Game Development Community

Dimitris Matsouliadis's Forum Posts

Thread Post Date Posted
Move DTS object 1st set the destination, 2nd set the start position, 3nd move from 1st point to second and inverted.... read more 09/17/2008 (7:18 am)
Chathud limit of 255 I think is better to use split for the string into pieces of 255. In any chat send this pieces with ... read more 09/17/2008 (7:01 am)
URLs not working with TCPObject *Derik* hi I have deleted all my posts because isnt useful. To reduction your post :)... read more 09/15/2008 (8:06 pm)
How to set transform so the y-axis of the object matches a vec? Transform have 2 parts. First is (x y z) and this is the point of the object. Second is the rotate ... read more 09/15/2008 (7:46 pm)
Noob ?: re: 'GameBaseData' data block class That i say is for TGE 1.5x and TGEA, i dont now what is happen with older versions... But i think ... read more 09/13/2008 (3:09 pm)
Question about TorqueScript from c++ programmer C++? Here we have classes, heredity and adding properties... Adding properties working properly i... read more 09/13/2008 (2:46 pm)
Noob ?: re: 'GameBaseData' data block class The exec is ok now but the 'weather.cs' is in 'C:/3DGPAi1/Emaga6/control/server/misc/' folder? What... read more 09/13/2008 (1:47 pm)
Noob ?: re: 'GameBaseData' data block class OK understand :) Open game.cs in server/scripts/ folder and put the exec("~/server/misc/weather.c... read more 09/12/2008 (1:56 pm)
Noob ?: re: 'GameBaseData' data block class Can you tellme about the name of the datablock for Rain. ? you need a datablock 'HeavyRain' ... exis... read more 09/12/2008 (12:01 pm)
I need help please Hi :) what gui do you like to make? can write a describe?... read more 09/12/2008 (11:48 am)
Help with setSkinName Know any how we can use the "setSkinName" for mounted items on a character? Like for armour, helmet... read more 09/06/2008 (5:31 am)
About gui refresh changes I found the answer with this ... Canvas.PopDialog(HealthInventory); Canvas.PushDialog(HealthIn... read more 09/02/2008 (1:38 pm)
Is alxPlay part of TGEA1.7.1 - not found Thanks tom :)... read more 09/02/2008 (4:43 am)
Crash after installing directX SDK Try to Start > Programs > Microsoft DX SDK > DXoutilities > DX control panel Uncheck "Allow Hardw... read more 09/02/2008 (4:28 am)
Custom .h and .cpp files Where are working TGE or TGEA? and ver?... read more 09/02/2008 (4:22 am)
Just added ai guard Check your guard datablock, how you are linking this in the AI (the datablock name maybe) Wrong dat... read more 09/02/2008 (4:16 am)
Is alxPlay part of TGEA1.7.1 - not found Hi Andy and tom #tom# I have problems with some ogg. In wav working properly. Can you tell me ... read more 08/29/2008 (10:55 am)
Newbie- few questions about textures For better use this new Material(box) { mapTo = "box"; basetex[0] = "color2"; ... read more 08/29/2008 (10:39 am)
DIF vs DTS (culling)? and speed Hi again I live in 2 cities for 3 and 4 days of week. Sorry for deley of answer. #William Clark#... read more 08/29/2008 (9:57 am)
DIF vs DTS (culling)? and speed NOD is for static interiors "Number Of Details". Nods is very important for the render speed of mach... read more 08/27/2008 (5:19 am)
1024 x 256 texture?? # Jaimi # hi I have my work on ATI 1950 Pro and in megaterrain the 1024x1024 with28 dpi textures pr... read more 08/25/2008 (8:15 pm)
Animation (When it feels like it)?? Yes for all bots and players. This 4 is the basics for torque and working auto without programing. ... read more 08/25/2008 (7:59 pm)
How the function setTransform() works exactly? In simple for any need to use this... (0 1 1 45) not serve (X Y Z degree) use only 1 at the tim... read more 08/25/2008 (8:05 am)
How to make invisible barrier? Another simple way is with a unvisible dts object... like a unvisible wall... Make a wall with a tr... read more 08/25/2008 (7:50 am)
1024 x 256 texture?? Try to convert your textures form 28,xx DPI to 72 (Photoshop /image size, and uncheck resable image)... read more 08/25/2008 (7:37 am)
DIF vs DTS (culling)? and speed In person i have end up to DIF for any buiding with accees, DTS for the others thinks... I use the ... read more 08/25/2008 (7:29 am)
Animation (When it feels like it)?? You need and another basic animation... the "side" Without side animation the bot in side step move... read more 08/25/2008 (6:54 am)
About Torque Constructor 1.0.3 Yes thanks ... last patch is 1.0.51 :) i see what can i do with this version --------------------... read more 08/04/2008 (8:18 am)
LODs not working, any help appreciated In character design on 3ds you can do some like this make a mesh etc Mesh01 with skin (skeleton, en... read more 08/04/2008 (6:50 am)
Mini map and Mega Terrains Ok now for this I have create zones like the mission areas and now i can loading terrains step by... read more 08/04/2008 (6:21 am)
About Character mounts I am ok with this now I understud the way of mounds and details... I have create 26 mounts ( f... read more 08/04/2008 (6:15 am)
DTS File Format All this is ok... But if you like upset result of your bussiness try to work whit 3dS9. Exporter ... read more 06/17/2008 (8:27 am)
Where is The Terraform Editor in TGEA 1.7? For information.... I have load 4 Mega terrains (16 terrains togeather in 1 map and 1 mission) te... read more 05/30/2008 (12:09 pm)
AI with sense or not? I am working on AI Players now in TGEA. Adding in a AIThiefPlayer the possibility of think the movie... read more 05/26/2008 (5:21 pm)
AI with sense or not? Thanks bryce... i have make a terrain and i have work on AIGuardians and Kork killer resurce code. I... read more 05/26/2008 (7:39 am)
Playing Video in tge? Hi I am working with ACE-HIGH MP3, WV, WMA, OGG Audio Converter With this you can vorbis from one... read more 05/21/2008 (1:40 pm)
Where is The Terraform Editor in TGEA 1.7? Ok multi megaterrains working properly... I have now 15.300 sq Km (1/10 of real map) 2 hours of t... read more 05/19/2008 (3:42 pm)
Where is The Terraform Editor in TGEA 1.7? Yep... :) My terragen is old and supports max 512x512 size = 15,3x15,3 Khm Yesterday i make a ... read more 05/19/2008 (8:11 am)
Where is The Terraform Editor in TGEA 1.7? Can i put some sreenshots in this site? I have 2 towns ready, Athens and Sparta... I hop this too... read more 05/19/2008 (4:48 am)
Where is The Terraform Editor in TGEA 1.7? Thank you Rene for your help... With sincety your support is most to sufficient! I'll try you... read more 05/17/2008 (7:06 pm)
Where is The Terraform Editor in TGEA 1.7? Thanks Rene ... you understand very correctly I have 7 big towns... Athens is the bigger (My int... read more 05/17/2008 (4:31 pm)
Where is The Terraform Editor in TGEA 1.7? Thanks i have found mega terrain ... A technical question if you can help me... I making a gam... read more 05/17/2008 (3:15 pm)
DX problem with ATI 1950 and pix.ver. 1.1? I have the latest drivers of ATI ... and DX I have make a move! In DxSDK control panel i have cha... read more 05/16/2008 (3:36 pm)
Dts And Dsq In Tgea Ok thanks Dsq working properly.... How i can insert in my game and others dsq? etc fight styl... read more 03/11/2008 (6:26 am)
Transparency problem in TGEA Thank you very mach Edward ... its ok now! All have transparency now. I tray to check and the others... read more 02/02/2008 (3:34 pm)
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