Game Development Community

Stefan Lundmark's Forum Threads

Torque Game Engine Advanced

Topic Author Replies Last Post
Tons of render calls when running dedicated server. Stefan Lundmark 0 11/08/2006 (4:27 pm)
Multiple texture layers (interior specific?) Stefan Lundmark 7 11/07/2006 (4:44 am)
PlanarReflection broken. Stefan Lundmark 8 10/23/2006 (3:22 pm)
Lighting quality went down with newest HEAD? Stefan Lundmark 11 10/23/2006 (9:39 am)
Material Bug: BlendOp Stefan Lundmark 4 10/15/2006 (1:33 pm)
MS4: Crashes with dynamic lighting Stefan Lundmark 10 10/01/2006 (6:29 am)
MS4: Odd client/server bug. Stefan Lundmark 11 09/13/2006 (4:59 pm)
Is the profiler dead in MS3? Stefan Lundmark 4 08/12/2006 (5:34 pm)
Are there any known problems with large amounts of particles? Stefan Lundmark 9 08/12/2006 (1:24 am)
Cannot stream Atlas instances from .zip's Stefan Lundmark 4 07/22/2006 (2:29 pm)
Mouse & Alt-tabbing Stefan Lundmark 5 06/13/2006 (1:53 pm)
Why limit png's to 1024 pixels in TSE but not TGE? Stefan Lundmark 3 06/10/2006 (5:31 pm)
Dedicated server requires DirectX9 April 2006, intended? Stefan Lundmark 1 06/08/2006 (2:56 pm)
Zlib not the same version as TGE 1.4 Stefan Lundmark 0 06/07/2006 (10:06 am)
Car Demo, scripts? Stefan Lundmark 8 01/10/2006 (10:34 pm)
Delete Path - Crash. Stefan Lundmark 6 10/21/2005 (12:32 pm)
World Inspector out of function Stefan Lundmark 5 09/22/2005 (2:13 pm)
Using a 1024x256 texture crashes TSE. Stefan Lundmark 7 08/26/2005 (1:03 am)
Vertical sync does not work Stefan Lundmark 1 08/16/2005 (2:49 pm)
Any news on TSE and Milestone 2? Stefan Lundmark 17 06/05/2005 (5:20 pm)
Difference in TSShape handling from TGE to TSE Stefan Lundmark 0 06/03/2005 (9:39 am)
Milestone 2 question (Vehicles) Stefan Lundmark 13 02/16/2005 (2:35 pm)
Terrain, how's it going with it? Stefan Lundmark 2 12/11/2004 (2:52 pm)
Odd glow based on size Stefan Lundmark 4 11/17/2004 (6:02 am)
Driver Version Notification bug Stefan Lundmark 2 10/25/2004 (11:50 pm)
Something changed since the first version? Stefan Lundmark 13 10/21/2004 (10:43 am)
Dynamic Lights Stefan Lundmark 2 10/21/2004 (5:05 am)
When uninstalling the Tse demo.. Stefan Lundmark 1 09/11/2004 (8:04 am)
Any game-functions missing at the moment? Stefan Lundmark 2 09/09/2004 (10:51 am)
TSE Roadmap is missing sound? Stefan Lundmark 5 07/04/2004 (10:48 pm)
List of broken stuff Stefan Lundmark 5 06/20/2004 (1:50 pm)
TSE: Font bug Stefan Lundmark 9 06/08/2004 (5:46 pm)
CVS problems again. Stefan Lundmark 6 06/08/2004 (3:17 pm)
TSE: I can't download trough CVS.. Stefan Lundmark 6 06/06/2004 (2:00 pm)

Artist Corner

Topic Author Replies Last Post
Max2Dts source gone? Stefan Lundmark 0 06/17/2007 (8:17 am)
The new Constructor interior format, and ghosting. Stefan Lundmark 3 04/19/2007 (7:15 pm)
Anyone tried ScaleForm GFX/GFC? Stefan Lundmark 1 07/25/2006 (11:38 am)
Crash on Relight, uploading the .dif file for reference. Stefan Lundmark 1 04/21/2004 (4:53 pm)
Characters into the engi, dead end? I've tried for 2 weeks now. Stefan Lundmark 14 02/24/2004 (11:08 am)
DTS exporting error. Haven't seen any answer to this as of yet. Stefan Lundmark 8 02/18/2004 (3:32 pm)

Game Design and Creative Issues

Topic Author Replies Last Post
Look animation/weapon model alignment Stefan Lundmark 17 01/20/2006 (9:01 am)
Bitmaps used in the GUI calling GuiBitmapCtrl as buttons? Stefan Lundmark 5 02/07/2004 (12:21 pm)

General Discussion

Topic Author Replies Last Post
Port Torque 3D to Linux contribution perk question Stefan Lundmark 3 01/11/2013 (1:38 pm)
InstantAction brings Tribes to your web browser. Stefan Lundmark 1 03/18/2009 (10:32 am)
Microsoft planning to drop native OpenGL support in Windows? Stefan Lundmark 50 05/21/2007 (8:24 am)
Starsiege 2845? Stefan Lundmark 18 04/03/2007 (12:25 pm)
Anyone bumped into this MSVC bug before? Stefan Lundmark 2 01/10/2007 (2:43 pm)
Database connection design? Stefan Lundmark 2 04/04/2006 (3:16 pm)
40 million creditcard-numbers hacked Stefan Lundmark 7 06/18/2005 (11:07 pm)
FxGrass Discussion: Performance Stefan Lundmark 14 12/20/2004 (1:59 pm)