Game Development Community

Scott Warren's Forum Posts

Thread Post Date Posted
Urban Art Pack - Buildings question As Jules and D.M.B pointed out initially, it could be the graphics card and drivers. The same issue... read more 11/19/2012 (11:02 am)
Trying to build.. fmod errors? If I remember correctly, Fmod was removed from the MIT version because of licensing issues. If your ... read more 11/19/2012 (10:39 am)
Urban Art Pack - Buildings question The Pack has 10 exterior only buildings and 5 Interiors. The Interiors are modeled and textured and ... read more 11/19/2012 (10:01 am)
Looking for an androgyn Biped example Kyrah, I think you mean the Female has broader hips and perhaps the chest area? Basic skeletons can... read more 11/18/2012 (7:41 pm)
Soldier and Alien skeleton rig for Lightwave 3D ? [b]A correction to my post:[/b] FBX - Holds mapping, standard materials, rigging, animation Pros: ... read more 11/16/2012 (10:11 am)
Soldier and Alien skeleton rig for Lightwave 3D ? Ron, your response is encouraging, thank you. Just wanted to add for new readers: FBX - Holds ma... read more 11/15/2012 (6:39 pm)
FBX Rig for LW, Max and Maya Resource removed.... read more 11/15/2012 (5:37 pm)
Feedback on Xbox 360 controller setup I am grinning from ear to ear Britt. I'll give that another run for you and post back when I have a ... read more 11/15/2012 (5:30 pm)
Soldier and Alien skeleton rig for Lightwave 3D ? Forgive me if this isn't the right spot for the post. I use Lightwave 3D 9.6, 10, and 10.1 but impo... read more 11/15/2012 (4:59 pm)
Feedback on Xbox 360 controller setup Britt, your resource for the Xbox 360 Controller Setup is clear and concise. Whats especially help... read more 11/15/2012 (4:42 pm)
Zoomed in LOD quality? Did you also download the PhysX software with the SDK from the same page? My installation works f... read more 11/13/2012 (3:53 pm)
Lags when > 20 players The engine has a built in Profiler that is useful for finding out where your game is spending valuab... read more 11/13/2012 (5:49 am)
Zoomed in LOD quality? Hi Andy. You can get a step-by-Step guide to compiling the engine from the Home page here at GG. The... read more 11/13/2012 (4:44 am)
Zoomed in LOD quality? Let me know if this method works for you. It might steer me in the right direction for implementing... read more 11/12/2012 (9:54 pm)
Cannot save scenes or run the game From curiosity I tested an install of T2D on my H drive. H:\Torque\Torque 2D Pro 1.7.6 While it ... read more 11/11/2012 (12:04 pm)
Skelegon to Bone size Thank you Caleb, this works. I also found an answer at NewTek, pressing D for display, there is an... read more 11/09/2012 (11:38 am)
Looking for an androgyn Biped example [quote]I'm just planning to have all characters have the same height, wether they are male or female... read more 11/08/2012 (2:33 pm)
Package Project button? The executable is there Dave, But when a person is ready to package their project, the button exists... read more 11/08/2012 (12:21 pm)
Package Project button? I hadn't been to GitHub in the last couple of weeks to check but if you have the time,.. try seeing ... read more 11/08/2012 (5:21 am)
Looking for an androgyn Biped example Kyrah, it's an interesting concept you have. You might be able to pull it off to some degree if the ... read more 11/08/2012 (5:05 am)
foliage issues, what could be the issue? Your Transparency checkbox isn't checked. But I think the threshold is used for determining when a ... read more 11/08/2012 (4:47 am)
Package Project button? Question was addressed in this thread: [url]http://www.garagegames.com/community/forums/viewthread/... read more 11/08/2012 (4:30 am)
Torque 3D Game Development Cookbook I was happy to see the book was from Dave, when i found it. I'll be buying it when it's finally avai... read more 11/07/2012 (10:02 pm)
Lightwave 3D request for Help. I'll do that Caleb, I'm not ready to give up on LW 10 Collada exporter yet. Thanks for the encourag... read more 11/07/2012 (9:44 pm)
Looking for an androgyn Biped example You can easily make your own skeleton for the human form. If the human form is androgynous, it's th... read more 11/07/2012 (11:47 am)
Project Hobbit Massive project The start screens were cartoonish and I like that style, it would be nice to see that style contin... read more 11/07/2012 (10:47 am)
Lightwave 3D request for Help. I did some testing based on your pointer Jimmy, here are the results: Made a Ball 2 meters in size.... read more 11/06/2012 (9:32 pm)
Lightwave 3D request for Help. Thank you Jimmy, I'll look to see what I can find on that subject.... read more 11/06/2012 (5:26 pm)
Lightwave 3D request for Help. [b]Update[/b] Textured Ball [URL=http://www.use.com/Textured_Ball_d255615f35142ec9bafe][IMG]http:/... read more 11/06/2012 (4:01 pm)
How to echo a quotation mark? .... read more 11/06/2012 (1:31 pm)
Did T3D builds get updates between versions? This is a list of the Updates between release. Found in MyAccount downloads. You probably have the s... read more 11/06/2012 (1:23 pm)
FPS Tutorials doesn't show in Torque3D Toolbox - and crashes when it does I covered both ends of the chat question.. Multiplayer chat HUD and the Yak Pak thats no longer avai... read more 11/04/2012 (3:08 pm)
FPS Tutorials doesn't show in Torque3D Toolbox - and crashes when it does The only way I know how to make a game without actually coding, scripting, or art work is to throw m... read more 11/04/2012 (1:10 pm)
FPS Tutorials doesn't show in Torque3D Toolbox - and crashes when it does Assuming you didn't use the GitHub method of installing T3D: You download the T3D engine somewher... read more 11/04/2012 (11:23 am)
3d World Studio + Torque I wouldn't recommend converting your *.map file to *.dif because the *.dif file format is being phas... read more 11/03/2012 (7:48 am)
Game production cost? Denis, you can purchase the Content packs from GG for Art and even use the products in your game rel... read more 11/03/2012 (3:09 am)
3d World Studio + Torque 3D World Studio imports and exports torque *.map files from Quark, WorldCraft, and possibly other ap... read more 11/03/2012 (3:01 am)
Game production cost? Hello Denis, Your investment would be both time and money. It would vary depending on your skill or... read more 11/02/2012 (10:40 am)
package projecti wa [b]Package Project[/b] button works for T3D prior to the change to MIT license. When the engine we... read more 10/31/2012 (10:07 pm)
Lightwave 3D and Lightwave DTS exporter Wish List I still manage to work around it. GG has been kind to supply a dae2dts converter. I was just using i... read more 10/30/2012 (10:17 pm)
T3D Beginner: Camera question Thank you Britt. That gets me the results I want to see.... read more 10/28/2012 (2:30 pm)
Torque script video community On the Top right of your screen is a box with the words "Search Site" and an arrow at the ... read more 10/27/2012 (5:29 pm)
looking for some general mapping advice I'm with Britt's suggestion. Blender has come a long way from it's roots and today is a very useful ... read more 10/27/2012 (5:18 pm)
2 Problems after collada export to T3d, need some help (pics) I don't use Blender, but comparing the 2 pictures, it looks like the bones in the leg are following ... read more 10/27/2012 (11:26 am)
Dts objects Abhinav, Since this thread is about DTS objects, I'd like to point you back to using Blender whic... read more 10/27/2012 (8:36 am)
character programming. help me @ Dominic, Britt Scott has offered a very nice Xbox 360 Controller script that works for player and... read more 10/26/2012 (9:45 pm)
Dts objects Abhinav, There are few members that are good at Programming, Modeling, and Script writing all at on... read more 10/26/2012 (9:05 pm)
Dts objects I know for sure you can load a Collada file with 500,000 polygons into T3D. I've tried it and many ... read more 10/26/2012 (12:17 pm)
Dts objects Try Blender for Modeling and export the model as a Collada file or use the Blender plugin to export ... read more 10/26/2012 (11:46 am)
Dts objects I do have a youtube account. I only supplied 1 video in regards to destructible objects done in Ligh... read more 10/26/2012 (11:35 am)