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Jules's Forum Threads

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Community Helpers Jules 4 10/05/2010 (4:59 am)
Problem with Eric's latest blog Jules 2 09/22/2010 (10:49 pm)
Some bad formatting code Jules 0 09/18/2010 (12:57 pm)
Email addresses on profiles Jules 2 03/13/2010 (10:28 am)
Discounts - Trying to order Afx 2.0 for T3D Jules 4 03/11/2010 (1:05 pm)

Torque 3D Professional

Topic Author Replies Last Post
T3D 1.1 BETA 2 - GotoWebPage command on GUI button crashes game - NOT A BUG Jules 13 01/12/2020 (5:23 pm)
Switch off or remove decals from staticShape object when hit Jules 4 04/08/2016 (5:41 am)
Road Meshes, can you have sloped sides? Jules 6 03/25/2014 (10:05 am)
Two dedicated server instances, only one shows up Jules 9 01/25/2014 (7:25 am)
StaticShape - help with visible mesh and decals Jules 10 07/17/2013 (9:23 pm)
Another BeamNG Video using Torque 3D plus soft body physics Jules 10 06/24/2013 (5:41 pm)
Setting LOD within ShapeEditor does not save correctly Jules 7 04/28/2013 (5:46 am)
Setting focus on input box help! [Resolved] Jules 1 02/26/2013 (6:22 am)
Item datablock info - description Jules 6 02/07/2013 (2:06 pm)
aiTurrets forget who you are Jules 8 01/10/2013 (2:45 pm)
Triggers detecting Items issue Jules 2 09/26/2012 (5:15 am)
Vehicle stops rendering after entering Zone Jules 11 08/21/2012 (5:09 am)
Parachute with Cargo attached - Need your help on this one Jules 1 07/31/2012 (5:24 pm)
Hiding TSStatic Jules 9 07/31/2012 (11:29 am)
T3D 1.2 Not a Bug: Weapon Decals on Walls do not show up when looking directly at them Jules 1 07/10/2012 (9:49 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Jules 16 10/27/2011 (9:43 am)
T3D 1.1 FINAL - Cheetah - on collision with trees/foliage FPS drop - LOGGED (THREED-2004) Jules 25 06/20/2011 (11:36 am)
Terrain Changes in Multiplayer Jules 3 05/13/2011 (11:29 am)
Player animation on weapons fire Jules 18 02/25/2011 (12:01 pm)
Torque 3D 1.1 B3 - Scale a player using XYZ in Datablock editor Jules 4 02/09/2011 (6:44 pm)
how do you hash a string using md5 Jules 40 02/05/2011 (9:19 am)
What's the point of the web plugins? Jules 17 11/15/2010 (6:53 am)
Mission boundry Jules 13 11/02/2010 (7:46 pm)
Player, AI or Vehicle names showing through DTS buildings Jules 2 10/04/2010 (8:30 pm)
GameTSCtrl - Why no support for Camera Y rotate? Jules 3 09/02/2010 (7:37 pm)
[T3D 1.1 BETA 1 BUG] Cutting a Block with Clear Terrain Tool - Loss of Terrain Collision - RESOLVED Jules 8 09/02/2010 (4:30 pm)
[T3D 1.1 BETA 1 - Copy and Paste GuiCtrlBitmap duplication within GUI editor - LOGGED Jules 4 08/21/2010 (10:12 am)
[Bug 1.1 Beta 1] Projectile Decals do not render on dedicated server - LOGGED Jules 1 08/21/2010 (9:15 am)
T3D 1.1 B2 - River Editor - need confirmation on Segment Length (possible bug) Jules 3 08/11/2010 (12:37 am)
T3D 1.1 Beta 2 - Terrain Smoothing tool does not work at default size - RESOLVED Jules 8 08/09/2010 (9:59 pm)
T3D 1.1 Beta 2 - Terrain polygon lines showing - RESOLVED Jules 25 08/08/2010 (6:54 am)
Preload PostFX Jules 2 08/04/2010 (1:44 pm)
Checking what player datablocks you have in the game Jules 10 07/22/2010 (8:24 pm)
Memory Leak - Grenade Launcher Jules 13 06/10/2010 (5:01 pm)
Applying textures to terrain using the paint tool, changes them to something else on save Jules 6 06/10/2010 (2:11 pm)
[Bug T3D 1.1 BETA 1] Selecting a group of objects and deleting them when locked - Editor Jules 2 06/10/2010 (1:12 pm)
[Bug 1.1 Beta 1] Crash after close contact shooting with projectiles - RESOLVED Jules 4 06/07/2010 (1:40 pm)
Player reflections in water Jules 5 05/31/2010 (2:07 am)
Scale a player using the datablock editor Jules 4 05/12/2010 (2:21 am)
Water Block Problem Jules 15 05/04/2010 (3:32 pm)
Exporting Roads and Paths to other formats Jules 1 04/27/2010 (12:33 am)
Tumbleweed - best way of doing this? Jules 1 03/15/2010 (10:34 am)
Is this possible? Mission jumping (Server to Server) Jules 6 03/09/2010 (11:12 am)
Join Server GUI - Mission Name Jules 4 03/01/2010 (12:54 am)
[Bug 1.1 Beta] Decals do not remove after shooting water Jules 6 02/27/2010 (9:00 am)