David Robert Pemberton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Is this engine for me? | I bought Torque3D when it cost $1,000 and I have never regretted going with this engine. you can do ... read more | 11/22/2012 (4:14 pm) |
| Making physical objects | oops, sorry misread your question. strange as far as I'm aware ConvexShape's are or should be phy... read more | 11/21/2012 (1:58 pm) |
| Making physical objects | If your placing it as a TSStatic object, you need to change the 'collisionType type' to 'Visible Mes... read more | 11/20/2012 (2:39 pm) |
| package projecti wa | ok, I have gone threw all the RTS prototype & sucessfully converted all but the banlist.cs file ... read more | 11/20/2012 (2:21 pm) |
| No .sln files and other issues | Have you tried downloading the latest MIT version and trying that or if you have it installed alread... read more | 11/20/2012 (1:11 pm) |
| Committee Meeting Notes: 11/12/2012 | I think it would be useful for new people to Torque3D if you put in a few more basic templates such ... read more | 11/20/2012 (12:58 pm) |
| Server reboots | check if it reboots at a similar time each day or after the same amount of time, it may be your Host... read more | 11/19/2012 (1:26 am) |
| No .sln files and other issues | try looking for the .sln in :- (where you installed Torque)\My Projects\(your project name)\build... read more | 11/18/2012 (4:48 pm) |
| Zoomed in LOD quality? | Ahh, sounds like the PhysX SDK isn't registered in your project, this may have been caused by instal... read more | 11/13/2012 (3:56 pm) |
| DRIVE: Advanced Vehicles Kit thread | That's great, I do Love DRIVE :)... read more | 11/13/2012 (1:44 pm) |
| Zoomed in LOD quality? | Yes you need to alter the source and recompile, the file is in:- (wherever you installed Torque)/... read more | 11/13/2012 (2:29 am) |
| DRIVE: Advanced Vehicles Kit thread | Adding Gliders to DRIVE kit would be nice, as I too will be wanting a glider type vehicle (for an es... read more | 11/12/2012 (3:16 pm) |
| Torque 3D is Open Source? | @David, funny I have x2 'Download AFX 2.0 for Torque 3D - MIT' links in my products and yes no 'Down... read more | 11/11/2012 (11:59 am) |
| T3D and Kinect | Ecstasy Motion definitely can use the Xbox Kinect (as I have used it) [url]http://www.ecstasymotion... read more | 11/08/2012 (5:07 pm) |
| Creating an Interact Key | have a look at this code [url]http://www.garagegames.com/community/forums/viewthread/88741[/url] I... read more | 11/08/2012 (4:59 pm) |
| Control Player while camera is in Orbit mode | look at the Torque3D documentation at the RTS & Adventure Camera Modes, they will give you a goo... read more | 11/05/2012 (4:13 pm) |
| experienced 40+ peoples | Give a lot of young people Torque3D Free, wait around long enough and there you are :-p... read more | 11/01/2012 (6:52 am) |
| experienced 40+ peoples | sorry couldn't resist it ;-)... read more | 11/01/2012 (5:09 am) |
| experienced 40+ peoples | remember to excersise your wolf regularly else you end up with a fat wolf that dosn't want to do any... read more | 11/01/2012 (4:39 am) |
| experienced 40+ peoples | am 46 been in and around games development since 1980 and the good old zx80 although I learned to pr... read more | 10/30/2012 (6:35 pm) |
| Dts objects | Trust me for not even realising my own resource Lol, thanks Scott :-D... read more | 10/28/2012 (4:30 am) |
| Dts objects | [url]http://www.deadlyassets.com/[/url] you can get a free ammo box here :-)... read more | 10/27/2012 (4:52 pm) |
| gui rollout menu | Have had a quick play with GuiRolloutCtrl and it dosn't look like this will do what you require sorr... read more | 10/23/2012 (4:18 pm) |
| convert string to integer | @louis, I can't reproduce your error, what gui text control are you using? ... read more | 10/23/2012 (2:16 pm) |
| Torque 3D Terrain System | I have been following this thread with some interest as I suck at terrains @Ron: I feel your pain... read more | 10/20/2012 (3:34 am) |
| F.A.C.K and 1.2 | any chance of an MIT FACK/MACK or 1.2 news?... read more | 10/10/2012 (3:56 pm) |
| [[IndieGameModels] Sci-fi military pack pro - 11 units | nice models, very 'w40k'ish... read more | 10/06/2012 (2:30 pm) |
| My game is not working on other computers. | Has the new computer got DX9 (not dx10 or 11), Physix, etc. installed. It may also be usefull to ... read more | 10/06/2012 (2:12 pm) |
| Shape visible in editor but not in scene (Solved) | I had a similar problem with a low poly object (less than 500 polys) some time ago, if I remember co... read more | 10/03/2012 (4:36 am) |
| How to apply gun/muzzle flashes to weapons | to get muzzle flashes on my Desert Eagle [url]http://www.deadlyassets.com[/url] I scaled the muzzle ... read more | 09/23/2012 (6:45 am) |
| T3D 1.3 coming? | we have dicided not to fix any bugs or give any new features but you get a FREE candy bar instead...... read more | 09/07/2012 (3:09 pm) |
| Programming Language choice matter in this situation? | I think it would depend on the hirer, some would insist you use the language they request as they ne... read more | 08/05/2012 (4:44 pm) |
| iTorque 2d 1.5.1 Release?? | Any new Estimated release date?... read more | 06/16/2012 (4:39 pm) |
| Torque 3D Community Edition Activation | I would also appreciate access deadly@clara.net ... read more | 06/08/2012 (4:40 am) |
| Tower Wars! | Always enjoy your screenies :-)... read more | 05/05/2012 (3:27 pm) |
| No more particle waterfalls, its all in the river Editor. | this video has been removed by the user :/... read more | 02/09/2012 (4:03 am) |
| 1.2 Prox Mine help request | you could try editing the mines graphics in say 3ds max and change the collision volume to a flat pl... read more | 12/17/2011 (12:02 pm) |
| How can i equip an arbitrary weapon to the player. | makes sence :-)... read more | 12/04/2011 (9:56 pm) |
| T3D - Group objects | You can group object by selecting the group of objects you want, then right clicking one of them and... read more | 11/24/2011 (3:49 pm) |
| The best way to build a 3 d shooter | First step would be to get Torque3D 1.2 and go threw the new tutorials [url]http://www.garagegames.... read more | 11/20/2011 (4:12 am) |
| about mouse movement implement? | WoW-style? Oh you mean EQ-style WoW wasn't even 2nd to adopt this control style Everquest had it for... read more | 11/04/2011 (5:24 pm) |
| Another Question with the Zombie Pack | I can confirm dropped straight out of the box in 1.1F [image]http://www.deadlyassets.com/zombie.jpg... read more | 11/02/2011 (5:41 pm) |
| 74% discount for torque users | If your interested in these packs all I can say is buy them now, or better still contact Steve about... read more | 10/05/2011 (4:09 pm) |
| 74% discount for torque users | Couldn't resist at that reduction I had to grab a few packs Thanks Steve :-D ... read more | 10/04/2011 (4:47 pm) |
| T3D 1.1 final - Rendering of final LOD level is incorrect - NOT A BUG | Thats good to know EB thx :)... read more | 10/03/2011 (3:11 pm) |
| Torque big maps and L3DT | Check out this thread for info on this :-) [url]http://www.garagegames.com/community/forums/viewt... read more | 09/07/2011 (9:16 pm) |
| Where to start learning torquescript | There are a few books out there, they are old, mainly dealing with TGE & TGEA, but the torque sc... read more | 08/31/2011 (5:04 am) |
| Is there a tutorial to make a crude Multiplayer FPS game from the empty project | @Kyrah I agree with Richard, I gained lots of info from the books available, I think the best for me... read more | 08/29/2011 (4:41 am) |
| Precipitation wonky in T3D Final | wind speed maybe?... read more | 08/25/2011 (3:47 pm) |
| AFX 2 for T3D 1.1 Final - Released | great :-D... read more | 07/02/2011 (7:11 am) |