A F's Forum Threads
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| T3D 3.0 PhysX project issues | A F | 0 | 05/20/2013 (7:50 pm) |
| AI Flying Vehicle Rotation Problems | A F | 8 | 04/15/2013 (6:13 pm) |
| Converting normal rotation to transform rotation | A F | 3 | 10/24/2012 (12:38 am) |
| Collision Event for PhysX objects | A F | 2 | 04/23/2012 (11:45 pm) |
| T3D Final - Terrain partially not rendering (logged as THREED-3165) | A F | 13 | 04/06/2012 (10:03 am) |
| cast ray to find physicsShape | A F | 2 | 04/04/2012 (6:49 am) |
| PhysX Error in Console | A F | 1 | 03/30/2012 (8:28 am) |
| T3D 1.2 - Particle Emitter ejectionPeriodMS has 1000 limit LOGGED (THREED-3122) | A F | 1 | 12/05/2011 (3:39 pm) |
| No PhysX objects in the PhysX Template | A F | 1 | 11/22/2011 (1:34 pm) |
| Fog of War Ideas | A F | 13 | 08/04/2011 (8:20 pm) |
| What is GameBaseHiFiObjectType? | A F | 4 | 06/08/2011 (3:47 am) |
| T3D 1.1 Beta 3 - Datablock Editor saves incorrect data - RESOLVED | A F | 4 | 05/06/2011 (5:26 pm) |
| Slower Load Times with VS2010 | A F | 3 | 04/12/2011 (10:24 pm) |