin... read more 12/03/2009 (5:47 am)
T3D on FaceBook They should all have HTTPObject and TCPObject as far as I know. But I might be wrong, just test it. ... read more 12/02/2009 (1:50 pm)
How to display Multipe Players at a time: What exactly do you mean with displaying all those players when torque is load?... read more 12/02/2009 (6:34 am)
T3D on FaceBook I noticed that the HTTPObject is not very fast and still has some bugs. I prefer using the TCPObject... read more 12/02/2009 (6:32 am)
Insanely Awesome Chrome library Oh ya I remember that integration of WolfireTeam... awesome. Would definantly come very handy to hav... read more 11/27/2009 (10:03 am)
PostFX on Mac? Ah ok good to know. :) Thanks.... read more 11/27/2009 (7:08 am)
Terrain collision not working? Ya checked that already. After naming it "theMissionArea" it worked somehow. But not reall... read more 11/26/2009 (12:52 pm)
Terrain collision not working? Having the same problem. But I added a mission area object. The boundaries include the Scene as far ... read more 11/21/2009 (8:24 am)
T3D 1.1 Alpha Awesome news :)... read more 11/21/2009 (8:02 am)
Building GMK with Xcode well I installed it, but not correctly. It didnt place any files under /usr/local/lib /usr/local/inc... read more 11/20/2009 (4:48 am)
Building GMK with Xcode Thanks for the tip Peter, I really forgot to update some files. Now everything works fine. Only one ... read more 11/19/2009 (4:37 pm)
Building GMK with Xcode Ok... got them down to 3... error: 'class TSMesch' has no member named 'setManualDynamic' error:... read more 11/19/2009 (2:45 pm)
Building GMK with Xcode Thanks for your awesome writeup! This really took me forwared from 800 errors to 22 ^^ I'm really st... read more 11/19/2009 (2:29 pm)
Torque3D ready 3D models needed Nobody? :(... read more 11/19/2009 (1:58 pm)
%client.playerName problem As far as I undestood it is to reduce the network packages? As most functions don't need the whole d... read more 11/18/2009 (3:39 pm)
%client.playerName problem Ok i got it :-/ getTaggedString(%client.playerName); solves the problem. :)... read more 11/18/2009 (9:28 am)
%client.playerName problem Ok so the problem is that %client.playerName is a tagged String that doesnt get delivered (so detag(... read more 11/18/2009 (8:16 am)
TGEA 1.7.1 Browser Plugin I'm also interested in this. :)... read more 01/15/2009 (10:48 am)
Combat Starter Kit Licensing Thread Posting for validation. (christian@ghostgames.net)... read more 03/08/2008 (7:27 am)
Scripting Tutorials I'm a web coder scripting PHP, ActionScript and JavaScript. Is it very hard to learn torquescript? N... read more 02/20/2008 (1:44 am)
Combat Starter Kit Licensing Thread Me too... read more 02/17/2008 (1:21 am)
3D modeller, just looking for fun project Hello we are trying to create a historical correct gladiators online fighting game using ogre3d and ... read more 11/23/2006 (4:48 am)
Texture/Model/Level artist available We are creating a historical correct gladiator fighting game using ogre3d and the torque network lib... read more 11/23/2006 (4:45 am)
Follow Mouse *push* no ideas?... read more 08/20/2006 (3:58 pm)
Follow Mouse I never said that I want someone to give me code or whatever, I asked for ideas and things like that... read more 08/18/2006 (6:54 am)
Follow Mouse *push*... read more 08/18/2006 (6:12 am)
Follow Mouse Well but i dont want mouse controlled player? only that he aims at the mouse? like i said, i searche... read more 08/17/2006 (5:21 am)
Follow Mouse No ideas? any help is really appreciated.... read more 08/17/2006 (4:38 am)
Gladiator Project Ya we did it!!! ^^ BTW you've got mail badguy ;)... read more 06/09/2006 (11:57 am)
Gladiator Project Sry... that was a typo^^ I meant also good enough for programming ogre ^^ :D never heared of OSG yet... read more 06/09/2006 (8:31 am)
Gladiator Project Thanks for your comment... actually it's a games development forum (team recruiting) so it's ok I th... read more 06/09/2006 (7:10 am)
Project Management Tool Good point!... read more 05/11/2006 (6:12 pm)
Project Management Tool Well there is also http://www.basecamphq.com they have excellent software over there... read more 05/11/2006 (6:03 pm)
Project Management Tool For personal management OmniOutliner (mac only) + kinkless GTD is a nice task manager. it's made out... read more 05/11/2006 (4:39 pm)
Project Management Tool Ya it's definantly worth the price... also Jacob deserves the money for his hard work... he made the... read more 05/09/2006 (11:48 am)
Artist needed Lol I know^^ We are already in contact, but thanks :)... read more 05/08/2006 (10:46 am)
Artist needed Well I'm tired now and will go to bed... would be very kind if you could leave me a mail. thanks. :)... read more 05/02/2006 (5:28 pm)
WIP: Glow/bloom Awesome :) would love to have this in our game which is based on historical gladiator fights... the ... read more 04/19/2006 (12:01 pm)
Game Development Projects / Outsourcing Stop staming... 4 posts are a way too much! -.-... read more 04/19/2006 (4:53 am)
I tore my money Lol torque is quite stable... just tse not... but that's ok... it's still in a early stage... as for... read more 04/12/2006 (7:32 am)
German Torque users ? Well I work on a nice project now... it's a historical correct gladiatorical themed online fighting... read more 04/12/2006 (7:23 am)
Soft Physics Also interested in this... read more 04/12/2006 (7:04 am)
The hardest game to make....ever Well I like physics in such games.. i like to buy my own house and then I want to design it... like ... read more 04/10/2006 (2:47 pm)
Looking for a team We are also working on a game and looking for a talented programmer... we are working on a historica... read more 04/07/2006 (10:34 am)
Page «Previous 1 2 3 4 5 Last »