Game Development Community

Guy Allard's Forum Threads

Torque 3D Professional

Topic Author Replies Last Post
T3D 1.1 Beta2 (and all previous versions) - projectiles network their position and velocity twice when created - RESOLVED Guy Allard 4 09/01/2010 (9:36 pm)
Terrain Texture Seams - LOGGED Guy Allard 4 08/23/2010 (8:01 am)
Inconsistent Gui control event handling - LOGGED Guy Allard 2 08/22/2010 (5:35 am)
[BUG T3D1.1B1] Remote client crashes on disconnect() - LOGGED Guy Allard 6 08/22/2010 (4:50 am)
T3D1.01 - explosions render differently when connected to dedicated server - RESOLVED Guy Allard 14 08/20/2010 (7:12 pm)
T3D 1.1 Beta 2 - Terrain texture seams - LOGGED Guy Allard 5 08/11/2010 (5:12 pm)
Previously reported but unfixed bugs Guy Allard 2 08/05/2010 (6:41 pm)
getTerrainHeight and getTerrainHeightBelowPosition - LOGGED Guy Allard 4 06/15/2010 (6:44 pm)
NumericalHealthHud Guy Allard 5 06/10/2010 (12:14 pm)
Toolbox Settings Guy Allard 1 06/09/2010 (3:16 pm)
PostFX texture Guy Allard 2 03/23/2010 (11:30 am)
Hidden Gems Guy Allard 6 03/19/2010 (2:53 pm)
Decals do not fade out. - RESOLVED Guy Allard 5 02/20/2010 (9:50 pm)
datablocks on client Guy Allard 7 02/20/2010 (9:14 pm)
HiFi and std gameProcessLists Guy Allard 7 02/18/2010 (6:41 pm)
Engine modifications per project Guy Allard 1 01/01/2010 (9:44 am)
Platform::setWindowLocked Guy Allard 2 10/06/2009 (9:09 am)
Basic lighting shadows Guy Allard 2 09/26/2009 (10:25 am)

Torque 3D Beginner

Topic Author Replies Last Post
DataBlocks on client Guy Allard 4 12/17/2012 (7:03 am)
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