Scott Warren's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How does a huge game like halo 3 or call of duty cost 15 million | I agree with Edwards post. People go to art school to get a seat in a Game company and they need to ... read more | 06/27/2008 (7:33 pm) |
| Help: Which to Buy? | I don't hve any tech gibberish to offer you in regard to networking.. I quit that long ago back in '... read more | 06/25/2008 (3:20 pm) |
| Possible to clone this? | TGE has a Demo version you can download and try it for free. It's a full working engine withoutthe s... read more | 06/25/2008 (3:02 am) |
| Possible to clone this? | David Blake is familiar with many engines and could likely provide more insite. But i'd like to go ... read more | 06/24/2008 (4:53 pm) |
| How do you clear out board or table or window ?? | Are you working on a GUI ( Graphic User Interface ), such as a Main Menu? Even if your not workin... read more | 06/23/2008 (1:39 pm) |
| Intro to AFX 1.2 (work in progress) | The way it reads to me: Datablocks loaded on the client will have ability to be changed dynamically... read more | 06/22/2008 (4:27 pm) |
| Dream Games' Server is down | ? spooky, similar thing happened to me last week. My windows installation became corrupted. My downl... read more | 06/22/2008 (5:18 am) |
| Dying, and reprecussions. | @ Ross, I like that Idea Ross, run with that. @ Aaron, A player of MMO's are often attached to t... read more | 06/22/2008 (4:54 am) |
| Tge Tgea Scriptin | TorqueScript doesn't change between engines or update, it simply gets additional functionality. Als... read more | 06/21/2008 (12:51 pm) |
| Newbie would like some help please | Just a note that DirectX 10 is for Windows Vista. No further comment about Vista, but you might be o... read more | 06/20/2008 (6:00 pm) |
| Portal Problem | I've had the same issue as recent as last week. Should probably post this in the Bug report area.... read more | 06/17/2008 (1:29 pm) |
| Tgea 1.7 ....i can't compile it anymore ...why? | Reinstall your compiler. I have had an issue with a bad install of vc++ 2005 and vc++ 2008. Aferwar... read more | 06/17/2008 (1:18 pm) |
| Good program for detailed buildings. | I use Constructor and 3d World Studio.... read more | 06/17/2008 (1:13 pm) |
| Help on tutorial for torque | Hello Mark, The "Getting Started" written tutorial needs a re-write. The tutorial briskly takes t... read more | 06/15/2008 (6:50 am) |
| Car instead of Player in starter.fps | I enjoy reading about your progress Dustin. Once you have GPGT, your project will come together m... read more | 06/11/2008 (3:28 pm) |
| Car instead of Player in starter.fps | GPGT page 236. Wheeled Vehicles. Edward goes in depth about the vehicle types in TGE... read more | 06/11/2008 (2:37 pm) |
| Car instead of Player in starter.fps | I can understand the reason for not using pre-fab scripts. When I started I always used everyone ... read more | 06/11/2008 (1:31 pm) |
| Car instead of Player in starter.fps | Ok Dustin, Bare with me I'm still new at this. First we need a [b]Datablock[/b] for your car. ... read more | 06/09/2008 (7:12 pm) |
| Car instead of Player in starter.fps | *sigh.. Just posted the method for Dustin and the post lagged out. @Dustin I can help you with that... read more | 06/09/2008 (4:32 pm) |
| Please clerify for me, those who have completed the book. | GPGT is a good book that brings the TorqueScript possibilities into focus through designing and buil... read more | 06/09/2008 (3:44 pm) |
| TGEA for stealth? | If you mean Interior area with doorways and windows or holes in the roof or even a skylight then tho... read more | 06/07/2008 (9:01 pm) |
| Constructor Tool Issue | I never experienced that issue with constructor, it only occassionally crashed when my shape was ver... read more | 06/07/2008 (8:39 pm) |
| Cyclic DSQ's.. Want to change to Single run.. | 3DRT has helped with this and the animation has been fixed. Thank you 3DRT.com for everything =)... read more | 06/06/2008 (6:35 pm) |
| Cyclic DSQ's.. Want to change to Single run.. | An update to this Issue: 3DRT has been contacted to request the animation change. Inverse for Shap... read more | 06/01/2008 (7:11 pm) |
| How do controll the number of bots in Killer Kork? | @Weston The book Game Programers Guide to Torque, by Edward F. Maurina III. It's on the CD, Grea... read more | 06/01/2008 (4:17 pm) |
| Browser Server and dedicated game server on FreeBSD | TNL = Torque Network Library which is the in TGB ( lite version ), TGE full fledge and TGEA also ful... read more | 06/01/2008 (1:43 pm) |
| Which audio file formats support TGB? | @ James [url]http://www.mp3-converter.biz/tag,mac%20ogg%20converter.html[/url] Free, and for M... read more | 06/01/2008 (8:20 am) |
| 2D pixel artist available (freelance) | Taufan, Your Art is very very good. Have you also considered making GUI type interfaces with your ta... read more | 05/31/2008 (7:21 am) |
| Noob quiestion about client variables | Design your games as if they will be multi-player. Keep your player stats on the server side. If lat... read more | 05/30/2008 (7:20 pm) |
| Need Opinions on RPG Genre | I'll take a bit at this post. Role Playing Games whether single player, LAN, or MMO depends on the s... read more | 05/30/2008 (7:06 pm) |
| How do I Zip my files from within Torque.exe | [url]http://www.zlib.net/[/url] May be of some use for you.... read more | 05/30/2008 (2:19 pm) |
| Can you make Streaming Zones? | @Brandon Torque is available as Demo also. your only limitation is no source code until you purchas... read more | 05/29/2008 (2:30 pm) |
| Storywriter needed | I never miss an opportunity to recommend TGE. TGEA has great promise but is still in a state of flu... read more | 05/27/2008 (1:57 pm) |
| Cyclic DSQ's.. Want to change to Single run.. | Thank you Rene =) Also, just discovered Shaper can Import my .dsq and allow me to make a new animat... read more | 05/26/2008 (6:56 pm) |
| Cyclic DSQ's.. Want to change to Single run.. | Ok.. I think J.P helped me fix a different issue. Difficult to explain without YouTube, please bar... read more | 05/26/2008 (6:24 pm) |
| Cyclic DSQ's.. Want to change to Single run.. | [code]datablock TSShapeConstructor(dragondts) { baseShape = "./dragon.dts"; sequence0 = "./g_id... read more | 05/26/2008 (4:49 pm) |
| Storywriter needed | @Mervin Do you own Torque yet? Not seeing it in your profile. Thats the reason for saying Maybe.... read more | 05/26/2008 (1:33 pm) |
| Storywriter needed | Really very tempted to write your story.. but I'd already wrote my own and it took several years to ... read more | 05/26/2008 (7:18 am) |
| Game Contest | [quote] ALL DATES, TIME-PERIODS, NUMBERS OF CONTESTANTS, NUMBERS OF ELIMINATED CONTESTANTS, NUMBERS ... read more | 05/25/2008 (10:24 pm) |
| Dynamic Story Generator | @Jack Long story short.. Network Management nearly fried me after 9 months of daily hard and fast... read more | 05/25/2008 (5:07 pm) |
| Havok and Torque?? | Havoc Physics is a new Tech that allows for very realistic Physics to occur. Objects reactions to an... read more | 05/24/2008 (12:42 pm) |
| Nothing, delete this account. | Many things can cause severe lag. But without being there at your computer i'm afraid most responses... read more | 05/24/2008 (6:25 am) |
| Nothing, delete this account. | Doesn't usually happen unless I have many programs open. Have you tried a 'Clean Boot' of your syste... read more | 05/24/2008 (4:32 am) |
| Innovative FPS Features | Nice thread. First Person Shooters. reminds me of Nessy, a C64 game. You job was to get pictures ... read more | 05/23/2008 (9:20 pm) |
| Service Unavailable | An error occurred while processing your request. Reference #97.8f7ffea5.1211581621.4d37f91 Tr... read more | 05/23/2008 (3:31 pm) |
| Dynamic Story Generator | @Jack You post caught my attention because I am using this method for my game. I see no reason no... read more | 05/23/2008 (3:13 pm) |
| Fantasy Dragons pack | Bought this Dragon Pack a couple days ago. I assume most people that bought the pack are using it "A... read more | 05/23/2008 (1:45 pm) |
| Dynamic Story Generator | @Jack You could write 3 stories complete. When the player starts one of the 3 stories and complet... read more | 05/21/2008 (4:47 pm) |
| Datablocks... | Though you can change the Datablock during runtime, it is not recommended. Your Datablocks are load... read more | 05/21/2008 (1:36 pm) |
| Emotion in Games | If the question is 'How Developers get Immersed in their creation'.. I'd like to comment. When I ... read more | 05/20/2008 (4:37 pm) |