Game Development Community

Vince Gee's Forum Threads

Torque 3D Professional

Topic Author Replies Last Post
DNT released. (Replacing TorqueScript with CSharp) Vince Gee 18 11/13/2012 (7:40 pm)
Bug in void ShapeBase::updateImageState(U32 imageSlot,F32 dt) Vince Gee 6 07/20/2012 (1:53 am)
How do I debug Process::processEvents() What does it do? Vince Gee 3 07/18/2012 (5:01 pm)
How many thinking AI can your game handle? Vince Gee 8 07/07/2012 (8:58 am)
Shader issues.... Vince Gee 4 07/06/2012 (12:20 pm)
Anyone have a clue? This code will only run in specific folder.. Vince Gee 5 05/24/2012 (11:26 am)
Please, can someone help me w/ C++ function... gotta be better way... Vince Gee 3 05/22/2012 (4:11 am)
delete function doesn't appear to be freeing memory... Vince Gee 3 05/17/2012 (10:39 am)
Really stumped on "GameCore::createGame();" Vince Gee 3 05/16/2012 (10:02 pm)
Does anyone use the unified Shell? Vince Gee 0 04/16/2012 (6:19 pm)
Need someone to review the following C++ Vince Gee 9 04/10/2012 (4:54 am)
Interesting bug with Shapebase Repair Vince Gee 3 03/18/2012 (7:20 pm)
New Parent:: question, Vince Gee 4 03/08/2012 (1:23 pm)
ok, I've never used the -> or --> syntax, what does it infer? Vince Gee 2 03/06/2012 (4:50 am)
Exiting Cheetah causes player to fall through world Vince Gee 3 03/01/2012 (7:19 am)
Need help finding objects by ID or Name in the C++ Vince Gee 2 02/26/2012 (3:05 am)
Can someone skilled at C++ tell me what I did wrong here? Vince Gee 3 02/17/2012 (9:45 pm)
For the next couple hours The CSharp Torque Engine host is online Vince Gee 0 02/17/2012 (11:41 am)
Bugs with Cheetah Vince Gee 4 02/13/2012 (1:31 pm)
Dedicated Server crashing w/ starter.fps Vince Gee 1 02/07/2012 (11:04 pm)
Question about the Script command "Parent::" Please help ! Vince Gee 2 02/07/2012 (5:03 am)
Replacing TorqueScript with CSharp Vince Gee 11 02/02/2012 (5:11 pm)
Transform meaning Vince Gee 1 02/02/2012 (10:58 am)
Need help with some c++.... please :) Vince Gee 5 01/23/2012 (6:59 am)
Max number of AI and connections? Vince Gee 5 01/19/2012 (7:31 am)
Question on Ghosting of players and AI's Vince Gee 8 01/19/2012 (6:22 am)
Question about C++ side of engine. Vince Gee 4 04/22/2011 (7:40 am)
how to spawn an item in the game? Vince Gee 2 03/08/2011 (12:28 pm)
%player.mountImage( RocketLauncherImage, 0, true, 'blue' ); Vince Gee 1 11/16/2010 (8:53 pm)
Need help with custom ItemData/ShapeBaseImageData Vince Gee 9 11/16/2010 (4:22 pm)
Anyone have a port of "Mountimage Replacement for Equipment" Vince Gee 1 11/16/2010 (7:44 am)
SimXMLDocument GetData() will crash if it encounters an empty XML element - LOGGED Vince Gee 1 09/24/2010 (3:13 pm)
tcpObject Why is the body of console command Send commented out? Vince Gee 4 09/15/2010 (6:34 pm)
gui form control issue Vince Gee 0 08/07/2010 (12:36 am)
How do you release the mouse? Vince Gee 1 08/06/2010 (5:23 am)
Anyone convert Beffy's drag and drop resource yet? Vince Gee 1 08/02/2010 (7:38 pm)
Does T3D do day/night routines? Vince Gee 4 07/28/2010 (12:48 am)
How do I get a copy of this Head? Vince Gee 2 07/20/2010 (7:44 pm)
How do I get a beta version? Vince Gee 3 07/16/2010 (3:05 am)

Plastic Tweaker

Topic Author Replies Last Post
Where can it live? Vince Gee 1 03/01/2011 (7:03 am)

Torque 3D Beginner

Topic Author Replies Last Post
Advanced User Interface System (With Videos) Vince Gee 1 01/05/2014 (5:56 am)
T3D MIT 3.0 OneWorld Collaboration Kit is released Vince Gee 1 07/18/2013 (7:00 am)
New Collaboration tool in beta for T3D MIT 3.0 Vince Gee 1 06/04/2013 (1:49 pm)

Topic Author Replies Last Post
Wow, I really like the lighting pack Vince Gee 9 02/13/2006 (10:10 am)
Page«First 1 2 Next»