Zealander's Forum Threads
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Problem with terrain black edges | Zealander | 6 | 01/11/2012 (7:17 pm) |
| Guide how to use new PhysicsShape class in Beta1.1 | Zealander | 15 | 02/21/2010 (9:20 pm) |
| New 1.1 beta physics questions and propositions | Zealander | 4 | 02/18/2010 (6:22 pm) |
| PhysX SDK back on-line | Zealander | 1 | 02/03/2010 (3:57 pm) |
| Help, cannot see ShapeBase descendant on the scene | Zealander | 0 | 02/02/2010 (5:35 am) |
| Military vehicle implementation | Zealander | 1 | 01/31/2010 (7:54 am) |
Torque 3D Beginner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Approximate release 1.1 schedule? | Zealander | 13 | 01/25/2010 (1:25 pm) |
| Problem with water block and decal road on big terrains | Zealander | 10 | 12/08/2009 (9:14 pm) |
| Current PhysX implementation in Torque3D | Zealander | 6 | 11/25/2009 (5:32 pm) |
| PhysX objects duplication? | Zealander | 5 | 11/18/2009 (4:17 pm) |
| Some objects snapping to the terrain | Zealander | 2 | 10/15/2009 (8:33 am) |
| Does Torque 3D uses PhysX's or engine's inner raycasting? | Zealander | 2 | 10/13/2009 (6:05 pm) |