Konrad Kiss's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Sahara Discussion Thread | No problem. Glad you like Molebox.... read more | 10/05/2010 (2:14 pm) |
| Sahara Discussion Thread | [url=www.molebox.com]Molebox VS[/url]... read more | 10/05/2010 (9:26 am) |
| MaterialMap change (FIX?) | I've looked into what it might affect. Due to this change and without changing getMapEntry (definiti... read more | 10/05/2010 (2:32 am) |
| T3D 1.1 Beta 3 - Forest editor objects with two collision meshes do not support player collisions on second collision mesh - RESOLVED | I'm not sure, but I think this could be a broader issue. I have a StaticShape that has a number of C... read more | 10/05/2010 (1:45 am) |
| Is the Aste Combo Pack 2 Torque 3D compatable ? | I had a similar question for TGEA over two years ago. Perhaps Michael remembered that thread. Here i... read more | 10/05/2010 (1:40 am) |
| AFX port to T3D 1.1 Beta 3 is in progress | @Christian: Hondas are great. It's been a while since I sold my Civic, but I have very fond memories... read more | 10/05/2010 (1:32 am) |
| Sahara Discussion Thread | Get their trial version first. It requires no integration at all.... read more | 10/04/2010 (9:45 pm) |
| Sahara Discussion Thread | We have around 7 separate packages, such as ui, dts, fx, etc... When a patch comes out, it is likely... read more | 10/04/2010 (9:38 pm) |
| Sahara Discussion Thread | We dso the scripts, and create encrypted separate packages for each separate resource section of the... read more | 10/04/2010 (9:36 pm) |
| Sahara Discussion Thread | Chris: We're using Molebox VS - the older Pro version will not work with Torque, just a heads up. We... read more | 10/04/2010 (9:29 pm) |
| Sahara Discussion Thread | [quote] How did the test go on your game ? [/quote] Well, lots of surprises, lots of bug report... read more | 10/04/2010 (9:27 pm) |
| Sahara Discussion Thread | I've updated the product on the Bitgap site. There's now a Beta 3 version (same as Beta 2 actually, ... read more | 10/04/2010 (9:17 pm) |
| AFX port to T3D 1.1 Beta 3 is in progress | I'm sorry to hear this, Jeff. Especially because my first car was also a 96 Honda Civic hatchback. S... read more | 10/02/2010 (9:57 am) |
| Sahara Discussion Thread | It hasn't, I'm sorry. Our game should have gone into testing a week ago, but due to some issues with... read more | 09/30/2010 (11:09 pm) |
| Iterating through a connection to server | They disappear from the client, but they are all in ClientGroup as long as they are connected to the... read more | 09/29/2010 (11:26 am) |
| Iterating through a connection to server | Alternatively you could have the server to create a list based on ClientGroup. Whenever the client w... read more | 09/29/2010 (8:10 am) |
| How to disable font cache? | Font cache in memory sounds cool. We have only 3 kinds of fonts in the entire game, so caching them ... read more | 09/24/2010 (2:03 pm) |
| Sahara Discussion Thread | That's very good news. Our game's test launch is being delayed and I still haven't got time to final... read more | 09/24/2010 (9:39 am) |
| Question about path cameras | I think you're missing a ; after your Camera object } in GameCore::onClientEnterGame.... read more | 09/24/2010 (12:00 am) |
| How to disable font cache? | A quick search brought up populateFontCacheRange. See if you can use that to generate your cache onc... read more | 09/23/2010 (11:55 pm) |
| T3d 1.1 Beta 3 - MainMenu Music only Plays in Mission!? - resolved by Rene | I see this too. Any sound that's played in the main menu starts playing as soon as the mission begin... read more | 09/23/2010 (11:29 pm) |
| AFX port to T3D 1.1 Beta 3 is in progress | Thanks Jeff. These Beta ports are what convinced me to upgrade, finally. I appreciate them very much... read more | 09/22/2010 (11:37 pm) |
| [T3D 1.1A Bug] Forest Kit and Dedicated Server - RESOLVED | This still happens in dedicated (Beta 3). The assert won't catch it, because release disables assert... read more | 09/22/2010 (5:29 pm) |
| Dedicated server and SFX system | Bump. Interesting question. I've realized that sounds are loaded on a dedicated server. It almost do... read more | 09/21/2010 (11:40 pm) |
| T3D 1.1 beta3 - Lightmap size cannot be made smaller inside the World Editor - RESOLVED | Steve, you're frightening! [small]Thankfully the Bunny Shoe chick will divert my attention soon e... read more | 09/20/2010 (8:55 pm) |
| Detail maps | [quote] I have a single diffuse for the whole terrain, thats say 2048x or 4096x, and then have dup... read more | 09/19/2010 (2:43 am) |
| Sahara Discussion Thread | Thanks. Things came together. I'm on it.... read more | 09/17/2010 (12:07 am) |
| Sahara Discussion Thread | Those (and the announcement) are not on hold because of Beta 3, but they are going to be available p... read more | 09/16/2010 (11:52 pm) |
| Torque 3D Embedded Browser (WebKit) | [quote][small] As for my license... from now on (even when I bought a regular license), i will avoi... read more | 09/16/2010 (9:23 pm) |
| Torque 3D Embedded Browser (WebKit) | It's basically what I just posted. What is the work you did to solve the issues that you speak of? I... read more | 09/16/2010 (7:53 pm) |
| Sahara Discussion Thread | Thank you, Enel. I've used the following presets for the desert postfx in the video. You might need... read more | 09/16/2010 (5:04 pm) |
| Torque 3D Embedded Browser (WebKit) | @Alfio: Our control displays fine if we use it from the main menu. But there are a few problems (tha... read more | 09/16/2010 (12:40 pm) |
| Torque 3D Embedded Browser (WebKit) | Found a few issues with the above patch. Just a warning, it's not a stable and 100% working solution... read more | 09/15/2010 (11:33 pm) |
| Torque 3D Embedded Browser (WebKit) | ... continued [code] --- web/guiWebView.h Thu Feb 18 00:09:48 2010 +++ web/guiWebView.h Thu Apr... read more | 09/15/2010 (8:50 pm) |
| Torque 3D Embedded Browser (WebKit) | Hi guys We've set some time aside with Tamas to port the resource to Beta 2. We work with a heavi... read more | 09/15/2010 (8:50 pm) |
| Luma's Racing Kit | Nice kit, Chris, I picked it up not long after it got into the store. Any plans for more?... read more | 09/11/2010 (2:36 am) |
| Luma's Racing Kit | There was a playable demo of Duke Nukem Forever at PAX, so... ;)... read more | 09/11/2010 (12:21 am) |
| Torque 3D Status - 7/29/2010 | It's really cool that you guys @ Torque are this responsive on the forums. I just deleted a number o... read more | 09/10/2010 (9:30 pm) |
| Sahara Discussion Thread | @Andy: Thanks very much for your help. @Joe: As Andy said, it must be an issue with where your ma... read more | 09/09/2010 (9:15 am) |
| Sahara Discussion Thread | Hey Guys! I'm back - still need to get some sleep after driving some 1200 kms, but I can't wait to g... read more | 09/05/2010 (10:10 pm) |
| Sahara Discussion Thread | Thanks for the heads-up, Henry. I will check on this and push out an update asap.... read more | 08/26/2010 (9:13 pm) |
| Sahara Discussion Thread | Thanks guys. :) Actually, it's part kidney fun, part late holidays with the kids and wife on Corsica... read more | 08/26/2010 (7:54 pm) |
| Sahara Discussion Thread | @Henry: Thank you so much for posting that. It's the most rewarding thing, ever, to see the feature ... read more | 08/26/2010 (6:15 pm) |
| T3D on Amazon EC2? | We're also working on this, and anticipate an alpha by the 15th of September. Depending on that we m... read more | 08/26/2010 (6:07 pm) |