Game Development Community

Shaolin Dave's Forum Posts

Thread Post Date Posted
Torque 2D Future Plans I agree with all of Chase's points, except I put [b]editors[/b] at priority #1. ... read more 05/05/2014 (9:27 pm)
Mount a sprite TO the Camera I'm trying this as well, to have the background stay with the camera. I have the camera mounted to ... read more 01/15/2013 (4:23 pm)
T2D Camera scrolling [code]sceneWindow2D.mount(%this "0 0", 0, true);[/code]...where <i>%this</i> i... read more 10/27/2012 (10:20 pm)
Frame Rate Thanks, I couldn't find this in the documentation at all. It doesn't quite do what I want though.... read more 10/27/2012 (6:58 pm)
Mac version of Torsion? Well, if Sickhead won't give us Torsion for Mac, it'd be nice if GarageGames would give us an altern... read more 02/29/2012 (7:10 am)
Does T3D support Hammer Editor like TGE/TGEA??? T3D does have a built-in level editor, but it doesn't work the same way that Hammer or Constructor d... read more 08/13/2011 (12:09 am)
How can I rotate the camera? Wow, been a while since anyones talked on this one... I'd like a rotate function as well. In the... read more 06/06/2011 (9:24 pm)
TGB sprites duplicate themselves in the editor - RESOLVED It's definitely a builder glitch. It doesn't affect the game, but it really, REALLY messes up my or... read more 06/06/2011 (8:25 pm)
TGB onCollision(), how to call the method once in a time period @Charlie Patterson I see a problem with "onCollisionEnter" and "onCollisionLeave&q... read more 06/04/2011 (1:11 am)
TGB time-sensitive function Thanks smally. I'd already tried assigning a variable to the scene object that determined if the en... read more 06/03/2011 (3:44 pm)
TGB onCollision(), how to call the method once in a time period Thank you Rpahut. One thing I tried eariler was creating a boolean variable that would become &qu... read more 06/03/2011 (11:22 am)
TGB Kart Kit for 1.7.5 UPDATE: No one responded here but I did get feedback from the Kart Kit developer. [quote]It abso... read more 03/23/2011 (3:13 pm)
2D Platformer with melee combat and colour mechanism I've thought about melee combat with torque2D as well. One workaround I thought of (but haven't tes... read more 02/23/2011 (1:34 am)
Looking for a game for arcade Hey Chris, I'm not sure if you caught it in my thread, but you don't need source access to make it t... read more 02/20/2011 (2:57 pm)
How do I make full screen on TGB? [h1]how to make games run in fullscreen.[/h1] i couldn't find any reference to this either, so i ... read more 02/07/2011 (6:22 pm)
Mach-o Bundle Applications for Mac @ Ronny I tested that out with a game i made in the wee hours yesterday morning. Works great. I... read more 02/04/2011 (8:24 am)
Official TGB Documentation Feedback following the audio tutorial exactly. no sound. that's something that should be updated.... read more 02/03/2011 (11:26 am)
Can't find any info on how to submit content packs well, if anyone has quality games and needs hosting, I have unlimited storage and bandwidth on the a... read more 01/23/2011 (8:14 am)
Can't find any info on how to submit content packs I'd love to more content for sale on garagegames.com, as well as more games. The games section does... read more 01/23/2011 (6:19 am)
Post your favorite iT2D Game I think the only game I played was [b]Jounce[/b], which is a very simple but fun game, and pretty ch... read more 01/22/2011 (1:11 pm)
InitializeProject' function could not be found. Okay, I couldn't figure out how to simply replace the executable or just remove the PSK, so I just u... read more 12/31/2010 (10:30 am)
InitializeProject' function could not be found. @Collin - Does the PSK cause the problem even if you're not using the PSK? I'm getting this error ... read more 12/29/2010 (6:03 pm)
Web games in TGB? So Portalarium will allow us to have TGB games playable on our own websites? That's cool. I'll have ... read more 12/16/2010 (9:56 pm)
t3d eula check and surpassing it without agreeing december and the link still isn't working.... read more 12/16/2010 (8:02 am)
Fighter Starter Kit @ Glenn I like the sound of your hitbox system. very much like MUGEN. I had an idea that i think ... read more 11/12/2010 (6:19 pm)
RPG like no other...I think Um, am I the only one who doesn't see anything there? I see "about the author", i see the ... read more 04/28/2010 (4:25 pm)
T3D RPG Kit, Who wants one? Investor wants the iPhone version first? Some people have more dollars than sense.... read more 03/24/2010 (4:49 pm)
RPG Starter Kit? "Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness" (both episodes) was mad... read more 12/28/2009 (7:54 am)
Import player models from Source/Steam/Half-Life 2 So you open a .MDL and save it as a .DTS file? Sounds simple enough, but Blender can't open a .MDL f... read more 11/20/2009 (3:47 pm)
Converting Half-Life models to Torque? I'm interested in this also, but I'm too poor for most of the modeling programs out there. All I hav... read more 11/20/2009 (6:14 am)
pre sales question How about .vmt and vmf?... read more 11/20/2009 (5:54 am)
Ducking? i have a simular idea (hopefully features in Torque2D will make this easy) where i want to make a be... read more 11/10/2009 (8:01 pm)
Fighter Starter Kit with torque2d in the works, you'd be best making it for that. but i'd definitely be interested. ... read more 11/07/2009 (12:17 am)
Official Torque 3D Documentation Feedback apparently the RTS prototype section has missing steps. no way to create enemies according to those ... read more 11/02/2009 (11:46 pm)
Torque 3D RTS prototype Documentation i'm having trouble spawning enemies... i followed the instructions and typed this into "... read more 11/02/2009 (3:56 pm)
RTS Prototype - AI activity changes since docs were written i'm having trouble spawning enemies... i followed the instructions and typed this into "de... read more 11/02/2009 (3:49 pm)
Torque 3D Books in the works? Noticed there hasn't been an update on this thread in a while. How's that book coming along? If it'... read more 10/24/2009 (5:49 pm)
T3D RPG Kit, Who wants one? Yes, I want the kit. A traditional RPG is probably the first project I'll make. My favorite game... read more 10/24/2009 (5:11 pm)
T3D on browser Yes, they will need the "Instant Action" player.... read more 10/24/2009 (3:26 pm)
Constructor 1.04 Mac test Is this still just a test, or should I be downloading this somewhere else? Is there a 1.0.5 yet?... read more 10/11/2009 (6:03 pm)
Making Caves with TGEA terrain I was trying to figure our something similar. here's a way I think you can "fake" the whol... read more 10/04/2009 (3:41 pm)
Pre-order Shirts! I havn't sent yet... ...okay, now I have.... read more 04/12/2009 (12:58 pm)
Mac Compatibility I will happily make a contra clone. i have a big original project planned and i need all the practic... read more 08/20/2008 (7:17 pm)
Windows White 360 Controller Support for TGB Did you install the drivers for the controller? i'm relatively sure that torque works with all game ... read more 08/16/2008 (8:47 pm)
Torque plus moblie consoles This might be way different than what you had in mind... i'm guessing you were just interested in cr... read more 08/16/2008 (8:45 pm)
Torsion OSX? Unfortunately windows is still favored by most mainstream developers, despite the growing popularity... read more 08/16/2008 (8:18 pm)
TGB for Point and Click, Fighting and 2.5D Games When you say 2.5D i think of an angled sidescroller. like the arcade Teenage Mutant Ninja Turtles ga... read more 08/16/2008 (8:14 pm)
Innovative FPS Features Seen in a movie, not in a game... but guided weapons would be cool. think of the "curving bullets" ... read more 08/09/2008 (6:59 am)