CSMP's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [Fixed]Dual.exe Error Nulling | Thanks for the help guys, makes much more sense now when I look at the scripts.... read more | 09/28/2009 (9:31 am) |
| [Fixed]Dual.exe Error Nulling | lol, I decided not to ask because of the massive amount of help you've already supplied... but I'm g... read more | 09/28/2009 (1:57 am) |
| SgDecalProjector != distance culling | OK, I just installed this resource and I'm having some minor problems... I know this is somewhat ... read more | 09/27/2009 (6:12 pm) |
| Road Decal Textures... | LOL, check this out: http://www.garagegames.com/community/forums/viewthread/54317 Never noticed th... read more | 09/27/2009 (5:47 pm) |
| Road Decal Textures... | I just tried again, and my problem with the transparency was that I was using .jpg, and while checki... read more | 09/27/2009 (5:40 pm) |
| Road Decal Textures... | Well I've(with help form the community!) been on a roll fixing problems lately, so I figured I'd giv... read more | 09/27/2009 (5:14 pm) |
| [Fixed]Player Camera Offset | http://www.garagegames.com/community/resources/view/8413 This Resource fixed my problems, I ended... read more | 09/27/2009 (5:07 pm) |
| [Fixed]Dual.exe Error Nulling | That was the problem (both technically). :) Thanks again!... read more | 09/27/2009 (5:02 pm) |
| [Fixed]Dual.exe Error Nulling | LOL, I'm not so good with strings as you have probably found out lately. Very correct at the atte... read more | 09/27/2009 (4:57 pm) |
| [Fixed]Dual.exe Error Nulling | OK, I've narrowed it down to a reasonable method that I still cant quite get working: [code] if(... read more | 09/27/2009 (4:01 pm) |
| [Fixed]Player Camera Offset | OK, I actually just found this resource after changing my search parameters, and it has the function... read more | 09/27/2009 (3:49 pm) |
| Possible to shoot projectile from the eye node? | You know the best way for the gun to be accurate, would be to make an "IronSights" mode th... read more | 09/27/2009 (1:32 pm) |
| Possible to shoot projectile from the eye node? | I have all my weapons shooting from the barrel, in which this is the code I used: [code] correc... read more | 09/27/2009 (9:39 am) |
| [Fixed]Vehicle CollisionBox Shadow Problem | Ok guys check this out, I tested adding an LOD level and no deal, tested the model with the Wheeled... read more | 09/27/2009 (9:35 am) |
| [Fixed]Vehicle CollisionBox Shadow Problem | Actually, I have just converted it over from a .3ds file so I've been more or less testing it and tr... read more | 09/25/2009 (9:58 pm) |
| [Fixed]Vehicle CollisionBox Shadow Problem | Checked some other known working models and the setup is correct, unless there is something else nee... read more | 09/25/2009 (7:11 pm) |
| My Insight to the T3D Situation | I'm still using TGE1.5.2 and though there are many things that I would like in the newer versions, I... read more | 09/23/2009 (9:34 am) |
| Semi-auto fire rate | [quote]There's a missing semi-colon at the end of your stateTransitionOnTriggerUp line.[/quote] G... read more | 09/23/2009 (2:07 am) |
| Raising/Lowering The Level Of the Terrain | I am sure there are easier ways, such as going into the .mis file and setting the height at 100(Whic... read more | 09/22/2009 (11:27 pm) |
| starter.fps allow to query ip address? | Changing the MasterServer Address will work as its specifically looking for a Master Server, unless ... read more | 09/22/2009 (11:22 pm) |
| Raising/Lowering The Level Of the Terrain | Most likely your terrain is set at 0, you cant lower the terrain beyond 0. Try set your terrain a... read more | 09/22/2009 (11:10 pm) |
| Torque 1.5.2 Wont open? | Do a search for torqueDemo.exe in vista and it will show you which folder you installed it into.... read more | 09/21/2009 (5:39 pm) |
| Crash in GuiMLTextCtrl::reflow() / allocBitmap() | So I'm guessing this is one of those essential gui BugFixes for 1.5.2?... read more | 09/21/2009 (11:44 am) |
| Modernization Kit Beta Thread 2 | The Auto-Generate Materials function seems to be corrupting some of the materials files upon generat... read more | 09/21/2009 (11:39 am) |
| TGE 1.4.2 won't work with Vista | In this order try these changes: 1. Try checking/changing your resolution and other graphics settin... read more | 09/21/2009 (10:38 am) |
| in need for a simple but decent water trail | @deepscratch: completely forgot about that resource... thanks.... read more | 09/21/2009 (5:15 am) |
| Rorque 3D and SpeedTree 5 integration | This should probably be in the Torque 3D Engine forums, as this is the TGE1.5.2 and Older forum.... read more | 09/21/2009 (5:13 am) |
| One Last Try | Fyi: GTA had to use the loading screens until GTA:San Andreas, so obviously even a high budget studi... read more | 09/21/2009 (4:00 am) |
| Player model for TGE 1.5.2 | I prefer Milkshape, It's $35... Though I havnt actually created any characters, but for Vehicles, It... read more | 09/21/2009 (2:54 am) |
| Help! | 2. Unless you specifically made both main.cs files to be inter-compatible then most likely, no. (Qu... read more | 09/21/2009 (2:17 am) |
| To many shapes causing a lot of lag | Correct me if I'm wrong, but having read a useful thread about replicators a while back, I'm going t... read more | 09/21/2009 (1:41 am) |
| ... | He's 13 and works for a company? I checked out the 2/1 thread Ted mentioned and somehow I doubt h... read more | 09/21/2009 (1:18 am) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | @Javier, that resource only adds a camera bounce and no actual weapon recoil is involved, though it ... read more | 09/16/2009 (10:01 pm) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | Thanks for the feedback guys, noted on the insecurity of the scripted version!... read more | 09/16/2009 (8:56 am) |
| Is T3D Basic Included with TGEA Purchase? | ok? What about a Demo?... read more | 09/16/2009 (8:07 am) |
| Is a 1.4.2 upgrade worth it? | If money is the problem and your trying to keep your game with low-system requirements I'd say upgra... read more | 09/15/2009 (8:49 pm) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | @Michael, Ok, Well I checked out the c++ solution and I actually like your scripted functions better... read more | 09/13/2009 (7:12 pm) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | LMAO, wow that was simple! Everything works now, thanks for the help guys... this should all be c... read more | 09/12/2009 (10:48 pm) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | The weapon recoil system you've given is a very good effect, I think you were right about the manual... read more | 09/12/2009 (9:14 pm) |
| [Fixed]SingleShot Accurate, MultiShot Inaccurate | I was thinking about the lack of data in State5 as well, and actually tried the timeout theory but i... read more | 09/11/2009 (7:04 pm) |
| F*$&! Another Blog Lost to the Refresh Page! | Ya, I'm using notepad from now on. I'm not too big a fan on installing alot of programs, but note... read more | 09/11/2009 (6:54 pm) |
| CSK Addendum Still Missing Content... | At this point all I really want is the Truck and the TruckTurret for modelling help with milkshape a... read more | 09/10/2009 (7:30 pm) |
| [Fixed]Bot Kills Player Fatal Crash. | Considering, you helped solve the topic, I really dont mind hearing what your up to... can't wait fo... read more | 09/03/2009 (3:40 am) |
| [Fixed]Interior LOD Problems. | OK, This resource fixed all my problems! [url] http://www.garagegames.com/community/forums/viewthr... read more | 09/03/2009 (2:53 am) |
| [Fixed]Bot Kills Player Fatal Crash. | Lol, ya its too easy to kill the AI now that they are not sidestepping. Either way, for the momen... read more | 09/03/2009 (1:48 am) |
| [Fixed]Bot Kills Player Fatal Crash. | Wow Daniel, oh mighty debugger, I just tried it 8-times and no bug... Tried it 4 times with my ba... read more | 09/03/2009 (12:27 am) |
| [Fixed]Bot Kills Player Fatal Crash. | 10-4, I'll check it out now.... read more | 09/02/2009 (11:53 pm) |
| [Fixed]Bot Kills Player Fatal Crash. | Ok, the Returning method sounds appropriate for the situation.. Also theres this code in the ge... read more | 09/02/2009 (11:39 pm) |
| [Fixed]Bot Kills Player Fatal Crash. | Ya, Its also calling ::sidestep which should only happen when shot!? And notice that in the working... read more | 09/02/2009 (11:10 pm) |
| [Fixed]Interior LOD Problems. | WOW, this is really starting to amaze me at this point, I've reset the $prefs and commented out almo... read more | 09/02/2009 (11:02 pm) |