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John Bura's Forum Threads

Torque X 2D

Topic Author Replies Last Post
Converting my project to 4.0 with the Platformer starter kit John Bura 0 02/15/2011 (4:48 am)
Saving progress in games. John Bura 5 12/22/2010 (6:53 pm)
Possible bug in clone object code? John Bura 3 12/07/2010 (2:06 pm)
Animation frame not starting on the first frame John Bura 4 11/12/2010 (1:38 pm)
Spriteworks distortion in TXB John Bura 8 11/07/2010 (12:31 am)
Lagging in Tilemaps on the XBOX 360 John Bura 2 11/03/2010 (1:40 am)
Lighting difference between the XBOX and PC John Bura 1 10/28/2010 (7:51 pm)
T2D Lighting Component and Tilemaps. John Bura 10 10/27/2010 (6:06 pm)
Who here is excited for the windows phone 7 John Bura 38 10/23/2010 (4:19 am)
To Tile map or not to tile map John Bura 2 10/19/2010 (12:38 am)
Setting up A second player in the game Kit John Bura 3 10/16/2010 (11:53 am)
Checking for collision between two scene objects in the code. John Bura 10 10/15/2010 (5:22 pm)
The new creator's club: What is your opinion? John Bura 1 10/12/2010 (4:54 pm)
using System.Xml.Serialization Does not work on Xbox Deployment? John Bura 4 10/12/2010 (2:21 pm)
PSK demo Dragon Character collision with a blank scene object. John Bura 3 10/12/2010 (9:14 am)
Whats the best way to set up character animation in the PSK John Bura 2 10/07/2010 (3:13 pm)
XBLIG to get kinect support soon John Bura 4 09/26/2010 (8:56 pm)
XBLA contract: The How to guide? John Bura 21 09/24/2010 (11:49 pm)
this.TargetElapsedTime in Torque John Bura 7 09/22/2010 (2:26 pm)
Your opinion of XBLIG? John Bura 9 09/18/2010 (12:26 am)
Silly GameKit Question John Bura 7 09/02/2010 (1:49 am)
Dual stick shooter code John Bura 5 09/01/2010 (10:20 pm)
Have any commercial games been released with the PSK? John Bura 3 08/29/2010 (5:15 am)
PSK 3.1.5 Deployment to the Xbox John Bura 5 08/26/2010 (12:32 am)
Circa in Playtest! John Bura 28 08/14/2010 (8:18 pm)
Im almost done my game I need help with the Evil CheckList John Bura 10 08/06/2010 (1:05 am)
Guide.SimulateTrialmode not working John Bura 5 07/29/2010 (6:24 pm)
Spawners in 3.1.5 don't work the same as in the old one John Bura 2 07/19/2010 (5:38 pm)
Timeline / Clearing Level Data John Bura 2 07/13/2010 (8:39 am)
GamePadState and Pausing John Bura 7 07/06/2010 (10:10 pm)
How to pause a sound? John Bura 1 07/04/2010 (10:33 am)
When I play a sound it cycles through the cues John Bura 1 07/01/2010 (10:47 pm)
Torque X Book and source code question John Bura 0 06/29/2010 (9:23 am)
My Game Lags and Lags John Bura 11 06/29/2010 (7:47 am)
What is the best way to make a loading screen John Bura 5 06/28/2010 (8:54 pm)
How to enable and disable a SceneObject John Bura 1 06/26/2010 (2:01 pm)
Where are spawner objects in the code? John Bura 3 06/25/2010 (3:51 pm)
What is the equivalent of the Update method John Bura 15 06/24/2010 (10:55 pm)
Enemy hitpoints in Gamekit John Bura 7 06/23/2010 (8:33 am)
Rotating a sprite John Bura 13 06/19/2010 (5:27 am)
Am I overloading the Xbox? Game Keeps crashing. John Bura 1 06/18/2010 (5:05 pm)
Has anybody got this paths component to work John Bura 3 06/17/2010 (8:54 am)
GameKit Resolution Issue John Bura 2 06/16/2010 (7:51 pm)
Sound tutorial and Null refrence error John Bura 2 06/15/2010 (11:16 pm)
XBOX 360 Deployment - So close yet so far John Bura 10 06/11/2010 (10:12 pm)
Error Code 4 John Bura 14 06/09/2010 (8:09 pm)
Need help with TotalElapsedTime and a timeline John Bura 1 06/03/2010 (10:25 am)
Noob particle emitter question John Bura 4 05/31/2010 (8:02 am)
Layer visibility won't work John Bura 1 05/30/2010 (10:20 am)
I can't get TX2D to work at all John Bura 8 05/24/2010 (12:06 pm)
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